Lowlevel Handcontrol

PC_Fisch

New Member
Hi Guys, I'm PC_Fisch from Germany. I have built this deck and I hope it'll work well....now with a new format....
It heavily depends on Fieldcontrol and my own hand size.

please rate and fix it! thx

Lowlevel: 16
3x Swarm of Scarabs
3x Swarm of Locusts
3x Des Lacooda
3x Stealth Bird
1x Sangan
2x White Magical Hat
1x Tsukuyomi

Spells: 14
3x Messenger of Peace
2x Level Limit - Area B
1x Dark Hole
1x Nobleman of Crossout
1x Lightning Vortex
1x Premature Burial
3x Wave-Motion Cannon
1x Mystical Space Typhoon
1x Swords of Revealing Light

Traps: 10
2x Gravity Bind
3x Magic Drain
3x Solemn Judgment
1x Call of the Haunted
1x Robbin' Goblin
 
I turned on the autolinking for the cards. Also, I believe this should be under the Advanced Format section, not here. If a MOD could move it plz.

Also, welcome to COG! Please visit the Intro/Farewell area and introduce yourself there!
 
Thank you sir!

Now, about the deck....

I'm feeling a "Guardian Sphinx" to help with the monster 'removal'. Plus, it goes with the re-flippable monsters. Plus, it clears the way for your monsters to attack directly helping the "Robbin' Goblin" and the "White Magical Hat"s get their effects as well. There's no need to try to attack with it, just use it for it's effect.

Just my thoughts.
 
Yes, i thought about Guardian Sphinx, but I didn't know what to throw out....

hmm...i think i'll have to decide me.....
build the deck on flipping and re-flipping (sphinx, the swarms, lacooda, Stealth Bird, maybe others)
or should i build it aggressive (mataza, Great Phantom Thief, magical hat, Cliff the Trap Remover)
or should i throw in many weenies (Jinzo 7, Servant of Catabolism, queens double, ouguchi, 3 robbin goblins)

I don't know what would work best.....any ideas?
 
Well, since you're right at 40 cards, with only 16 monsters. If I may suggest, just add 2 "Guardian Sphinx"s into the mix w/o replacing anything. 42 cards is what I run in all of my decks.

Just a suggestion.
 
I've run reverse-summon control since before the Oct. 1 ban, and if I've learned one thing, it's that Cursed Seal of forbidden Spell will be your best friend. This type of control deck relies so much on stall cards you kinda have to have it. Magic Drain works well with the hand control your running, but it doesn't do you much good if they can just bring back something like Heavy Storm and use it again. Personally, I'd just take out one Magic Drain and add one Cursed Seal of Forbidden Spell, but you should at least have one.

Also, I've found Ordeal of a Traveler to be good with this deck. You can give it a try if you want. You'll have plenty cards for the effect (thanks to Des Lacooda), it gives you another stall card (and you always need one on the field), and helps discard their monsters if they DO have something they can attack with. It also works real well against Mystic Swordsman LV 2.
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