Cheating

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Raijinili

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http://www.cogonline.net/showpost.php?p=151024&postcount=8

Exploitation of the system can still be considered cheating. Especially if someone runs a loop to help exploit the system: that's definitely cheating.

In the Inferno:
* Powerlevelling by using a script to attack a monster again and again, while your attack is too low to hit and your defense is too low to get hit, is cheating.
* Running a script to play five Doomtrains against the computer, again and again, for a little bit of Souls each time, is cheating.
* Running a script to gain lots of stats is cheating, even when the stats are cheap.
* Exploiting the lack of checks to buy/use character cards is cheating.
* Exploiting the lack of checks to give an Ultima Sword or Time Reaver to a level 1 character is cheating.

Cheating is not just about doing what's "allowed" in the game. It's also about good sportsmanship. The above examples all use scripts or bypasses to do things that most people wouldn't figure to do. The game isn't about technical know-how and the best way to use the game's programming (in this case, PHP and HTML) to power yourself up. The makers wanted you to use strategy (I hope) rather than stats.

What's especially harmful is when your exploits affect other players. In the Inferno, this includes player interactions such as trading, PvP, and card PvP. Affecting other parts of the game, such as monster levels, also affects the players. Finally, by using exploits, the game masters may have to affect the games to stop the exploits, such as turning off the Stats store (and yes, it would be your fault).

Cheating can't be excused just because of the lack of foresight of the game's creators, or by, "Oh, if I didn't do it, someone else would've done it and I would need to do it to keep up." It's still cheating.
 
In the Inferno, this includes player interactions such as trading, PvP, and card PvP.
It also includes intentionally altering the levels of BOTs that other characters fight for no specific purpose other than to influence those players, positively or negatively.

:edit Oh wait, you said that. Well, I can't delete this post.
 
I can only comment on this, as it relates to Yugioh.

There seems to be a slight problem with "Deck Stacking" atm. Thing is, this is very hard to prove if a duelist gets very proficient at doing it.
There's also the general avoidance of MSN/AIM dueling due to suspicion & lack of trust in the "sportsmanship" of the opponent.
There are a few ways that a duelist can cheat in Yugioh. I am aware of them, but would never use any one of them.

What is the point in winning if it was not through your own skills?
For me, if I needed to cheat to win, any "victory" would just seem totally hollow & a complete lie.

How would my opponent feel?
Thinking it was their OWN skills/deck which let them down.
They often fix their decks & hone their skills, only to discover there was nothing wrong with them in the first place (this is annoying)

Why does one need to cheat?
Maybe they have a total lack of confidence in their own skills/deck/potential. Maybe these are even non-existent.
Cheating does not give you an "advantage" over your opponent, but a "disadvantage" over yourself, knowing you will never learn/experience anything new. *it's sad, really.

The true test of a man's worth is to succeed on his own merits.
If you cheat, you fail. Simple.
 
Jason_C said:
Heh, I stopped a long time ago.

It got too boring because I couldn't ever lose.:D
Now thats funny!! It reminds me of a old television show where a individual found a item that allowed him to make a wish for anything he wanted, and he wished he had all the money in the World. So, his wish was granted, and he gained ALL the money in the World, and that meant ALL THE MONEY everywhere!!!

Since no one had any money, they decided to "create" a new Currency, which seemed to be a good idea, until the first person purchased something with it, and it instantly became "money", which meant....

So, it just goes to show that sometimes the goal can become so obsessive to the point where it no longer seems worthwhile once it is achieved.
 
So, it just goes to show that sometimes the goal can become so obsessive to the point where it no longer seems worthwhile once it is achieved.
This reminds me very much of the first duel I ever won. :redface
 
masterwoo0 said:
Now thats funny!! It reminds me of a old television show where a individual found a item that allowed him to make a wish for anything he wanted, and he wished he had all the money in the World. So, his wish was granted, and he gained ALL the money in the World, and that meant ALL THE MONEY everywhere!!!

Since no one had any money, they decided to "create" a new Currency, which seemed to be a good idea, until the first person purchased something with it, and it instantly became "money", which meant....

So, it just goes to show that sometimes the goal can become so obsessive to the point where it no longer seems worthwhile once it is achieved.
I remember that show too...madness.

I wouldn't mind cheating to win at the SJC this weekend, but Simon is my ride home :D
 
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