Flipping Out:

Bedlamite

New Member
Here is my newest in a growing line of anti-CC decks for you to comment on:

http://www.yugioh-deck.com/ViewDeck.php?deckid=621190656

FALLING DOWN:

MONSTERS: 24

2 Big-Tusked Mammoth
1 Des Feral Imp
1 Des Lacooda
2 Desertapir
3 Grave Ohja
+1 Golem Sentry
+2 Guardian Sphinx
+1 Hieracosphinx
2 Kiseitai
1 Night Assailant
2 Spear Cretin
2 Stealth Bird
2 Swarm of Locusts
2 Swarm of Scarabs

SPELLS: 9

1 Book of Moon
2 Chorus of Sanctuary
2 Dark Room of Nightmare
1 Pot of Avarice
1 Premature Burial
1 Soul Reversal (-1)
+1 Swords of Revealing Light

TRAPS: 7

2 Dust Tornado
1 Gravity Bind
1 Mirror Force
1 Sakuretsu Armor
2 The Transmigration Prophecy

SIDE DECK: 15

1 Soul Reversal
2 Greenkappa
2 Golem Sentry
1 Morphing Jar #2
1 Stealth Bird

Mwahahahahahahaha...

 
Hm, maybe

-2 x Desertapir
-2 x Greenkappa
+1 x Stealth Bird
+3 x Golem Sentry

I'm not too keen with Desertapir's effect and Greenkappa backfires too easily. With Grave Ohja, you'd be wanting to be able to dish out damage each turn, i.e. monsters that can flip face down each turn.

-1 x Des Feral Imp
-2 x Kiseitai
-1 x Night Assailant
-2 x Soul Reversal
+2 x Guardian Sphinx
+1 x Level Limit - Area B
+1 x Swords of Revealing Light
+2 x The Shallow Graves

The good thing about this is that Guardian Sphinx can be brought out with Spear Cretin or Shallow Graves.
Swords of Revealing Light can be extremely dangerous in this deck, given cards like Stealth Bird, Golem Sentry, Guardian Sphinx, Swarm of Locusts, and Swarm of Scarabs. Coupled with Mammoth, you'd be maintaining quite some bit of field control.

I might have deviated from your original plan of having a deck-full of Flip-Effect monsters, but Grave Ohja relies alot on monsters that can be Flip-Summoned every turn.
 
^^ That guy up there knows his yugimons. I'd go with those suggestions. Also, Nightmare's Steelcage would hold your opponent off, letting you get some extra flips in.
 
Sweet guys - thx for the advice, and I'll get to work on those changes right away. I think the cards I drop will start my side allong with any suggestions I like but don't use - I'll post the changes in my original as soon as they are set.

- Thx again.
 
OK ya'll - I've made some changes that I'm pleased with in my play-testing, but my side deck is only at 7 right now and I do need to get that resolved. Further help would be VERY welcome. Thx...

- BTW: Someone suggested I try adding a couple Hieracosphinx, and I was wondering what everyone here though. Its effect says -

"When this card is face-up on the field, your opponent cannot choose monsters on your field that are in face-down defense mode as target of battle."
 
u might want to try swords of revealing light if ur gonna use nightmares cage it almost the same thing except it last for 3 turns.
 
icecold said:
u might want to try swords of revealing light if ur gonna use nightmares cage it almost the same thing except it last for 3 turns.
Ohh Duh. I knew that, and yet - LOL. Thanx Ice, I made the change.

- I also dropped the 'Morphing Jar #2' for the 'Hieracosphinx'.
 
Back
Top