Just Double Checking

chaosruler

New Member
Hey, I heard this somewhere, and I wish to make sure as to its validity.

I heard that special summoning Thousand-Eyes Restrict via Metamorphosis robs the turn player of priority. Is this true? If so, how? Because, from my understanding, Metamorphosis summons a fusion monster on resolution, so how does that rob the turn player of priority?

I'm really suspicious as to its correctness, and I disagree with the above statement about Metamorphosis robbing the turn player of priority. Can anyone back me up/refute this assertion? And if I'm wrong, please tell me.

Thanks for your time,

-chaosruler
 
No. It doesn't rob a player of priority.

There *might* be a difference in what the turn player can do with priority as it's priority in responding to a chain resolving, and not jsut responding to a summon. But i can't imagine any difference at the moment. (Wait for Kevin's essay)
 
There was a couple of similar questions raised at the SJC this past weekend. Since we had a L3 there, I posed it to him. This was what he was told on the subject (so feel free to agree or disagree as you see fit).

After a chain in activated and resolved, the other person has the chance to activate a "response chain" of sorts where they can start a new chain before other things are done. The exception to this is where a chain ends in the result of a summon (from say Premature Burial or Metamorphosis). In that case the player retains priority in order to activate an ignition effect (such as the TER suck or Exiled Force's nuke) before the other player can activate a response.

So in the case above, you can activate Metamorphosis, get TER... suck up a monster... and after that is all said and done, your opponent can use Ring of Destruction on TER before the turn player can continue.
 
densetsu_x said:
There was a couple of similar questions raised at the SJC this past weekend. Since we had a L3 there, I posed it to him. This was what he was told on the subject (so feel free to agree or disagree as you see fit).

After a chain in activated and resolved, the other person has the chance to activate a "response chain" of sorts where they can start a new chain before other things are done. The exception to this is where a chain ends in the result of a summon (from say Premature Burial or Metamorphosis). In that case the player retains priority in order to activate an ignition effect (such as the TER suck or Exiled Force's nuke) before the other player can activate a response.

So in the case above, you can activate Metamorphosis, get TER... suck up a monster... and after that is all said and done, your opponent can use Ring of Destruction on TER before the turn player can continue.
RoD could've been chained to TER's effect, and nullified it...
 
densetsu_x said:
After a chain in activated and resolved, the other person has the chance to activate a "response chain" of sorts where they can start a new chain before other things are done.

Does this mean a new kind of Priority ?

1) Priority to activate an effect after summons
2) Priority to chain to an opponent card effect before he/she chains to his/her own card effect.

Have you got now the Priority to start a response chain before your opponent starts a new chain ?
 
It would be something like this. Say I have Tribe-Infecting Virus and Spirit Reaper on my side of the field and Enemy Controller set. My opponent has Jinzo, Snatch Steal, and Dimension Fusion in his hand. He plays Snatch Steal, targeting my Tribe-Infecting Virus. I decide to do nothing. After Snatch Steal resolves, I have the chance to activate Enemy Controller (tributing the Spirit Reaper) in a new chain, to take back Tribe-Infecting Virus before he would have the chance to tribute him for Jinzo or discard a card to use the effect.
 
densetsu_x said:
It would be something like this. Say I have Tribe-Infecting Virus and Spirit Reaper on my side of the field and Enemy Controller set. My opponent has Jinzo, Snatch Steal, and Dimension Fusion in his hand. He plays Snatch Steal, targeting my Tribe-Infecting Virus. I decide to do nothing. After Snatch Steal resolves, I have the chance to activate Enemy Controller (tributing the Spirit Reaper) in a new chain, to take back Tribe-Infecting Virus before he would have the chance to tribute him for Jinzo or discard a card to use the effect.

Is it now you can only chain to get your monster back. Or may you start a other chain for example he has stolen your monster than you activate MST to destroy a face-down spell/trap card.
 
so the tributing is targetting though right??
target which to trib? or does tributing not count as target?
or does enemy have to resolve first, adn since it has, reapers already gone
 
Back
Top