Blast With Chain

Can Blast with Chain be activated during damage step by either attacking or defending player?
Trap and spell speed cards can only be activated during damage step if its primary function is to boost atk/def, but Blast with chains primary effect is to equip to the monster then boost attack after it has been equiped.

Also, does blast with chain get its 'Destroy any card on the field effect' if it was destroyed by another card effect but was not equiped to a monster?
 
Well, your summary is wrong a little bit. The only things you can use to negate "Blast with Chain" during the damage step are:

a) Seven Tools of the Bandit
b) Trap Jammer
c) Solemn Judgment
d) the effect of "Sorcerer of Dark Magic"
e) Curse of Royal (maybe... it depends if the ability of destroying 1 Card on the field which would include 1 Spell or Trap would qualify... hmm... Curtis question here).

"Divine Wrath" gives you nothing since the effect of "Gearfried the Iron Knight" is continuous.

Of course preventative measures ("Jinzo", "Royal Decree", "Mirage Dragon", "Pitch-Black Warwolf") work just as well.
 
Digital Jedi said:
How am I wrong exactly? :confused:

The sumamry posted by Mikoal was incorrect, and that was what Densetsu was referring to:

  • 2)it can be activated on gearfried during damage step thus enabling gearfried to destroy the monster without much to stop it other than 1)solemn 2)devine wrath 3)7 tools......
 
yea that was towards me,
also another query, lets say gearfried attacks a monster that is F/D can the player controlling gearfried see the face down monster during damage step before deciding to BwC it?

cuz he wouldnt want to waste it on a sinister or Sangan per se....
 
DaGuyWitBluGlasses said:
The sumamry posted by Mikoal was incorrect, and that was what Densetsu was referring to:

  • 2)it can be activated on gearfried during damage step thus enabling gearfried to destroy the monster without much to stop it other than 1)solemn 2)devine wrath 3)7 tools......
Whoops. My bad. :eek:

And that would be a "no" to the prevous post by Mikoal. :)
 
You know, I dont know what I was thinking.

I think I thought if e was asking if could flip another face-down monster face-up to see if he wanted to destroy it, not the one being attacked. Not really sure why I thought this, but oh well. :eek:
 
Digital Jedi - it's cool, whatever, lol

Mikoal - hey, for extra clarity on when Blast With Chain would be activated in the Damage Step, look at Raigekick's Battle Phase article.

-chaosruler
 
densetsu_x said:
Well, your summary is wrong a little bit. The only things you can use to negate "Blast with Chain" during the damage step are:

...
d) the effect of "Sorcerer of Dark Magic"
...

You sure on that, can't say that I've heard of a spell speed 3 monster effect and if spell speed 2's with no direct bearing on Atk/Def (and without specific text allowing their activation in the Damage step) were allowed in the damage step then MST & Raigeki Break would probably also be legal cards to use here.
 
They'd both activate in step 5 of the damage step:
http://lists.upperdeck.com/read/messages?id=1761#1761

so since they try to resolve at the same time they'd form a chain with the turn player's monster's effect being link one and so resolving last.

If Gearfried was attacking => it would resolve last by which point it has been removed from play, leaving Blast with Chain to destroy nothing, if it targeted DDWL, or whatever it had targeted in any other case.

If DDWL was attacking => her effect resolves last, allowing the opponent to use the effect of Blast with Chain but since DDWL's effect was activated and she doesn't need to be on the field to resolve (check the ruling regarding Wall of Illusion) the player can still remove Gearfried from play.
 
Ojama Delta Hurricane!! is a bad example, because it requires 3 monsters to be on the field before destroying the opponent's cards. So I'm going to use Volcanic Eruption instead.

Blast with Chain is face-up on the field as an Equip Card. Volcanic Eruption is activated, and resolves. Blast with Chain has been destroyed, so its effect triggers during the resolution. It (and other effects like it, like Sangan) start a chain immediately after Volcanic Eruption has resolved (since Blast with Chain targets, it picks its target when it's put onto the chain).

When Blast with Chain comes to resolving, there are no cards on the field (normally; some other effects could have been chained to get a card back), so its effect disappears ("fizzles").
 
So when the card says "Destroys all cards on the field" it is in no particular order.

Because if there is a order and the monsters would go first then the effect of blast w chain would just disappear because it is not equipped.

Did any of that make sense?
 
Generally, when a card effect says to "destroy all cards" it's simultaneous. This is why the SEGOC (Simultaneous Effects Go On Chain) rule was defined in the first place. It showed how two Sangan's destroyed by Dark Hole would activate at the same time, but form a chain after the the chain Dark Hole was in resolved. The same thing is happening with Blast with Chain. It's activating with all the other effects that were tripped during the field destruction.

Even in the event we were dealing with something odd, and cards were being destroyed in a particular order. There's a rule in place that prevents cards from activating in the middle of a resolving chain (with only one notable exception). They activate and form a new chain after the current one finishes resolving. So no matter what effect was destroying Blast with Chain, Blast would still have to wait for the chain it was destroyed in to finish resolving.
 
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