Bait Doll - LONEN096

In this thread, I will talk about the LON-card named Bait Doll. It is a Normal Spell Card, with the following text:

Force the activation of 1 face-down Trap Card. If the timing of the activation of the Trap Card is incorrect, negate the effect and destroy it. If it is not a Trap Card, it is returned to its original position. After this card is activated, it is placed into the Deck (not the Graveyard). Then shuffle the Deck.

There aren't as much rulings as with other cards, but they are still a bit much:
  1. If "Bait Doll" is activated and targets an "Imperial Order" the opponent may chain the "Imperial Order" which will negate the effect of "Bait Doll" and it will not be returned to your Deck. Or the opponent can allow "Bait Doll" to force the activation of "Imperial Order", and "Bait Doll" will be shuffled into the Deck and "Imperial Order" will remain active on the field because the timing of its activation was legitimate.
  2. If "Bait Doll" is activated and targets "Magic Jammer", "Magic Drain", etc. the opponent may chain the Trap Card to negate and destroy "Bait Doll". If he / she does not, the Trap Card will be destroyed since the activation timing is incorrect, and "Bait Doll" will be shuffled into your Deck.
  3. You cannot chain to a Trap Card that was forced to activate by the effect of "Bait Doll" since an existing Chain is in the middle of resolving.
  4. If "Jinzo" is face-up on the field and the effect of "Bait Doll" forces the activation of a Normal or Counter Trap Card, that Trap Card's effect is negated and the Trap Card is destroyed. If a Continuous Trap Card is forced to activate by the effect of "Bait Doll" it will remain face-up on the field meaninglessly until "Jinzo" is destroyed.
  5. If the target of "Bait Doll" is no longer on the field (if it was sent to the Graveyard with "Emergency Provisions", or destroyed by "Mystical Space Typhoon", as a chain to the activation of "Bait Doll"), then "Bait Doll" is still shuffled back into the Deck. As long as the activation and effect of "Bait Doll" are not negated, the effect of "Bait Doll" that shuffles it back into the Deck still resolves.
  6. [Re: Judgment of Anubis] You can activate "Judgment of Anubis" and select a Spell Card that negates the activation of a card and destroys it, like "My Body as a Shield" or "Bait Doll".
  7. [Re: Kozaky's Self-Destruct Button] If "Bait Doll" targets "Kozaky's Self-Destruct Button", nothing happens because the timing is inAppropriate. However, "Kozaky's Self-Destruct Button" is then destroyed by "Bait Doll".
  8. [Re: Serial Spell] If you chain "Serial Spell" to "Bait Doll", the entire effect of "Bait Doll" is applied and "Serial Spell" is also shuffled back into your Deck.
  9. [Re: Tornado Wall] "Tornado Wall" may be Set on the field if "Umi" is not on the field, but it cannot be activated. If targeted by "Bait Doll" when face-down and "Umi" is not on the field, it is destroyed.
In my opinion, it is a very underrated card. Since the YU-GI-OH TCG today has many trapcard-staples, that are meant to beat the opponent in the Battlephase, Bait Doll will have a chance to make a good deal for you. It can beat your opponent, by *the opponent starts crying, because a Bait Doll destroyed his Mirror Force*.

As you can see of this joke-meant example, Bait Doll has the ability to destroy cards that have tremendous power :D. Examples: Mirror Force, Magic Cylinder, Draining Shield (it isn't quite tremendous power, but it is annoying), Sakuretsu Armor, ... (think of more cards yourself, there are way much Trap Cards that are used in the Battlephase or other cards that need a specific moment).

Heck, it can even destroy a Call of the Haunted ;).

That happened once in the 3rd turn of one of my duels: I used Bait Doll on a set ST, it turned out to be Call of the Haunted. The opponent had no monsters in his grave, so because of the incorrect timing, it was destroyed.


Pro's:
- You don't have to discard for it
- It can destroy the most Trap Cards that are around
- It will be shuffled back into the Deck, instead of being sent to the Graveyard
- It is actually quite easy to get
- Even if it is a Spell Card, you will still know the card you targeted. It will be some helpfull information later.
- It can be an unexpected card to destroy your opponents Trap Cards

Con's:
- For example, look at ruling number 7. You won't like that, if your Bait Doll destroys a card that will inflict damage to your LP.

I would give it a 3/5 in a advanced Deck, for traditional a 1.5/5, since in traditional there are more ST-removal cards then in advanced.
... And the graphics: a 1/5 for the fact they tried to make it look like nice

I hope you enjoyed and liked this review,
With kind regards,
BenjaminMS
 
I agree, Bait Doll is a very underused card and can vbe quite potent if it it hits a card that would have destroyed your monsters. There are plenty of traps available for it to stop, bar anything chainable and I managed to find a good use in my Type Zero deck, used it to hit any traps and if I need to offer it for 500 points of damage.
 
I LOVE Bait Doll. I consider it pretty close to one of my staple cards. Let's keep a few other things in mind when triggering your opponents traps. Let's say you target Ring of Destruction, they can chain it to get the effect, but they may not be ready to take the LP hit or were waiting for their buff monster to come out next turn for Ring. Bait Doll does great for a lot of strategy disruption.

Bait Doll actually kept me from decking out once. It was one of the last cards I kept using in the duel and my opponent was foolish enough to keep setting Spell Trap cards. He wound up decking out instead since we were both close. 8^D
 
Some good reactions around here

Dillie-O said:
I LOVE Bait Doll. I consider it pretty close to one of my staple cards. Let's keep a few other things in mind when triggering your opponents traps. Let's say you target Ring of Destruction, they can chain it to get the effect, but they may not be ready to take the LP hit or were waiting for their buff monster to come out next turn for Ring. Bait Doll does great for a lot of strategy disruption.

Bait Doll actually kept me from decking out once. It was one of the last cards I kept using in the duel and my opponent was foolish enough to keep setting Spell Trap cards. He wound up decking out instead since we were both close. 8^D

Quite some good combo's in this thread, nice reactions :) . And towards Dillie-O: good job in that duel! Hold up the good work ;) . Maybe you will meet others, who are foolish enough for it :D
Greetings of
BenjaminMS
 
haha...i wonder why ppl didnt look at this card before...i just started using it in my monarch deck and its' worked pretty well...my friend runs like 9 traps so i kept drawing it a lot which turned out to be pretty useful....how many would u like use in a deck tho...i only use 1
 
Of course the con is that it keeps returning to your deck, hence increasing your card pool by one everytime it is used.

Personally, I prefer Nobleman of Extermination. It still works vs spells, and if the taget card cant be chained it is removed from game, and if it is a trap, all copies of it go- very nice for getting rid of sakaretsu armor and bottomless trapholes that seem to be run in threes these days...
 
english chef said:
Of course the con is that it keeps returning to your deck, hence increasing your card pool by one everytime it is used.
That's only a con in certain decks. It can be a pro in others (hint: If that is a con in your deck, take Bait Doll out :p :p). I like to think I make good use of that in my Flipping Machines!!! Version 2 deck. There, it provides excellent removal while preventing the possible deck out that Dekoichis present.

And which is better, one Bait Doll or an infinite number of NoE? Bait Doll initally takes up less space in your deck, but eventually evens out to be the same. Hence your opening hand is not weighed down with M/T removal, yet you can continue to get said removal periodically throughout the duel.

A remarkable card.

-pssvr
 
I can see it now:

You're topdecking for your life to get rid of that pesky Mobius and Cyber Dragon duo. WOOHOO!! A baitdoll.

I don't see the point of this constant muttering of this "WONDERFUL" tech called Bait Doll. With 2 Dust Tornado, 2 Mobius, Breaker, Heavy, MST being run in almost every deck. This is unnecessary bad topdeck.

Advanced - 1/5 (For the people who thinks it works)
Traditional - 0/5
Fun rating - 4/5 (Why not add in a Penguin Knight while you're at it?)
 
Complex_Mind said:
I can see it now:

You're topdecking for your life to get rid of that pesky Mobius and Cyber Dragon duo. WOOHOO!! A baitdoll.

I don't see the point of this constant muttering of this "WONDERFUL" tech called Bait Doll. With 2 Dust Tornado, 2 Mobius, Breaker, Heavy, MST being run in almost every deck. This is unnecessary bad topdeck.

Advanced - 1/5 (For the people who thinks it works)
Traditional - 0/5
Fun rating - 4/5 (Why not add in a Penguin Knight while you're at it?)

A) Bait Doll is still quite usable. Of course it depends in what kind of Deck you run the card. Also, this review was written in a meta where actually that not much people ran a Dust Tornado.

B) Also, there are of course some serious questions in a reply to your examples. 2 Mobius, in every Deck? Don't make me laugh. It does in Aggro, control and WATER-deck. And even then it is limited to 1 often. Breaker: half or less of the people like it. Why? Situational, and afterwards some pretty weak stats.
Heavy is actually getting less and less used.
Alright, MST is still commonly used. That will stay, and it always have been.

But overall: Bait Doll DOESN'T have to be used when you draw it. Like the most 'tech' cards, you must be able to handle it, otherwise it will be a dead draw indeed.
Viewing your reaction, I doubt it or you would be able to handle it correctly.
Just the people who really like the card will also be able to correctly use it. It won me indirectly some matches, because I was able to destroy some of the more worthfull Traps of the opponent.
 
Bait Doll is pretty good since it basicly provides a 0-1 trade off. in that it gets shuffed back into your deck

and like benjamin above say there are some very good points too it, and just remember, people do play for fun too.
 
BenjaminMS said:
A) Bait Doll is still quite usable. Of course it depends in what kind of Deck you run the card. Also, this review was written in a meta where actually that not much people ran a Dust Tornado.

B) Also, there are of course some serious questions in a reply to your examples. 2 Mobius, in every Deck? Don't make me laugh. It does in Aggro, control and WATER-deck. And even then it is limited to 1 often. Breaker: half or less of the people like it. Why? Situational, and afterwards some pretty weak stats.
Heavy is actually getting less and less used.
Alright, MST is still commonly used. That will stay, and it always have been.

But overall: Bait Doll DOESN'T have to be used when you draw it. Like the most 'tech' cards, you must be able to handle it, otherwise it will be a dead draw indeed.
Viewing your reaction, I doubt it or you would be able to handle it correctly.
Just the people who really like the card will also be able to correctly use it. It won me indirectly some matches, because I was able to destroy some of the more worthfull Traps of the opponent.


As I stated " being run in almost every deck." a direct quote.

A) I'm responding to this review now, as it has had some activity in the past few days

B)As I stated " being run in almost every deck." a direct quote.
People are retarded for not running Breaker the Magical Warrior, they are blinded by so-called "weak stats" of 1600 after using an amazing effect, it can still destroy heavily used monsters like Don Zaloog and Mystic Tomato. I laugh at the thought of a deck trying to "rebel" and not use Heavy Storm. :) MST is always going to be used, as you said. And you forgot to touch on Dust Tornado's, I'm sure you would have come up with "Everyone runs Royal Decree's now, instead" or something of that nature. But if they DO think that Royal Decree's can replace Dust Tornado's they're wrong. Spell/Trap removal is a whole lot better than spell/trap negation. Hiding from problems that remain on the field while using Royal Decree or confronting your problems and getting rid of them for good with Dust Tornado's. I don't see why we are having this argument, if you're using Bait Doll in a deck, chances are you're trying to do something NEW AND WILD and you don't have enough STABLE spell/trap removal in your deck. So simply add some. And you'd be surprised how many people -staple- 2 Mobius the Frost Monarchs.

But overall: I used Bait Doll when it came out. It sucked then, it was bad topdeck then, even hitting Solemn Judgements and Mirror Forces didn't mean I was going to win the duel. And woo, how many times I hit that bluffed Nobleman of Crossout face down. And got to live with them keeping it. I know how to use the card, like I know how to use most every card. And in my personal opinion (which is more heavily educated than other's) is that the card is without a doubt, crap.
 
With the addition use of Bottomless Trap Hole and Sakuretsu Armor into the current meta, I'm thinking Bait Doll will see some more use to stop it. Just think, before you even start your summon. Put a stick in that trap and see if it'll snap. If its one of the popular ones there, and they're only setting 1 or 2, you're looking good. 8^D

Then again, I'm still a big fan of the doll, as you probably noted above 8^D Plus the rulings were finally cleared up on it.
 
just got back from houston regionals with [ycard="LON-EN096]Bait Doll[/ycard] main decked and all i can say is that its alot better then n.o.e. i do run all the staple m/t removal execpt for dust only cuz i rather have instant trap removal then having to wait one turn to get rid of any traps. the only con i saw to having [ycard="LON-EN096]Bait Doll[/ycard] instead of dust was getting rid of snatch cuz i didn't have mst but other then that my deck gets rid of any thing else they dish out
 
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