Last Will Ruling.

G

GohanX

Guest
I know a couple of people who went to the gencon in so cal. Anyway while they were there, they said that Kevin Tewart himself ruled that Last Will could not be used with cannon soldiers or catapult turtles effects. I just wanted confirmation that this did happen and if this will be a new ruling.
 
Thats ridiculous!!! It even says in the ruling that a monster tributed would activate Last Wills effect. I keep hearing about this strange new ruling that is on the horizon.

Last Will

"Last Will's state will trigger by Tributing for a Tribute Summon, or for "Cannon Soldier's" effect, etc."


If Kevin is saying that its the "Last thing to happen" garbage, then these new changes are really getting out of hand....
 
You see, in order to use the effect of "Last Will", "Last Will" must be activated before the monster is sent to the graveyard.

In other words, if a monster on your side of the field is sent to the graveyard, and then you activate "Last Will", you will not be able to Special Summon a monster unless you send another monster on your side of the field to the graveyard.

I think that in the ruling Kevin made, this must have been the case, because I doubt he would make such a mistake.
 
hold on, i thought it was when a monster got sent to your graveyard?

cause preaty much what your saying is that Last will has to be activated BEFORE the monster is sent to your graveyard.
 
krazykidpsx said:
cause preaty much what your saying is that Last will has to be activated BEFORE the monster is sent to your graveyard.

That is EXACTLY what I'm saying (assuming you want to use the effect of "Last Will" on the monster that is about to be sent to the graveyard).
 
hmm, that seriously makes scientist decks smarter to play.

considering the fact that now if you want to do the serial spell combo you have to do it after you summoned the monster, meaning the monster better be under a mass driver, mysticwok, or cannon soldier.
 
first off, i didn't hear it. this is from people that went to the event. second, i know how last will works. I was just stating what the other people were saying.
 
Envoy of toilet said:
Yes, it goes to show that FTK decks are harder to use than you think.

FTK are like tossing a coin... heads, you win, tails, you loose... I you don't have 8000 LP in a scientist deck while the combo is out, then you are in troubles.

I'd rather prefer OTK decks to FTK ones, because even if you don't put out the combo right now, you are still able to win (last turn decks, exodia deck, ...). But these decks are really harder to play than the good old chaos/warrior :roll:

By the way, yes Last Will must be used BEFORE monster is destroyed on your side of the field. What did you think actually ? after say 7 turns you have say 4 monsters on your graveyard and then you activate Last Will wow 4 special summons on one turn ? It would be extremely broken...
 
lonak said:
Envoy of toilet said:
Yes, it goes to show that FTK decks are harder to use than you think.

FTK are like tossing a coin... heads, you win, tails, you loose... I you don't have 8000 LP in a scientist deck while the combo is out, then you are in troubles.

I'd rather prefer OTK decks to FTK ones, because even if you don't put out the combo right now, you are still able to win (last turn decks, exodia deck, ...). But these decks are really harder to play than the good old chaos/warrior  :roll:

By the way, yes Last Will must be used BEFORE monster is destroyed on your side of the field. What did you think actually ? after say 7 turns you have say 4 monsters on your graveyard and then you activate Last Will wow 4 special summons on one turn ? It would be extremely broken...

But wouldnt it still be fun to watch them all get destroyed by Torrential Tribute? :evil:
 
(Quote)

FTK are like tossing a coin... heads, you win, tails, you loose... I you don't have 8000 LP in a scientist deck while the combo is out, then you are in troubles.

(End Quote)

Not necessarily. A good many of those I know who use a Scientist deck do so with Machine Monsters and Limiter Removal. In their fusion deck of course lies Cybersaurus and Metal Dragon. With the addition now of Fusilier Dragon, the Dual-Mode Beast / Reasoning this combo becomes even more deadly.

What often times these gentleman will do is side deck what is refered to in our area as a "Big Boys" side deck. DMOC, Barrel Dragon, Jinzo, Dark Ruler Ha Des, etc. 2 Level 8 monsters, 2 Level 7 monsters, 2 Level 6 monsters, etc. Now consider that they're playing Monster Gate and Reasoning and it comes as quite a shock after the first game when these monsters are side decked in and pop up <s>
 
i need to review all my thoughts lol
Since RDS isn't out for me, i didn't think about all the reshaping of the big decks :oops:
i feel i'll learn a few things here if i continue not to spend time on new sets :lol:
reasoning this dual mode beast is truly a good idea... wow...
 
Here's a question concerning Last Will,

Say I have double coston face up on the field, two last wills and DMoC in my hand,
> play last will
> play last will
> tribute double Coston to bring out DMoC
> opponent plays trap hole against my DMoC

Now the confusion sets in, do both my last will's effect take place immediately after the tribute
summon of DMoC or does the turn player priority take over and activate DMoC's effect first
(which states that I get to retrieve one spell card from my graveyard and add it to my hand)
and then my opponent's trap hole in response to that take priority over my last wills which
haven't resolved as yet.  Do  I lose the window of opportunity to get two cards from my deck
with an ATK under 1500?  Or do the effects stack, retrieve one magic card from my graveyard
by DMoC's effect, then trap hole resolves removing DMoC from the field and finally both last will's
resolve and I get my two cards from the deck?

This is hypotheical right now as i've not run into it yet, but foresee it happening with the new
ruling on priority and the 'last thing to happen' rule concerning activated effects like last will.
 
Priority would mean you target the spell you wish to retrieve with DMOC's effect. At that point your opponent could chain to the effect with Trap Hole. The Last Will's are also speed 1 so they would activate after the chain resolved and first Trap Hole destroyed DMOC then the spell comes to your hand from the graveyard.

So
>Trap Hole would resolve first destroying DMOC
>DMOC's effect would bring back the spell from the grave
>Last Will summons a monster
>Last Will summons a monster
 
Back
Top