It doesn't matter, Dark Hole and Raigeki require a monster to be on the field(s) or proper field in order to be activated. That was the whole point of my post.masterwoo0 said:You dont necessarily have to have a monster that is affected by Spell Cards to activate Dark Hole. You can still activate Dark Hole and Raigeki if your opponent only has a Horus the Black Flame Dragon LV6, and you have no monsters.
There are other effects that can make use of a Spell Card that will resolve without effect, but can still be activated properly.
Well, I find me funny.This is one of the (few/many/two) remaining (errors/dispute points/glaring signs of corporate idiocy/minor differences) between the (American/Kevin Tewart/Trading Card/UDE/n00b/actual/English) game and the (Japanese/Asian/Konami/Official Card/n00b/poser/actual/fan-trans) game. The (Japanese/unofficial fan-site/JERP/Edo's/fan-trans/Konami/official/supposedly official/my) ruling says that (Burning Land/The Ground Which Blazes/Moesakaru daichi/Scorched Earth/燃えさかる大地/California) does not require a (Field/Fiirudo/Fuiirudoshou/Feeled) (Magic/Spell/Mahou) (card/kaado/cad) on the (field/let's-not-do-that-one-again) to (activate/move/open/hatsudou/発動).
On the other hand, the (Upperdeck/Kevin Tewart/American/TCG/Yugioh-card.com/some Konami guy who apparently doesn't understand either language very well/netrep.net) (ruling/lie/so-called "truth"/word) says that (Burning Land/The Ground Which Blazes/Moesakaru daichi/Scorched Earth/燃えさかる大地/California) DOES require... that specific condition that it requires.
Explain to me exactly how that logic is wrong. Logically, ignoring the specific official rulings.masterwoo0 said:That rumor has been floating around for a while, even after it gets shot down, and its mostly because of the second effect that inflicts damage that people think you can still use it without a Field Card present.
"Destroy all" can include 0. "Destroy the" must mean 1. "Destroy a" can be 1 or 0.Tkwiget said:Burning Land does require a Field Spell Card. Why? The first sentence is what implies this. You can't destroy something that isn't there in the first place. You're activating a card and getting no effect. You simply can't do that in this game.
I think that a "then" would be more fitting and more consistent with current texts.Digital Jedi said:The problem with Yu-Gi-Oh! is something that could be solved with a some simple templating. Vs had this same problem for a handful of effects at the beginning. It was rectified with the simple addition of three little words: "If you do..."
Destroy all Field Spell Cards on the field. If you do, inflict 500 points of damage to each player's Life Points during each of his/her Standby Phases.
For your purposes, no. You can't activate it without a field card on the field.Samuel said:So, in summary, I can't Activate this card if a Field Card doesn't exist on the Field.
You would be correct.Samuel said:
novastar said:Yes... the difference is that Dark Hole is a Normal Magic (with a non-continuous effect), and Burning Land is a Continuous Card (with BOTH a non-continuous effect and a Trigger).
There are plenty of examples of Continuous Cards that can be activated, with no actual effect present when the card resolves into play... WMC is a perfect example.
To compare Dark Hole to Burning Land is not an accurate comparison at all.
There is more to it, but it gets really technical.
I was simply seeing the first sentence of Burning Land as an activation condition/requirement. I wasn't exactly paying attention since I had multiple things on my mind at the time.novastar said:Yes... the difference is that Dark Hole is a Normal Magic (with a non-continuous effect), and Burning Land is a Continuous Card (with BOTH a non-continuous effect and a Trigger).
There are plenty of examples of Continuous Cards that can be activated, with no actual effect present when the card resolves into play... WMC is a perfect example.
To compare Dark Hole to Burning Land is not an accurate comparison at all.
There is more to it, but it gets really technical.
"Burning Land" may only be activated if there is a Field Card on the field.
"Burning Land" may destroy a face-down Field card.
Field Cards played while "Burning Land" is active are immediately destroyed.