Dillie-O
Council of Heroes
Hey folks, something I'm curious to get feedback on. As we all are aware now, Pot of Greed and Graceful Charity are locked in the vault again for an indeterminate amount of time, and there seems to be a lot of buzz about what you're going to do to draw cards.
Even more surprising is the increased mention of what I like to now label "GoGHEP" in different threads here and elsewhere. Its not a lot, so you'll probably go searching around, but its more than I would have guessed.
What is GoGHEP? Let's first give credit where credit is due. A good fiendish friend, Waldo10032 as he is known over in the Realms, first came up with this idea WAAAY back when Good Goblin Housekeeping first came out and a few rulings had been solidified around the card.
For those of you not familar with it, here's how it works. Create yourself a chain of Good Goblin Housekeeping + Good Goblin Housekeeping + Emergency Provisions, tributing the two GGHs for EP's cost. The trick to this is that Good Goblin Housekeeping doesn't perform its card count until the resolution of itself. Even more importantly is that GGH doesn't have to remain on the field in order to resolve properly. So when all is said and done, you gain 2000 LP, then you get to draw 3 cards an put 1 at the bottom of your deck. Then do this a second time for the second resolution of GGH. You have now netted 4 cards to your hand and potentially removed two tributes that were clogging things up. That's a pretty massive boost out of 3 cards!
As you're probably realizing at this point, this chain is pretty crazy to pull off. Not to mention slow. First you have to get all three of these cards. Both EP and GGH is limited to 2 still in the current restriction list, so odds are you're going to have to get lucky or search for them. Plus if you're waiting to get the magic 3 cards, you run the risk of a Card Destruction ruining those plans.
However, there are some benefits on top of the simple LP/Draw power involved. While important to the overall drawing engine, GGH and EP can sit in your Spell/Trap zone as some nice removal bait or Trunade/Storm wasting. Given the spell speed of the cards, even when your opponent attempts to MST one of them, you could chain the card to it, get the effect, and have your opponent waste their resources.
So there it is, GoGHEP. What do you think? Is it too risky and slow to be worth it, or does it have potential to break the game wide open for you mid to late duel and give you the win? What do you think?
Even more surprising is the increased mention of what I like to now label "GoGHEP" in different threads here and elsewhere. Its not a lot, so you'll probably go searching around, but its more than I would have guessed.
What is GoGHEP? Let's first give credit where credit is due. A good fiendish friend, Waldo10032 as he is known over in the Realms, first came up with this idea WAAAY back when Good Goblin Housekeeping first came out and a few rulings had been solidified around the card.
For those of you not familar with it, here's how it works. Create yourself a chain of Good Goblin Housekeeping + Good Goblin Housekeeping + Emergency Provisions, tributing the two GGHs for EP's cost. The trick to this is that Good Goblin Housekeeping doesn't perform its card count until the resolution of itself. Even more importantly is that GGH doesn't have to remain on the field in order to resolve properly. So when all is said and done, you gain 2000 LP, then you get to draw 3 cards an put 1 at the bottom of your deck. Then do this a second time for the second resolution of GGH. You have now netted 4 cards to your hand and potentially removed two tributes that were clogging things up. That's a pretty massive boost out of 3 cards!
As you're probably realizing at this point, this chain is pretty crazy to pull off. Not to mention slow. First you have to get all three of these cards. Both EP and GGH is limited to 2 still in the current restriction list, so odds are you're going to have to get lucky or search for them. Plus if you're waiting to get the magic 3 cards, you run the risk of a Card Destruction ruining those plans.
However, there are some benefits on top of the simple LP/Draw power involved. While important to the overall drawing engine, GGH and EP can sit in your Spell/Trap zone as some nice removal bait or Trunade/Storm wasting. Given the spell speed of the cards, even when your opponent attempts to MST one of them, you could chain the card to it, get the effect, and have your opponent waste their resources.
So there it is, GoGHEP. What do you think? Is it too risky and slow to be worth it, or does it have potential to break the game wide open for you mid to late duel and give you the win? What do you think?