Milo di Scorpio
New Member
When Player A normal summon Great maju garzet and Player B chain Trap Hole. Great maju garzet is destroyed?
Nope, not confusing, but, um, a little incorrect.Swartzstrom said:To explain it, forgive me if I am wrong...
Trap Hole is a very explicit card. It is no Counter-Trap card, so it is (I believe) a Spell Speed 2 card. Whereas Great Maju-Garzett is a Spell Speed 3 card. This is where GMG finds it's weakness to Trap Hole and Bottomless Trap Hole. Since GMG's effect is Spell Speed 3, it's effect comes into play as soon as it hits the field. The only cards that can stop this effect from coming into play are Solemn Judgement, Divine Wrath, Horn of Heaven...in other words, Counter Traps in general. Since GMGs effect comes into play as soon as it hits the field, it's effect automatically gets it's effect, and then Trap Hole's effect applies.
...was that confusing?
I was going to say that, but it gave me a instant headache seeing something I've NEVER seen before! lol :drugged:skey23 said:Nope, not confusing, but, um, a little incorrect.
Remember, as it stands right now, there are NO monsters with an effect that is considered to be Spell Speed 3. Only Counter Trap cards have the privilege of being Spell Speed 3.
Spell Speed 1 is the slowest.Swartzstrom said:What I've never gotten is the chain up of speeds, is Spell Speed 3 the fastest or Spell Speed 1?