D.D. Survivor Vs. Banisher of the Light

Blackscorp said:
If a D.D. Survivor is destroyed while Banisher of the Light is face-up on the field, would D.D. Survivor return during the end phase??.

Yes, but only if it was destroyed while face up. Despite the effect of Banisher of the Light of removing cards from play when they are destroyed, D.D. Survivor's effect would return him to the field at the end phase of the turn. If D.D. Survivor was face down and then destroyed, it would be removed from play by Banisher of the Light's effect and would not be able to activate it's own effect and be returned to the field at the end phase.
 
Banisher's effect says that a card that would go to the Graveyard, that means that a card destroyed in Battle would "normally" go to the Graveyard.

So now, if Banisher of the Light is active, how do you resolve Outstanding Dog Marron?

His effect states "when he is "sent" to your Graveyard, add this card to your deck...."

Does "sent" mean that he actually has to remain there for 3 seconds? Or does "sent" mean that all he has to do is be destroyed in such a way that his initial destination would be the Graveyard before anything else?
 
D.D. Survivor doesnt need to go to the graveyard.
Effect said:
If this face-up card on your side of the field is removed from play, this card is Special Summoned to the owner's side of the field during the End Phase.


he never hits the graveyard he just gets removed through banisher of lights effect hence forth itll return.

there is no quick instance that it hits the grave it automatically goes RFP.

try Needleworm + Banisher of the Light no cards ever hit the grave they hit the RFP pile instead.
 
masterwoo0 said:
Banisher's effect says that a card that would go to the Graveyard, that means that a card destroyed in Battle would "normally" go to the Graveyard.

So now, if Banisher of the Light is active, how do you resolve Outstanding Dog Marron?

His effect states "when he is "sent" to your Graveyard, add this card to your deck...."

Does "sent" mean that he actually has to remain there for 3 seconds? Or does "sent" mean that all he has to do is be destroyed in such a way that his initial destination would be the Graveyard before anything else?
"Outstanding Dog Marron" must go to the Graveyard before it's effect will activate. "Banisher of the Light" does not allow ANY cards to make it to the Graveyard.
 
Does "sent" mean that he actually has to remain there for 3 seconds? Or does "sent" mean that all he has to do is be destroyed in such a way that his initial destination would be the Graveyard before anything else?
It means that the card must actually hit the Graveyard for the effect to Trigger.

Banisher replaces that event altogether and redirects the monster to RFP, so the card is considered never "sent" to the Graveyard.

When Triggers use the wording "sent/send to [location]" it is refering to actually arriving at the final destination successfully, even if briefly.
 
So I am curious about what happens when a monster is destroyed as a result of battle and both Banisher of the Light and Grave Protector are face up on the field.

Lets assume, for clarity's sake that Player 1 has
Banisher
Grave Protector
Summoned Skull

Player 2 has Gemini Elf.

P2 rams Gemini Elf into Summoned Skull (despondent over being outnumbered). Who gets to choose the order of effects that resolve?

AND.....what if it was the player controlling Banisher and Protector that suicided their monster into a stronger opponent?

OR...if one player controlled Banisher and the other controlled Protector?

OR....what if I stop drinking so much coffee and actually stop to think about it?
 
squid said:
So I am curious about what happens when a monster is destroyed as a result of battle and both Banisher of the Light and Grave Protector are face up on the field.
Konami decided, through ruling, that Banisher takes precedence over Grave Protector.

There is no apparent reason other than the fact that they had to create a solution to the issue in the event both were face-up at the same time.

In other games, this would be a timestamp resolution or a controller's choice, but in YGO, Konami decides to rule these types of scenarios as static for simplicity.

Which is perfectly fine, it's just important to not rack the brain over it too much.
 
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