King Dragun
Fusion Monster (Dragon / DARK / 7 Stars / ATK 2400 / DEF 1100)
"Lord of D." + "Divine Dragon Ragnarok"
As long as this card remains face-up on the field, your opponent cannot target Dragon-Type monsters for the effect of a Spell, Trap, or Monster Card. Once per turn, you can Special Summon 1 Dragon-Type monster from your hand to your side of the field.
Now we're getting somewhere. It's only downside is that it's a Fusion. That said, unlike "Lord of D.", "King Dragun" protects itself as well (since it is a Dragon). Respectable stats and the ability to summon 1 Dragon from your hand each turn makes him a card to definately carry in your Fusion Deck. Being 7 Stars may make him work better in a Red-Eyes B. Dragon themed deck (with Metamorphosis), but he's solid for most Dragon themes.
Fusion Monster (Dragon / DARK / 7 Stars / ATK 2400 / DEF 1100)
"Lord of D." + "Divine Dragon Ragnarok"
As long as this card remains face-up on the field, your opponent cannot target Dragon-Type monsters for the effect of a Spell, Trap, or Monster Card. Once per turn, you can Special Summon 1 Dragon-Type monster from your hand to your side of the field.
Now we're getting somewhere. It's only downside is that it's a Fusion. That said, unlike "Lord of D.", "King Dragun" protects itself as well (since it is a Dragon). Respectable stats and the ability to summon 1 Dragon from your hand each turn makes him a card to definately carry in your Fusion Deck. Being 7 Stars may make him work better in a Red-Eyes B. Dragon themed deck (with Metamorphosis), but he's solid for most Dragon themes.