Arghh, stupid newbs wanting stupid Ra, and stupid Konami giving it to them
Anyway, here are a few more:
ARCANA KNIGHT JOKER
Light/Warrior/9/3800/2500
[Queen's Knight] + [Jack's Knight] + [King's Knight]
When this card is Fusion Summoned, only the above mentioned cards can be used. When this card is targeted by opponent's Spell, Trap or Effect Monster, discard one card of the same type as opponent's card from your hand to negate that effect. This effect can only be used once per turn.
SUMMON PRIEST
Dark/Spellcaster/4/800/1600
This card cannot be used for a Tribute Summon. When this card is successfully Summoned or Reversed Summoned, it is switched to defense mode. Discard one Magic Card from your hand to Special Summon one Level 4 Monster from your deck. The Monster Special Summoned by this effect cannot attack during this turn. This effect can only be used once per turn during your Main Phase.
SELECTION OF ARK
Counter Trap
Pay 1000 Life Points. Negate and destroy the Summon, Reverse Summon or Special Summon of a Monster with the same Sub-Type as a face-up Monster on the Field.
TRAP FROM THE DARKNESS
Normal Trap
When your Life Points are 3000 or less, pay 1000 Life Points to activate this card. Select one Normal Trap card from your Graveyard. This card's effect becomes the same as the effect of that Normal Trap. Remove the selected Normal Trap from the game afterwards.
DESTRUCTIVE DRAGON GONDOLA
Dark/Dragon/8/0/0
This card cannot be Special Summon. Pay half of your lifepoints, destroy all cards on the field and remove them from play, except this card. For each card destroyed by this effect, increase this card's attack strength by 300. At the End Phase of the turn this card is Normal or Reverse Summoned, put this card into Graveyard.
ELEMENTAL HERO NECRO DARKMAN
Dark/Warrior/5/1600/1800
When this card is in Graveyard, you may summon a monster with Elemental Hero in its name without sacrifice. This effect can only activate once as long as this card is in the Graveyard.
LAST DAY OF WITCH
Normal Magic
Destroy all face-up Spellcaster sub-type monsters on the field.
WARRIOR ELIMINATION
Normal Magic
Destroy all face-up Warrior sub-type monsters on the field.
ETERNAL DRAUGHT
Normal Magic
Destroy all face-up Fish sub-type monsters on the field.
ERADICATING AEROSOL
Normal Magic
Destroy all face-up Insect sub-type monsters on the field.
BREATH OF LIGHT
Normal Magic
Destroy all face-up Rock sub-type monsters on the field.
CHAKRA
Dark/Fiend/7/2450/2000
Summon by a [Resurrection of Chakra]. You must sacrifice
monsters from your hand and/or in play with total levels of 7 or
more.
RESURRECTION OF CHAKRA
Ritual Magic
Used to summon a [Chakra]. Sacrifice monsters from your hand and/or in play with total levels of 7 or more, or you cannot summon a [Chakra].
FIEND'S MIRROR
Dark/Fiend/6/2100/1800
Summon by a [Beastly Mirror Ritual]. You must
sacrifice monsters from your hand and/or in play with total
levels of 6 or more.
BEASTLY MIRROR RITUAL
Ritual Magic
Used to summon a [Fiend's Mirror]. Sacrifice monsters
from your hand and/or in play with total levels of 6 or more, or
you cannot summon a [Fiend's Mirror].
SUPER WAR-LION
Earth/Animal/7/2300/2100
Summon by a [War-Lion Ritual]. You must sacrifice
monsters from your hand and/or in play with total levels of 7 or
more.
WAR-LION RITUAL
Ritual Magic
Used to summon a [Super War-Lion]. Sacrifice monsters
from your hand and/or in play with total levels of 7 or more, or
you cannot summon a [Super War-Lion].
JAVELIN BEETLE
Earth/Insect/8/2450/2550
Summon by a [Javelin Beetle Pact]. You must
sacrifice monsters from your hand and/or in play with total
levels of 8 or more.
JAVELIN BEETLE PACT
Ritual Magic
Effect: Used to summon a [Javelin Beetle]. Sacrifice monsters
from your hand and/or in play with total levels of 8 or more, or
you cannot summon a [Javelin Beetle].
MOOYAN CURRY
Normal Magic
Increase your lifepoints by 200. (Yes, you read that right. Yes, this
is the worst card ever :smile: )
MECH MOLE ZOMBIE
Dark/Zombie/2/500/400
THE WANDERING DOOMED
Dark/Zombie/2/800/600
BATTLE WARRIOR
Earth/Warrior/3/700/1000
ZOMBIE WARRIOR
Dark/Zombie/3/1200/900
[
Skull Servant] + [Battle Warrior]
WRETCHED GHOST OF THE ATTIC
Dark/Fiend/2/550/400
MILLENNIUM GOLEM
Earth/Rock/6/2000/2200
MYSTICAL SAND
Earth/Rock/6/2100/1700
[
Giant Soldier of Stone] + [
Ancient Elf]
TRAKADON
Earth/Dinosaur/3/1300/800
SWORDSMAN FROM A FOREIGN LAND
Earth/Warrior/1/250/250
A monster attacked by this card will be destroyed at the end phase of the 5th turn after the attack.