This particular Archfiend usually sees use with "Magicial Scientist" or "Metamorphosis". It has 2 nice abilities, the ability to negate Trap Cards that Target it (so it's not going to be affected by "Ring of Destruction" or "Magic Cylinder") as well as negate the effects of FLIP monsters. Being a 5-Star Fusion monster, Scientist and Metamorphosis will likely be your 2 best ways to bring him to the field (even though he won't be considered "properly fusion summoned" so no Reborning). Otherwise you would HAVE to use "Cave Dragon" and "Lesser Fiend" with "Polymerization"/"Fusion Gate" to bring him to the field since he can only be Fusion Summoned using the exact monsters (no substitutes allowed). Despite that, he should be a staple in every fusion deck because his effects are very useful as well as provide added support for Archfiend monsters.