Fiendish Control

djsb1312

New Member
my funnest fiend deck so far....well besides my archfiends :grin_jedi

Deck:40

Monsters: 17

Dark Necrofear x2
Dark Ruler Ha Des x1
Mefist the Infernal General x1
Newdoria x2
Dark Jeroid x2
Dark Mimic LV1 x1
Dark Mimic LV3 x1
Night Assailant x1
Sangan x1
Magician of Faith x1
Mystic Tomato x1
Tsukuyomi x1
Wall of Illusion x1
Spirit Reaper x1

Spells: 14

The Puppet Magic of Dark Ruler x2
Nobleman of Crossout x2
Fissure x3
Heavy Storm x1
Mystical Space Typhoon x1
Scapegoat x1
Snatch Steal x1
Premature Burial x1
Giant Trunade x1
Creature Swap x1

Traps: 9

RftDD x2
Bark of Dark Ruler x2
Trap Hole/Sakuretsu Armor x2
Mirror Force x1
Call of the Haunted x1
Rivalry of Warlords x1

Rivalry of the Warlords can be VERY destructive since its not like everyone is running one type decks.its still just in testing though.
 
Hey there. Fiend Control eh? Let's see...

+1 Mefist the infernal General
-1 Dark Jeroid
+2 Jowls of dark demise
-2 RftDD (sorry - I can't see what tis is used for ?)
+1 Ultimate Offering (maybe 2? Put Jowls out on the opponent battle phase)

As for Rivalry of Warlords - absolutely. Nothing better to mess with the opponents spellcaster/warrior toolbox. A situational move would be to use Draconic Attack to equip your opponent's warrior when they have multiple warriors out, and then activate Rivalry.

With Rivalry of Warlords in play Snatch Steal becomes a different sort of card - grab a monster not to beat with, but the monster instantly dies when dragged onto your side of the field - monster removal.

I'll carry on thinking...
 
RftDD is a great idea for this deck, as is Rivalry of the Warlords... that card was a lifesaver and BIG TIME controller when i ran my spellcasters a couple of formats ago... its a great control card... keep it

Jeroids, Newdorias, and only 1 mystic tomato... ummm ok....
Wall of Illusion is wonderful tech in here... monsters look great (besides the tomato issue, but that s a personal preference thing IMO)

Bark/ Puppet Magic of Dark Ruler.... ok.. i forget their exact effect, but they ARE workable in here(most definitely).. however,, is 2 of each too much??

PS >>> IS THERE NO MORE LINK TO THE CARDS???? IM NOT SEEING IT AT ALL< NOT EVEN IN MY OWN POST....

PSS... never mind.. i can see them now.. . i think i need to put my helmet back on and get on the bus....
 
I'd drop Dark Mimic LV1 for another Dark Mimic LV3. Mostly for the fact that if you set it, you don't have to worry about their Nobleman of Crossout forcing you to search your deck for another copy or allowing your opponent to confirm it. And makes for a great card to use with Creature Swap. I'd also up Mystic Tomato by one more copy.

Also, this is just another idea but you could also look into seeing how you could utilize Skull Knight #2 in that deck. Might work in getting additional summonings and deck thinning. Giant Germ is another option as well. =)
 
FelixChCh said:
Hey there. Fiend Control eh? Let's see...

+1 Mefist the infernal General
-1 Dark Jeroid
+2 Jowls of dark demise
-2 RftDD (sorry - I can't see what tis is used for ?)
+1 Ultimate Offering (maybe 2? Put Jowls out on the opponent battle phase)

As for Rivalry of Warlords - absolutely. Nothing better to mess with the opponents spellcaster/warrior toolbox. A situational move would be to use Draconic Attack to equip your opponent's warrior when they have multiple warriors out, and then activate Rivalry.

With Rivalry of Warlords in play Snatch Steal becomes a different sort of card - grab a monster not to beat with, but the monster instantly dies when dragged onto your side of the field - monster removal.

I'll carry on thinking...

id throw in another mefist but sadly, at the time, i only have one...=[ ultimate offering is in my side deck so i'll put it in whenever i need it =].

FelixChCh said:
Okay, okay, RftDD because of Dark Necrofear.

I need more coffee.

:dope:

haha, lol.no worries.

kingpinopie said:
RftDD is a great idea for this deck, as is Rivalry of the Warlords... that card was a lifesaver and BIG TIME controller when i ran my spellcasters a couple of formats ago... its a great control card... keep it

Jeroids, Newdorias, and only 1 mystic tomato... ummm ok....
Wall of Illusion is wonderful tech in here... monsters look great (besides the tomato issue, but that s a personal preference thing IMO)

Bark/ Puppet Magic of Dark Ruler.... ok.. i forget their exact effect, but they ARE workable in here(most definitely).. however,, is 2 of each too much??

PS >>> IS THERE NO MORE LINK TO THE CARDS???? IM NOT SEEING IT AT ALL< NOT EVEN IN MY OWN POST....

PSS... never mind.. i can see them now.. . i think i need to put my helmet back on and get on the bus....

trust me, i'd throw in another tomato if i had an extra one... =[
i might get rid of at least one puppet magic of dark ruler...i'll try it out =]

Tkwiget said:
I'd drop Dark Mimic LV1 for another Dark Mimic LV3. Mostly for the fact that if you set it, you don't have to worry about their Nobleman of Crossout forcing you to search your deck for another copy or allowing your opponent to confirm it. And makes for a great card to use with Creature Swap. I'd also up Mystic Tomato by one more copy.

Also, this is just another idea but you could also look into seeing how you could utilize Skull Knight #2 in that deck. Might work in getting additional summonings and deck thinning. Giant Germ is another option as well. =)

just like mefist and tomato, i only have one LV3.and oddly, in this deck, ive been pulling off the effect of LV1 to bring out LV3 and draw 2 extra cards... wierd but im ok with it =]
skull knight #2 seems like a fun idea.i'll try it out.who knows it might work good.

thanks for all the suggestions!keep'em comin! =]
 
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