G
Gimpy
Guest
I have a few questions about this particular card. For starters, I want to take issue with the FAQ.
FIEND SKULL DRAGON
If your opponent Flip Summons a monster with a Flip Effect, and chains a card like "Ring of Destruction" to destroy "Fiend Skull Dragon", the Flip Effect will not be negated since "Fiend Skull Dragon" is no longer on the field when the Flip Effect resolves, and it will only negate Flip Effect "as long as this card remains face-up on the field".
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Anybody else sitting here wondering how your opponent managed to nail your "Fiend Skull Dragon" with "Ring of Destruction" ( a TARGETING TRAP )?
What really has me vexed is the issue of using "Summoner of Illusions" to special summon "Fiend Skull Dragon". According to the research journal "Fiend Skull Dragon" will negate the flip effect of "Summoner of Illusions" once it hits the field, thus allowing it to duck the destruction at the end of the turn.
OK, so how is the special summoning from "Summoner of Illusions" different from that of "Magical Scientist"? Even if "Magical Scientist" gets negated by "Skill Drain" or is removed / turned face-down on the field, the conditions of the special summoning are not taken away. The effect has resolved, and a condition was placed on the summoning.
So, can this also be extrapolated to indicate that if "Summoner of Illusions" is turned face-down after having been used to special summon "Fiend Skull Dragon" that once again the Dragon gets to remain on the field rather than be destroyed?
What about Skill Drain? How is this so different from the negating effect of "Fiend Skull Dragon"?
Again, from the FAQ:
Skill Drain" will not affect lingering effects or conditions that are left over from a previous effect. For example, if you Special Summon a Fusion Monster with "Summoner of Illusions", and then "Skill Drain" is activated afterwards, the Fusion Monster is still destroyed in the End Phase. If you Special Summon a Fusion Monster with "Magical Scientist", and then "Skill Drain" is activated, the Fusion Monster cannot attack your opponent's Life Points directly, and is returned to the Fusion Deck at the end of the turn.
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So where did I miss something? If it matters, I'm using the Advanced Rulings Research Journal, Volume 1 for the "Summoner of Illusions" vs "Fiend Skull Dragon" ruling. Everything else came from the UDE FAQ.
FIEND SKULL DRAGON
If your opponent Flip Summons a monster with a Flip Effect, and chains a card like "Ring of Destruction" to destroy "Fiend Skull Dragon", the Flip Effect will not be negated since "Fiend Skull Dragon" is no longer on the field when the Flip Effect resolves, and it will only negate Flip Effect "as long as this card remains face-up on the field".
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Anybody else sitting here wondering how your opponent managed to nail your "Fiend Skull Dragon" with "Ring of Destruction" ( a TARGETING TRAP )?
What really has me vexed is the issue of using "Summoner of Illusions" to special summon "Fiend Skull Dragon". According to the research journal "Fiend Skull Dragon" will negate the flip effect of "Summoner of Illusions" once it hits the field, thus allowing it to duck the destruction at the end of the turn.
OK, so how is the special summoning from "Summoner of Illusions" different from that of "Magical Scientist"? Even if "Magical Scientist" gets negated by "Skill Drain" or is removed / turned face-down on the field, the conditions of the special summoning are not taken away. The effect has resolved, and a condition was placed on the summoning.
So, can this also be extrapolated to indicate that if "Summoner of Illusions" is turned face-down after having been used to special summon "Fiend Skull Dragon" that once again the Dragon gets to remain on the field rather than be destroyed?
What about Skill Drain? How is this so different from the negating effect of "Fiend Skull Dragon"?
Again, from the FAQ:
Skill Drain" will not affect lingering effects or conditions that are left over from a previous effect. For example, if you Special Summon a Fusion Monster with "Summoner of Illusions", and then "Skill Drain" is activated afterwards, the Fusion Monster is still destroyed in the End Phase. If you Special Summon a Fusion Monster with "Magical Scientist", and then "Skill Drain" is activated, the Fusion Monster cannot attack your opponent's Life Points directly, and is returned to the Fusion Deck at the end of the turn.
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So where did I miss something? If it matters, I'm using the Advanced Rulings Research Journal, Volume 1 for the "Summoner of Illusions" vs "Fiend Skull Dragon" ruling. Everything else came from the UDE FAQ.