beast-down for regional

theallmightypoe

New Member
will come back with actual decklist later, this is deck off of memory, still comment plz

1x Jinzo
1x Zaborg
1x Mobius
1x treeborn Frog
1x Gyaku-Gire Panda
2x Berserk Gorilla
3x Pitch-Black Werewolf
1x Bazoo the soul-eater
1x Breaker the magical warrior
1x Exiled Force
1x Injection Fairy lily
2x Enraged Battle-ox
3x Cyber Dragon
1x spirit reaper
1x Morphin Jar

2x baitdoll
1x enemy controller
1x heavy storm
1x mystical space typhoon
2x Rush Recklessly
1x Last will
1x Brain control
1x smashing ground
1x Graceful Charity
1x Scapegoat
1x Nobleman of crossout
1x pot of avarice
1x premature burial


Mirror Force
Torrential Tribute
Ring of Destruction
2x Sakuretsu Armor
Widespread Ruin
 
-2 x Bait Doll
+2 x Giant Trunade

Bait Doll may be re-usable, but Trunade gets rid of stuff like Gravity Bind, etc.
 
i agree about wildheart = sweet in this format
to really get things going add 1 or 2 spiritual earth art kurogane - keeps attack comming when activated in your battle phase and can stave off an attack when you swap out a weak monster or goat token for a beater like injection fairy or dark driceratops
 
oooohhh good fixes.... not much change but definitely helps the synergy here.... probably makes it flow better and replenishes your resources to keep swarming and beating down ....
you have some good Earth Monsters in there ..... hmmm... I like that you have Gyaku-Gire Panda in here.... Im thinking maybe side one or two more and Some Ojama Trio . . . that would give you and unexpected Dimension to this deck that would deal up some BIG LP damage in a hurry... plus clog up a few of their Monster spots..... Then with Spiritual Earth Art - Kurogane . . .you can Punish them with the Panda, then Kurogane another out to put MORE hurt on them.... with that handy combo and a fresh TRIO out.. you can dish up a quick 2100 in one punch.... could be deadly.....

Just a few thoughts to think on........ laterz
 
yea, my sidedeck isnt even made yet, and i have a regionals on saturday. Every format, i always go back to earth. Im just not sure if i want to do that or not. Granted, i made a beast-down..and its just ASKING for earth arts another exiled, an elemental hero wildheart, and 1-2 kurogane. But Im also wondering if my sd should include this:

3- Des Wombat
3- Waboku
2- Apprentice magician
1- Sangan
2- old vindictive
1- Magician of faith
1- hand of nepthys
1- sacred phoenix of nepthys
1- call of the haunted

or maybe a bazoo build:

3- des wombat
3- waboku
1- exiled force
1- D.D. warrior lady
1- D.D assailant
1- bazoo the soul eater
2- Return from the different dimension
2- Reinforcements of the army
1- Elemental Hero Wildheart

earth build:
3- des wombat
3- waboku
1- elemental hero wildheart
2- Ojama Trio
1- Exiled Force
2- Spiritual earth art Kurogane
1- cybernetic cyclopean
2- Gyaku Gire Panda

Plain build:
3- des wombat
3- waboku
3- Royal Decree
1- exiled force
2- Bottomless Trap Hole
2- Trap Dustshoot
1- Enraged battle-Ox

My biggest problem is that this deck can go in so many different directions, and I just don't know whether or not to keep as is, or change it up.

EDIT:
Went through deck, just found out that i forgot to add a card

+1 Morphing Jar
 
Actually the one bazoo is needed. For a small opportunity cost ( 3 monsters) i can raise his atk to 2500, now, with only one bazoo in the deck, he adds synergy with the enraged, and he also can become a beatstick. Now, pot of avarice, needs 5 monsters for it to go off and work, bazoo will only remove 3, and the chance for me to draw it is slim. This also raises the chances of me drawing it when i need it, rather than me drawing it when it would be no help. although pot of avarice is definitly not synergetic with bazoo, they are both needed in the beast down deck, since strong, rebundent monsters need to be at my disposal.
 
premature burial... definitely premature burial...

ut oh.... 5 minutes till Lakers Game... 5 minutes till the lakers
 
there's an earth i really like - dont use it as much with stein gone - but i played a lot of chimmy & cyberdragon decks at sjc & regionals - so its still a good situational card.... amazoness swordswoman...combos well with waboku - chain waboku to heavy/trunade to get to your turn - drop amazoness and attack chimmy/twin - opponent take dmg - she can also be set(for cyber end/bigbang) or fetched with rat/warriorlady of wasteland... just a thought....
you may want a book of moon - ancient gear anything booked they cant use ancient gear drill...chimmy booked is 0/0 making enraged battle ox a bit sweeter
most of the chimmy decks run dimension fusion - bazoo will make sure you get the full benefit of his 2000 lp payment....
find something to get thru burn/strike...royal decree,spell cancellers,solemn judgements,wildheart, lv5
my body vs zaborgs...
 
yea I like your ideas! I was play testing confiscation and premature...and it seems that they are about equal, since it just depends when you draw it. However, I had more "outs" when I used premature rather than with con (of course) so i think that i will stick with pre. Now, if i was to use Book of moon, Im pretty sure i should main deck it, what card should I take out for one?

The amazonness swords woman...seems like a kind of tech that I would use....so i'll try that!

so hows this for a sd?

3x Des Wombat
3x Royal Decree
2x Spiritual Earth art ( has helped me before against burn deck so i can always keep wombat on the field)
3x Waboku
2x Amazoness swordswoman
1x Exiled force
1x Reinforcement of the army
 
i like the side picks! :D

that techy baitdoll is neat too - i used it a lot when chaos/rfdd was rampant- forces activation (and costs) so if i could catch an rfdd on my turn i could wipe 1/2 his lifepoints...a bitter pill indeed...but i have gotten away from it - not as manytraps with cost - but seeing set cards and recycle to deck is still really nice late game or to set up a big push ...the only downside is its a tough topdeck when you're monsterless if you have lifepoints to weather storm it can help turn tide ....but...
 
Yea, thats the cost of 2 baitdolls. usually i run 1 but with the rampage use of 1-for-1 traps, i thought two would always give me room to do an attack
 
actually, i couldnt make it, and good thing too. The deck, seemed to work fine theoretically, but when it faced a gadget or a zombie I would lose instantly. I went to playtest with my team and thats when i noticed the problems come over and over. There was no way for me to stop the gaining advantage of the gadgets.
So A team mate and I worked on a new deck for me, a phoenix deck that utilzes Enraged Battle-ox. And now due to the new list, i might just keep running it, but with 2 phoenix
 
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