Dark World

Entilzha

War Czar
Count: 42

Monsters: 18
Tribute:
Dark Ruler Ha Des
Goldd, Wu-Lord of Dark World
Goldd, Wu-Lord of Dark World
Sillva, Warlord of Dark World
Sillva, Warlord of Dark World

Non-Tribute:
Beiige, Vanguard of Dark World
Beiige, Vanguard of Dark World
Broww, Huntsman of Dark World
Broww, Huntsman of Dark World
Broww, Huntsman of Dark World
Brron, Mad King of Dark World
Brron, Mad King of Dark World
Brron, Mad King of Dark World
Magician of Faith
Mask of Darkness
Mask of Darkness
Scarr, Scout of Dark World
Scarr, Scout of Dark World

Spells:17
Book of Moon
Card Destruction
Dark World Lightning
Dark World Lightning
Dark World Lightning
Gateway to Dark World
Gateway to Dark World
Gateway to Dark World
Giant Trunade
Heavy Storm
Metamorphosis
Mystical Space Typhoon
Pot of Avarice
Pot of Avarice
Snatch Steal
The Cheerful Coffin
The Cheerful Coffin

Traps:7
Bottomless Trap Hole
Bottomless Trap Hole
Dark Deal
Dark Deal
Dark Deal
The Forces of Darkness
The Forces of Darkness

Fusion Deck:
Dark Balter the Terrible
Dark Balter the Terrible
Dark Flare Knight
Dark Flare Knight
Fiend Skull Dragon
Fiend Skull Dragon
King Dragun
King Dragun
Thousand-Eyes Restrict
First incarnation of my Dark World deck to start to get the flow. Yes i know i do not have some "Staples" in here but with 3 Gateway to Dark World and almost all but 4 monsters are Dark World monsters that can be special summon by Gateway. My only worry is the lower attack on most of my monsters and all the removal by D.D. monsters since my deck focus is having monsters in the graveyard.
 
You should really consider a Morphing Jar if you can get one.Flipping that at the right time could score you a full field. This is one deck where hand management is very important, you don't want to overextend yourself just to be Dark Holed or torrentialed. Otherwise looks like an interesting setup.
 
Morphing Jar would be nice but I havn't been able to get one yet. Hand managment will be key but i think that is what makes this fun. Mass destruction cards can hurt me but thats the same for any swarm style deck. I am hoping not to worry about Dark Hole and Lightning Vortex as much with 3 Dark Deals with Mask of Darkness to get them back. trap can be tricky but with the Dark World Lightning, Heavy Storm, MST, and Giant Trunade i am hoping to keep trap cards out of my way.
 
Well thought out and well put together. I see no fixes or suggestions at the current time, I like it that much.
 
pssvr said:
I suggest: the auto-link! Oh, and so I'm a little more helpful: -1 Dark Ruler Ha Des, +1 Dark Necrofear.

-pssvr

Not like it would really matter, since last time I checked EEN stuff hasn't been showing up with the autocard...

And IMO, I think -1 Sillva, +1 Necrofear would be a better way to go, although Necrofear might be a bad way to go with this deck since it seems pretty focused on Graveyard recursion anyway and you don't want your stuff getting removed from play...
 
Of course it would matter. This is the second time I've been told off, because people seem to think not having a few cards makes the whole auto-link meaningless. PUBLIC ANNOUNCEMENT: JUST BECAUSE EEN ISN'T IN THE AUTO-LINK YET DOESN'T MEAN OTHER CARDS AREN'T!!!!!

Ahem. </venting> I know. But I don't think ONE necrofear will wreck the whole strategy.

-pssvr
 
pssvr said:
Of course it would matter. This is the second time I've been told off, because people seem to think not having a few cards makes the whole auto-link meaningless. PUBLIC ANNOUNCEMENT: JUST BECAUSE EEN ISN'T IN THE AUTO-LINK YET DOESN'T MEAN OTHER CARDS AREN'T!!!!!

Ahem. </venting> I know. But I don't think ONE necrofear will wreck the whole strategy.

-pssvr

I just don't like the way it looks when some of the cards are autolinked and some aren't. The lack of consistency burns my eyes...

That's true about Necrofear, I simply meant he should be careful if he chooses to use it, since if used improperly it could cost him games. It has potential in this deck, but it can't be played in quite the same way you would normally use it in a run-of-the-mill Fiend deck...
 
Thatnks everyone for the sugestions and compliments. I have deffently thought about Dark Necrofear Bu ti am worried about losing monsters for recusion. I got to test it out a few games and found it need to hit hard fast. If i take to long or my oppoante drops a big monster early it can screw me up. I have thought about switching out the 2 Sillva for another Goldd and a Morphing Jar.
 
Yeah, Dark World needs to hit hard and fast. I've tried playing with it and have it so far to be somewhat inconsistent...but I'm not discouraging you here!

I love this build. All the recursion is nasty, and can be quite fun. You might want to consider a Raviel in here, it can be fairly easy to summon with the Recursion and multiple summons going on with the Dark Worlders.

Necrofear is iffy in DW, espcially here. She works best in a straight fiend deck.
 
get ready

I have three dark world cards there all pretty good and my bro has like a really good deck consiting of a lot of dark world cards and hes amazing at dueling like he beats me every time but ive gotten pretty close to beating him though but still wasnt to close.

he also has a deck of elemental heros thats realy good but i specialize injust like attacking there life pionts a lot and it some times works not always.

:djmorph:puke_jedi:dj_eek

bujt i still enjoy lossing evan though it gets tyring after a while but i dont really care.


does anyone play super smash bros melee im really amazing at that like i almost never losse on thatthat and time splinters 2 and 3 and mario cart and super mario strikers

but the games i suck at are like all the mario partys and mario golf and baseball.

oh yea does anyone play mid night club dub edition im pretty good at that like ive beaten the game a couple of times.

:dj_eek:dj_eek:dj_eek

thats basicly me.


 
lol ahaha

Morphing Jar would be nice but I havn't been able to get one yet. Hand managment will be key but i think that is what makes this fun. Mass destruction cards can hurt me but thats the same for any swarm style deck. I am hoping not to worry about Dark Hole and Lightning Vortex as much with 3 Dark Deals with Mask of Darkness to get them back. trap can be tricky but with the Dark World Lightning, Heavy Storm, MST, and Giant Trunade i am hoping to keep trap cards out of my way.
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#4
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11-11-2005, 11:15 PM
Jathro
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Well thought out and well put together. I see no fixes or suggestions at the current time, I like it that much.
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#5
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11-11-2005, 11:27 PM
Jason_C
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I suggest: the auto-link! Oh, and so I'm a little more helpful: -1 Dark Ruler Ha Des, +1 Dark Necrofear.

-pssvr
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#6
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11-11-2005, 11:45 PM
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Quote:
pssvr is quoted to have said:
I suggest: the auto-link! Oh, and so I'm a little more helpful: -1 Dark Ruler Ha Des, +1 Dark Necrofear.

-pssvr




Not like it would really matter, since last time I checked EEN stuff hasn't been showing up with the autocard...

And IMO, I think -1 Sillva, +1 Necrofear would be a better way to go, although Necrofear might be a bad way to go with this deck since it seems pretty focused on Graveyard recursion anyway and you don't want your stuff getting removed from play...
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#7
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11-11-2005, 11:48 PM
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Of course it would matter. This is the second time I've been told off, because people seem to think not having a few cards makes the whole auto-link meaningless. PUBLIC ANNOUNCEMENT: JUST BECAUSE EEN ISN'T IN THE AUTO-LINK YET DOESN'T MEAN OTHER CARDS AREN'T!!!!!

Ahem. </venting> I know. But I don't think ONE necrofear will wreck the whole strategy.

-pssvr
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#8
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11-12-2005, 02:29 AM
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Quote:
pssvr is quoted to have said:
Of course it would matter. This is the second time I've been told off, because people seem to think not having a few cards makes the whole auto-link meaningless. PUBLIC ANNOUNCEMENT: JUST BECAUSE EEN ISN'T IN THE AUTO-LINK YET DOESN'T MEAN OTHER CARDS AREN'T!!!!!

Ahem. </venting> I know. But I don't think ONE necrofear will wreck the whole strategy.

-pssvr




I just don't like the way it looks when some of the cards are autolinked and some aren't. The lack of consistency burns my eyes...

That's true about Necrofear, I simply meant he should be careful if he chooses to use it, since if used improperly it could cost him games. It has potential in this deck, but it can't be played in quite the same way you would normally use it in a run-of-the-mill Fiend deck...
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