TheBlackSuperNinja
New Member
masters of evil
beetle x4
yellowjacket x4
shocker x1
melissagold x1
paul ebersol x1
nathan garrett x1
melter x1
marcus daniels x1
Thunderbolts
speed demon x2
joystick x1
melissa gold x2
dallas riodan x1
beetle x1
plantman x1
X-men
cannonball x2
acrchangel x4
hellfire
sage x1
squad
ape X x1
pt
turnabout x4
faces of evil x4
x-men united x1
brave new world x1
mob mentality x4
hard sound constuct x4
Time breach x2
mind control x3
mystic summons x2
locations
x-corp amsterdam x4
equip
black bird blue x1
The deck utilizes sages ability to cycle tru the deck or can use the mob mentalities to stop out of combat stuns... any suggestions???
beetle x4
yellowjacket x4
shocker x1
melissagold x1
paul ebersol x1
nathan garrett x1
melter x1
marcus daniels x1
Thunderbolts
speed demon x2
joystick x1
melissa gold x2
dallas riodan x1
beetle x1
plantman x1
X-men
cannonball x2
acrchangel x4
hellfire
sage x1
squad
ape X x1
pt
turnabout x4
faces of evil x4
x-men united x1
brave new world x1
mob mentality x4
hard sound constuct x4
Time breach x2
mind control x3
mystic summons x2
locations
x-corp amsterdam x4
equip
black bird blue x1
The deck utilizes sages ability to cycle tru the deck or can use the mob mentalities to stop out of combat stuns... any suggestions???