Complete power

This is a really fun deck to play. It only has problems with consistancy.(It wins about 50% of the time.) So, any ways to give this deck more stability would be greatly appreciated.

Monsters:19
3 Cyber Dragon
3 Gene-Warped Warwolf
3 Enraged Battle Ox
3 King Tiger Wanghu
3 Berserk Gorilla
3 Hydrogeddon
1 Asura Priest


Spells:16
3 Enemy Controller
1 Snatch Steal
1 Premature Burial
1 Book of Moon
1 Pot of Avarice
1 Swords of Revealing Light
3 Fissure
1 Smashing Ground
1 Nobleman of Crossout
1 Giant Trunade
1 Heavy Storm
1 Mystical Space Typhoon

Traps:5
3 Royal Decree
1 Call of the Haunted
1 Mirror Force
 
sorry - i dont get the maraudings here...nothing that really benefits from the special summon...like sacred cranes etc...i would go with pitch dark warwolfs instead...or 2 wildhearts and a stratos....royal decree @3 so -1 dust tornado and + 1 twister if you want the back row hits still....and an occasional stratos hit...
i like it tho' i know maraudings can give you a lock of sorts, helping def ... but i'v found they give 1 extra hit only then they are a 1200 wuss gettin pummeled and emptying your hand...but if they work for you, i'd say fit in the cranes for some draw power, and a call of haunted instead of dust tornado....you can get beastier still with bazoos,rfdds ,cranes, maraudings,warwolfs, and enraged battleox's....also a fun beast down version....throw in a couple magical merchants too...if you go that route swap pot of avarice for a lightening vortex
another fit is nimble momongas - keep up lifepoints and thin deck nicely.....
 
i'm liking this ... every monster is immediately summonable...decrees i like , only thing i see is a problem with monarchs, phoenii, etc, but i'm not exactly sure what to do about it...i know - econ & kill or fissure/smash but not his turn - that can allow a swing in momentum...i'm leaning towards bottomless type removal...but not with decrees...shrink?rush recklessly?
maybe 1 morphing jar & 1 night assailant/old vindictive which would allow a side deck of 2 hand of nepthys,2 sacred phoenix and scapegoats...to really change up the deck on an opponent and still swing big every turn....by the way - enraged battle ox and sacred phoenix together is a blast....
maybe thats the way to go - drop gorillas since econ kills them outright and put in a phoenix package...and shrink or 2 ...and scapegoats....a bit of high utility defense....
hmmmm .... side dcek...."packages" with deck as is...the phoenix package....and a bazoo/merchant/rfdd/dim fusion package...
and a little something else....hmmmm....
 
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