Hannibal King, Midnight Sons and others

MarvelKnight74

New Member
My Team and I were working on combos and deck ideas and we came upon a few Questions we would like the answers to.

1) If a player is in control of another players character and that character is KO'd during the combat phase. If Hannibal King's effect is activated, who takes the damage, the controller of the character when it was KO'd or the Controller of the KO pile it enters?

2) If a Marvel Knights player is against a Teen Titans player, the Teen Titans player plays "New Teen Titans" and the Marvel Knights player chains with Midnight Sons and chooses Teen Titans, would the Marvel Knights character get the power up when they attack?

3) Beast boys effect states that he get a counter when he is attacked or attacks. If beast boys controller proposes an attack and the defender is removed before the attack is resolved does he still get the counter?

4) In regards to Head Shot or Black Magic, If a player attacks and the defender or attacker is removed. Does that attack still count as the first attack?

5) A player controls Mephisto, Father of Lies. At the start of their attack step they do not have three characters to KO other then Mephisto. Mephisto is KO right?

6) This is in regards to a previous post, I just need to make sure i fully understand the way a chain resolves.
Player A plays an effect, that player retains priorty and passes
Player B passes
The chain resolves or does player A need to pass again.
 
1) The controller is the person in control of the character when it was sent to the KO pile.

2) No. You can only power-up your own characters, even by the effect of a card.

3) The moment Beast Boy becomes an attacker, a triggered effect goes on the chain to give Beast Boy a counter (or counters).

4) Yes. Once your character becomes an attacker, you are now performing the first attack. It will still resolve to conclusion (and finding no defender, the attacker will ready).

5) Mephisto would KO himself if there are no other options.

6) The effect Player A put on the chain resolves. AssUming that was the only effect on the chain, you are now on an empty chain and if both Player A and Player B pass consecutively again, you will move to the next step or phase.
 
I have yet more questions for the masters of the forum.

Gravesite - If a player has three gravesites on the field, does he get 3 endurance for each character discarded.

Example: Player has three grave sites in play, first card discarded is an underworld character, second card discarded is a character, third is a plot twist. Does that player get 6 endurance gain or 2 endurance gain?

Mist Form and cards like it - when a card states that "character you control cannot attack this turn", Does this mean that a card with that in the text cannot be played after your attack step or is it legal to attack first then use this card during you opponents attack step.
 
Each Gravesite is treated individually. They don't 'see' each other. So if you discard an Underworld character card from your hand for one of them, none of the others will see it as 'this effect'. So, only 1 END.

Mist Form, etc. mean that after it resolves, no further attacks may be declared. The one in progress will still proceed as normal. You wouldn't be able to play this during the opponent's attack step, because most of them require a target attacker you control. You can't control an attacker during your opponent's attack step.
 
Common Mistake on Gravesite is- Drawing three cards and then discarding 3 cards. Make sure when u play this card in multiples that you draw one at a time and then discard one for each card.

It resolves individually! :)
 
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