Bottomless trap hole/game mechanics

JOls

New Member
I'm just trying to understand the game mechanics a little better, and I think the answers to this scenario will help.

Scenario:

Player A has a face down Ultimate Offering, and a face up Card Shuffle in play.

Player A flips over Ultimate Offering.

At this point, player A does not pay the 500 cost. Since UO is a continuous trap, Player A cannot activate it's effect as part of a chain to activating the card. They will activate its effect as part of a second chain. Q1-Is that correct?

Neither player chains to the activation of UO. UO resolves and nothing happens other than it now is on the field in continuous mode.

Now player A activates the effect of UO. At that point, player A pays the 500 cost.
Player B has a "bottomless trap hole" face down on the field. Since this chain has not yet resolved and no monster has been summoned, player B cannot yet activate bottomless trap hole. Q2-Is that correct?

Chain then resolves, and a 1500+ normal monster is placed on the field in face up attack mode. Player B can now play Bottomless and have that monster destroyed and removed from play. But, for some reason, Player B decides against it at this time.

Now player A activates the effect of Card Shuffle, and pays 300 points.
Player B does not chain.
Player A then chains with the effect of Ultimate Offering, and pays 500 points. Q3-Can player A chain a continuous effect to a continuous effect like that?
Player B cannot activate bottomless trap hole since no monster has yet been summoned.
Neither player chains further, so the effects resolve:
1500+ monster appears on the field.
A player shuffles his/her deck.

Now, player B cannot play bottomless trap hole because a summon was not the last thing to happen. Q4-Is that correct?

Thanks in advance for any responses.
 
i don't think thats how it go's u can an should beable to still play b.traphole
even if the summon was not the last thing..
if at the time of activation the reqierments where made then boom out of play witcha!!!!
i thnk that how it's go's...
 
BTH ruling #3:

"This card can only be activated when the last thing that resolved in the Duel was the opponent Normal/Flip/Special Summoning a monster(s). It cannot be activated at any other time."
 
Q1. Correct. UO's ignition effect couldn't be activated until the card UO has resolved, and no ignition effects can be activated during the resolution of a chain.

Q2. Correct. The proper activation timing for BTH is in response to a summon, rather than chained to the card that will summon the monster you wish to remove from play.

Q3. The moves are legal, but you aren't chaining continuous effects; continuous effects do not use the chain. You are activating the ignition effects of the cards, and those have spell speeds. Card Shuffle is a continuous spell card so its ignition effect is spell speed 1; Ultimate Offering is a continous trap so its ignition effect is spell speed 2. Therefore, you can chain UO's effect to the activation of Card Shuffle's effect.

Q4. Correct. They cannot respond in the middle of a chain, and the last thing to resolve was deck shuffling, so BTH could not be activated.
 
Q1 - Correct.
Q2 - Correct, assuming you are in MP1 and you already used your one time summon or set.

JOIs said:
Chain then resolves, and a 1500+ normal monster is placed on the field in face up attack mode. Player B can now play Bottomless and have that monster destroyed and removed from play. But, for some reason, Player B decides against it at this time.
Player A may use his priority before Player B can respond to the summon.

Q3- The card itself is continuous, but the effect is not. When you "Use the Effect", it forms a chain, so both effects can be chain together.

Q4 - Correct, BTH missed its timing.
 
JOls said:
BTH ruling #3:

"This card can only be activated when the last thing that resolved in the Duel was the opponent Normal/Flip/Special Summoning a monster(s). It cannot be activated at any other time."


i stand {err.. type}corrected!!
 
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