Can a God Defy Lightning?

Now this is an interesting ruling:

Player A draws Left Leg of the Forbidden One during his Draw Phase. Player A declares victory, since he has the other 4 pieces of Exodia in his hand. Player B responds with Divine Wrath, stating that since Exodia's head is an effect monster, he can use it to negate exodia's instant win condition. I say this is not possible. Am I wrong?
 
BenjaminMS said:
Maybe a bit late reaction...
Read Divine Wrath, and you'll know what I mean. Exodia DOESN'T activate. Besides that it is a Continues Effect, and the fact it is a game mechanic that let's win you the game when you have all the 5 pieces of Exodia...
My comment was in reply to your statemment "BTW: Exodia is in the HAND. Divine Wrath negates on the FIELD." That implies that Divine Wrath cannot negate effects that activate off the field, which is not true.

And I acknowldged that Exodia is a continuous/condition effect when I said that it cannot be chained to. It's location has nothing to do with why it's un-Wrath-able.
 
Just trying DJ's smileys... lol..
bkss.gif
cog_smile.gif
morphjar.gif
cyberjar.gif


I've got to say... they are fun... (following order) BKSS, then the cog_smile, morpjar, cyberjar...

LOL watch Jedi's links to be able to get them (copy&paste).

(If this is considered spam... I'm sorry)
 
darkjason said:
No, Exodia is a built-in win condition in the game. The game always* checks the game state to see if a win condition has been completed, and if so, immediately stops the game in favour of the winner. Divine Wrath cannot stop the game.

* not 'always' always - not within effect resolution, for example

Exodia the Forbidden One is a 3 star 1000/1000 monster dark/spellcaster/EFFECT. If the card did not have its effect text, there is no specific rule besides the card rulings that state " a player to have (exodia's 5 parts) in hand automatically wins the duel." It IS a game state situation, yes. But not built into the game. Built into the CARD.

And exodia cannot be negated because it happens, continuous effect conditions met, not chainable, game over.

After looking at this closer though, an interesting question arose:


It is player A's draw phase. He/she has 4 pieces of exodia in hand. She goes to draw, and after she drew the card, player B activates Drop Off. He/she then notices (after actually looking at it) it is the 5th piece!!!

What happens?
 
Because it is a different type of effect...
Drop Off is a card that is activated in 'response' to the drawing of the opponent. Gracefull Charity is a card that lets you draw, but has the 2nd effect that you have to discard. Drop Off is a chain card, with Gracefull Charity it happens mid-resolving, so the WHOLE card has to resolve.
 
Benjamin pretty much got it right. The only drawback to getting the pieces with Graceful Charity is the fact that you must have an additional 2 cards to dispose of so you dont lose any pieces of Exodia. So if you only just have the five pieces, you are pretty much screwed.
 
roadhouse007 said:
Exodia the Forbidden One is a 3 star 1000/1000 monster dark/spellcaster/EFFECT. If the card did not have its effect text, there is no specific rule besides the card rulings that state " a player to have (exodia's 5 parts) in hand automatically wins the duel." It IS a game state situation, yes. But not built into the game. Built into the CARD.


No, it's built into the game. Check your rulebook, it's always been in there.

Yes it's an effect monster, so is Cyber Harpie Lady which has no effect either.
 
DaGuyWitBluGlasses said:
No, it's built into the game. Check your rulebook, it's always been in there.

Yes it's an effect monster, so is Cyber Harpie Lady which has no effect either.
Yeah... funny thing about that. In a later edition of the rulebook, the Ouija Board was listed as a rule condition, and then I believe it wasn't in the latest edition with all the Last Turns and Final Countdowns they were cranking out.

Japanese rule book, of course.
 
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