It's BAAAAAAAAAAACK

chaosruler

New Member
Tributes (5):
3x UFOroid
2x Gate Guardian

Non-Tributes(9):
3x Shining Angel
2x Arsenal Summoner
1x Spirit Reaper
2x Exiled Force
1x Morphing Jar

Spells(24):
3x Power Bond
2x Giant Trunade
1x Limiter Removal
2x Big Bang Shot
1x Graceful Charity
2x Reload
2x Messenger of Peace
1x Level Limit - Area B
2x Magical Mallet
1x Mystical Space Typhoon
1x The Warrior Returning Alive
1x Premature Burial
1x Heavy Storm
1x Nobleman of Crossout
1x Last Will
1x Different Dimension Capsule
1x Swords of Revealing Light

Traps(2):
1x Gravity Bind
1x Ring of Destruction

Fusions (3):
3x UFOroid Fighter

rip it to shreds, if you don't get the idea, post as such and I'll explain.

-chaosruler
 
Didn't this deck flame out at the regionals the last time you tried this? I mean... there were 10 year olds ahead of you that day...
 
got a point there lol, thing is i've never really looked through a deck like this so i don't know what any of its weak points r but i would suggest (off the top of my head) maybe some merchants or a wall of revealing light for more stall
 
ok, ive been away for a bit, but for some reason im not seeing how Gate Guardian works into this deck, can you please explain it to me, and help me understand what Im missing... I feel like im misssing something special here, but im just not seeing what it is... thx
laterz
 
Gate Guardian is a Warrior - ATK 3750, and is searchable by the FLIP effect of Arsenal Summoner.

Fused with UFOroid, you get a UFOroid Fighter with an ATK of 4950. Powerbonded, it has an ATK of 9900.

That's how it's supposed to work...
 
Add a Big Bang Shot to make a 10300 ATK trampler. That would be how it's really supposed to work, as it doesn't really care what monster it attacks through, unless it's Amazoness Fighter, Amazoness Swordwoman, or the such.

-chaosruler
 
dont forget power bonds. they can nearly kill you.

btw does cyber kirin disspel the damage of power bond or did lied once again?
 
I like the build. The only thing I can see that I would change would be, dropping DDCapsule for a 3rd Reload-- I just dont like how DDC can backfire on you.
 
Even though I don't like OTK, I do find this built intrestin... Ok some thoughts...

Skill drain could protect you from nasty monster efects so you could tech it in even as side deck. And a card that puts the oponent in attack position like, don't know, final attack orders does it? (been away for some time... my memory is fizzled)

I also thought about some lady ninja yae's along with some ninjitsu - art of decoy for both stall and S/T clearence... problem is you might need some wind monsters exept yae and arsenal summoner... hm, or maybe not...

:haveaday
 
I'm going to Giant Trunade for the kill turn, so FAO is out, and I don't like relying on a summon, so I don't see Lady Ninja Yae being of much use.

-chaosruler
 
chaosruler said:
I'm going to Giant Trunade for the kill turn, so FAO is out, and I don't like relying on a summon, so I don't see Lady Ninja Yae being of much use.

-chaosruler

Well, it depends... if you're looking for a speed kill then the yae with art of decoy combo (witch is for stalling) isn't of much use. Like I said, I'm not very keen of OTK so I don't know too much tech about it... Just thoughts ^^
 
this must be the weirdest otk i have ever seen....it takes to many cards for the kill....and what regionals did u run this at
 
It needs 4-5 cards for a kill. Exodia needs 5 cards. You see people running that. Don't criticize the deck randomly without even offering any suggestions.

-chaosruler
 
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