Different Dimension Gate DCR-044

Alright, Tuesday's CotD is:

Different Dimension Gate
Continuous Spell

Select 1 Monster Card each from you and your opponent's sides of the field and remove them from play. When this card is destroyed and sent to the Graveyard, return those monsters to the field in the same battle position as when they were removed from play.

Wow, cool stuff, eh? This card begs to be abused with D. D. Scout Plane and Survivor of the Different Dimension (when he comes out)

This card also has the handy trick of allowing a Spirit monster that is removed from play to remain on the field indefinately, unless Compulsory Evacuated, or something. Good combo with Hino-Kagu-Tsuchi.

I give this card a 3.25/5, but a 5/5 in the right deck.

sorry for the brief review, but I've got lots to do.

-chaosruler
 
Different Dimension Gate doesn't actually re-summon the monsters that it removed, so you can return Spirits, also, Spirits only return to the hand during the End Phase of the turn in which they are summoned, so in a later turn, they will stay on the field

-chaosruler
 
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