Inferno Tempest EP1-EN007

Inferno Tempest
Quick-Play Spell

When you take 3000 or more Battle Damage from 1 attack, you can activate this card. Remove all monsters in each player's Deck and Graveyard from play.


Yes, this card needs its own deck built around it to play it effectively, but it can pack quite a nasty punch. It activates in the Damage Step so if the conditions are right, that reduces the chance of it getting negated. If it's your opponent's turn, you can use "Enchanted Javelin" or "Nutrient Z" to help reduce the 3000 life point loss you would need to take. Of course if it is your turn, you have more control over how you want to lose your life points (Suicide a Scapegoat Token into a "Lava Golem" or "Black Luster Soldier - Envoy of the Beginning','ycard','width=600,height=600'); return false;">Black Luster Soldier - Envoy of the Beginning"). Then only monsters on the field and both player's hands remain. Every other one from the deck and graveyard are gone. This card also can combo great with "Soul Absorption" (figure on average, 30 monsters are removed from play, gaining 500 life points per, that would be an average gain of about 15,000 life points). It's definately a different style of card needing a different style of play to utilize fully. But it's one that can disrupt almost every deck theme out there.
 
I run an effective Inferno Tempest deck. I even have taken a local tourney with it. It's the most amazing thing to watch someone's face as you remove their monsters from the deck and graveyard!! If it doesn't hit them hard, then it'll definitely deck them out.

You must run Gren Maju De Eizas....first of all he's beefed up when he comes back from the Different Dimension....second he is an alternative 0 Attk suicide monster.

I run Dark Magician of Chaos as my only normal trib monster....everytime he comes back i get out Giant Trunade and bring back all of my stall cards, attack and then set them again.
 
inferno temptest

this is a very powerful card. especically, if you have Soul Absorption. ( i think that will work )

you have to take a good hit, but this card could definately change the course of the duel.
 
i dueled an Inferno Tempest deck once... it was pretty cool, and i did end up... winning, but i was very close to losing. You need AMAZING field control when you use this card, or rely heavily on spells and traps to get you through the duel. It is kind of hard to have good field control if you are taking 3000 damage from something, but it can be done...

Rating: (for Inferno Tempest deck)
3.99/5

Art- 4/5 its pretty cool...
 
just something to think about imagine this card in a Last Turn deck
you could select a scape goat and your opponent has no monsters in his deck to summon
 
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