exodia
another drawing option was allure of darkness + d.d. scout plane + cyber valley
but disregarding that:
monsters (18):
3x armageddon knight
2x dark grepher
3x emissary of the afterlife
1x each limb/head
1x marshmallon
1x morphing jar
1x sangan
1x reaper
1x treeborn frog
spells (15):
1x card destruction
3x dark factory
1x enemy controller
1x giant trunade
1x heavy storm
1x LLAB
1x monster reincarnation
1x MST
1x monster reborn
1x premature
2x rota
1x SoRL
traps (7):
1x backup soldier
1x dark spirit art - greed
1x g.bind
3x threatening roar
1x torrential
pretty straight forward.
stall and dump into GY then return to hand.
haven't playtested so haven't thought of side yet.
another drawing option was allure of darkness + d.d. scout plane + cyber valley
but disregarding that:
monsters (18):
3x armageddon knight
2x dark grepher
3x emissary of the afterlife
1x each limb/head
1x marshmallon
1x morphing jar
1x sangan
1x reaper
1x treeborn frog
spells (15):
1x card destruction
3x dark factory
1x enemy controller
1x giant trunade
1x heavy storm
1x LLAB
1x monster reincarnation
1x MST
1x monster reborn
1x premature
2x rota
1x SoRL
traps (7):
1x backup soldier
1x dark spirit art - greed
1x g.bind
3x threatening roar
1x torrential
pretty straight forward.
stall and dump into GY then return to hand.
haven't playtested so haven't thought of side yet.
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