Armed Dragon help please

barty64 said:
the only thing i can suggest is to take out one Armed Dragon LV5, one Armed Dragon LV7 and replace tham with low level monsters like D.D. Survivor and Magician of Faith
I respectfully disagree with that suggestion. Having run an armed dragon deck for quite some time, I can say that Armed is distinctly different from Horus or Silent in that it is is easier to pull out, and easier to kill than the others. I think running high numbers of Armed is a good thing.

>_>

<_<

I don't see any Stamping Destructions. :(
 
Running I say take out 1 D.D. Warrior Lady, 1 Dekoichi the Battlechanted Locomotive, 1 Cyber Jar, 1 Breaker the Magical Warrior, 1 Mystic Swordsman LV2

and replace them with 1 Masked Dragon (total of 3), 3 Flying Kimwhatever his name is (the WIND searcher), 1 Armed Dragon LV3 (total of 3). Your spells need fixing as well. You need to use the LV support that exists and not just slap stuff in. At least use 1-2 Graveyard from the Fourth Dimension and 1-2 Level Modulation. You need to know how to play Armed Dragon's LV5 and LV7's effect with something that is high level enough for it to destroy most of your opponent's monsters. Although I see you use that 2300 ATK monster x2. Actually, you got that coveraged nevermind if you decide to use the LV support. Then there is the cards Chazz use that I would recommend, The Grave of Enkindling and Magical Mallet.
 
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