babyarm said:
Well, but
Jinzo's effect doesn't become active until
Ceasefire is resolving, so it can't negate the effect of
Ceasefire. However,
Des Wombat doesn't reduce damage to 0 until after the effect resolves, so it would seem that
Des Wombat would reduce the damage to 0.
Lets look at the card text of
Des Wombat:
"As long as this card remains face-up on the field, any damage by a card effect to the controller of this card becomes 0."
As was stated before, Continuous effects must wait till they are face up
between CARDS in a chain. What we have here is a 2-stage effect (
Ceasefire) flipping
Des Wombat up on the first stage, then dealing damage in the second. Both the flipping of
Des Wombat and the infliction of damage are the effect of a single card (again,
Ceasefire) therefore
Des Wombat can't stop the damage in this case.
Des Wombat will NORMALLY reduce an effect damage to it's controller to 0, but not if it isn't technically on the field at the time -- this is the same reason
Judgment of Anubis will deal damage if you pick the opponent's lone
Des Wombat for the second of three parts of
its effect.
In the case of
Ceasefire vs (face down)
Des Wombat,
Des Wombat isn't on the field yet for the purposes of damage negation.
In the other case,
Des Wombat isn't
physically on the field to negate the damage -- it is already in the Graveyard. To put it in the phraseology of Kaiba's duel computer while he is testing Obelisk:
"
Ceasefire. Special Effect 1: Flip all face down monsters face up without activating any Flip effects. Special Effect 2: For every Effect monster on the field, your opponent takes 500 LP damage." "
Judgment of Anubis. Special Effect 1: Negate the activation by your opponent of a Spell Card that destroys 1 or more of your own Spell or Trap cards on the field and destroy it. Special Effect 2: You may destroy one monster on your opponents field. If you do not, this effect ends. Special Effect 3: If you chose to destroy one of your opponents monsters is SE2, inflict damage to your opponent's Life Points equal to the ATK of the destroyed monster at the time it was destroyed."