Cards That Make You Go "Hmm..."

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Maruno

Council of Heroes
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What cards can you think of that just don't seem good? What cards can you think of that just don't seem to be at all beneficial, or require way too much effort for what they provide?

The first card I'll mention is Spell Chronicle.

[info]Spell Chronicle
Continuous Spell
Send all cards in your hand to the Graveyard. Select and remove from play 5 Spell or Trap Cards from your Deck. Each time your opponent activates a Spell Card, place 1 Chronicle Counter on this card. You can remove 2 Chronicle Counters from this card to have your opponent select 1 of the cards removed from play with this card's effect, and add it to your hand. When this card is removed from the field, you take 500 damage for each card that is still removed from play due to this card's effect.[/info]

Sorry, but I'm just not seeing the point here. You lose all the cards in your hand (send/cost, so not even Dark World-friendly), lose 5 Spell Cards from your Deck, and can only get them back at your opponent's choice every time they've activated 2 Spell Cards (that's just your opponent, not you as well). And if Spell Chronicle is hit, you take what is likely to be a hefty hit to your Life Points. You'd need your opponent to activate 10 Spell Cards to take no damage in the end, and it's unlikely not one of those cards (let alone Monsters and Traps) will destroy Spell Chronicle before then.

So what's the point? As I see it, the main points are that you lose your hand, thin your Deck a bit (presumably of valuable Spells, because you're not going to include rubbish just for the sake of), it's a Continuous Spell Card (some cards care about them, but there are so many cheaper ones), you get some cards into your RFP zone (Gren Maju Da Eiza is the only combo I can think of here), and you'll take a load of damage. None of those effects seems that good to me. So why ever use this card?
 
I'll give one card better...maybe someone can explain UDE/Konami's thinking on this card-

Return Zombie:
Dark/Zombie-Effect/Level 4/ATK 1000/DEF 1600

During your Standby Phase, if this card is in your Graveyard and you have no cards in your hand, you can pay 500 Life Points to add this card to your hand.

Outside of getting lucky and having your opponent activate Drop Off, can someone tell me when ANYONE would have no cards in their hand during their Standby Phase? Isn't that the phase right after your DRAW PHASE when most players would normally HAVE a card in their hand? Makes you go HMMMMM!!!
 
There's a bunch of Quick-Play Spell Cards around, so it's possible you'll have no cards in your hand. And there's Reckless Greed, Offerings to the Doomed, or any other card that forces you to skip your Draw Phase/draw.

Still, Return Zombie is a pretty naff card. You still have to pay to get it back, and it doesn't have great stats, and it goes to your hand where it can't do much. And it's a Secret Rare, of all things (in the Premium Pack). Somehow not quite worth it. I can see why it wasn't released in English anywhen else.

It's got about as much use as its twin, Reborn Zombie (which doesn't "Reborn" anything, it just becomes indestructible by battle when it's in Attack Position and you have no cards in your hand).
 
Return Zombie was first released in Premium Pack 6 in March 2004. The bird might've still been allowed in Japan at that time. We just got the card a few years too late.
 
Return Zombie was first released in Premium Pack 6 in March 2004. The bird might've still been allowed in Japan at that time. We just got the card a few years too late.

That's exactly the reason. Return Zombie and Legacy of Yata-Garasu were in the same Premium Pack in Japan, and printed to try to be the "answer" to Yata-Garasu, before there were any bans at all. Needless to say, they didn't help curb that problem.
 
heh, thanks for explaining the Hmmm-factor for Return Zombie, I like Zombie's but definitely said Hmmm when I pulled him.
 
I have a good one...

Pot of generosity

My brother tried to use this one in combination with Mechanical Hound....

Never worked

:p

He will always ended up discarding the card for a cost or something other than activating it
 
I've always had to question why the following card was made.

Gale_Dogra
Effect Monster (Insect / EARTH / 2 Stars / ATK 650 / DEF 600)
Pay 3000 Life Points to send 1 Fusion Monster from your Fusion Deck to your Graveyard.

Back when this was first released, there was really no use for its effect. Nowadays, it at least fits in a Cyberdark deck since it can send F.G.D. to the graveyard to be used by Cyberdark Dragon's effect.
 
It's not even as though you can then Monster Reborn the Fusion Monster sent by Gale Dogra, because it hasn't first been Fusion Summoned.

I have all of no idea why Gale Dogra was made, nor why it has such a steep cost. I can think of combos, yes, but with way newer cards, and none are that great.
 
How about "Destruction of Destiny"? I still can't figure out what the point of discarding 3 of your top cards to the graveyard and then 1000 point damage for each magic and trap that are discarded, is. Maybe, a suicide deck?
 
All of the "Effigy" cards. If you really wanted to run a Normal Monster deck, wouldn't you use Ancient Rules instead? Hmmmm!!!!
 
In my eyes one of the worse possible cards in the game to date.

Card # MRD-EN104
Card Name Yado Karu
Card Type Monster
Monster Type Aqua
Attribute WATER
Level 4
Attack 900
Defense 1700
Is Effect Yes
Is Fusion No
Is Ritual No
Is Union No
Is Spirit No
Is Toon No
Text
When this card is changed from Attack Position to Defense Position, you can place any number of cards from your hand at the bottom of your Deck in any order you desire.
Rulings
 
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