cuzwbd said:
i just wanted to be clear.... you cannot chain to the effect - but you CAN respond to the effect - just like responding to the resolution of last will's effect (of summoning a monster) with torrential tribute or bottomless trap hole
seems easy - but i find myself fascinated by diamond dude but reluctant to play him because i'm unclear as to how he works... my minor dabblings have been frustrating to say the least - clear answers are few and far between....the diamond dude turbo is therefore, quite an interesting concept....
Huh?
"Destiny Hero - Diamond Dude" doesn't actually activate the Normal Spell card itself. Instead, he just activates its effect. So the Spell Card remains in the Graveyard.
Since you are only activating the Normal Spell Card's effect, and not the Normal Spell Card itself, you do not pay costs and you do not have to meet any activation requirements. For example, you would not pay 1000 Life Points for "Confiscation", or discard 1 card for "Monster Reincarnation", or need a "Blue-Eyes White Dragon" on the field to activate the effect of "Burst Stream of Destruction".
Since the Spell Card itself is not activated (only its effect is), your opponent cannot chain "Magic Jammer", "Dark Deal", "Barrel Behind the Door" or any other card that has to be chained to the activation of a Spell Card.
Those rulings kind of imply that you're wrong. You can chain to the effect activation of cards even if it isn't the card activation. There isn't a responce point.
So....
My Diamond Dude sends my Smashing Ground to the Graveyard. During my next turn I choose to activate the effect of Smashing Ground to kill your face up monster. You decide to chain to the effect activation of Smashing Ground with Enemy Controller and tribute your only monster to the Graveyard to take control of my Diamond Dude. Smashing Ground's effect resolves and destroys my Diamond Dude.
I already explained this and that was the second time.