Magical Explosion / DDT the ONLY deck to beat now?

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CraniumX

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Hey all. I've been hearing some kind of talk going around that with the release of Cyber Valley in PTDN, Magical Explosion decks are so good, and consistent, that they first turn kill around 90% even with bad hands, often blowing through their entire decks. I'm not one to usually believe a lot of hype, but there's a LOT of this talk around, and I've yet to really see many builds of the deck, and the few that I've seen I can't quite seem to grasp in a mental playthrough. I'd have to proxy about 1/3rd of the deck to even just try out any of the builds I've seen myself, but does anyone here have ANY personal experience playing against, or actually playing this deck?

Some people are saying things like at least 10 of the next top 16 at SJ Houston will be this deck. For once I'm just dumbfounded at how it can be so consistant, unless it has something to do with getting the Cyber Valley and one other creature out on the field, removing them to draw 2 cards, then getting Dimension Fusion in the hand and keep bringing them both back, and abusing them and DMoC to constantly draw and get Dimension Fusion back and even use one Spell Economics to not kill yourself with the -2000 LP cost, but even with all the draw cards, and that itself seems like a total crapshoot to get.

There was a LOT of people saying DMoC needed banned, and Reasoning knocked to 1 or banned just to prevent this.
 
Hey all. I've been hearing some kind of talk going around that with the release of Cyber Valley in PTDN, Magical Explosion decks are so good, and consistent, that they first turn kill around 90% even with bad hands, often blowing through their entire decks. I'm not one to usually believe a lot of hype, but there's a LOT of this talk around, and I've yet to really see many builds of the deck, and the few that I've seen I can't quite seem to grasp in a mental playthrough. I'd have to proxy about 1/3rd of the deck to even just try out any of the builds I've seen myself, but does anyone here have ANY personal experience playing against, or actually playing this deck?

Some people are saying things like at least 10 of the next top 16 at SJ Houston will be this deck. For once I'm just dumbfounded at how it can be so consistant, unless it has something to do with getting the Cyber Valley and one other creature out on the field, removing them to draw 2 cards, then getting Dimension Fusion in the hand and keep bringing them both back, and abusing them and DMoC to constantly draw and get Dimension Fusion back and even use one Spell Economics to not kill yourself with the -2000 LP cost, but even with all the draw cards, and that itself seems like a total crapshoot to get.

There was a LOT of people saying DMoC needed banned, and Reasoning knocked to 1 or banned just to prevent this.

I know about Cyber Valley and Machine Duplication, but rest is unknown..
 
Dark Bribe
Solemn Judgement
Seven Tools
Magic Jammer

So much for Magical Explosion decks....

Necrovalley (for DDT decks)....need we say more?
 
Dark Bribe
Solemn Judgement
Seven Tools
Magic Jammer

So much for Magical Explosion decks....

Necrovalley (for DDT decks)....need we say more?

That would be well and fine if the Magical Explosion decks in question didn't first turn kill 80+% of the time before the opponent even got a chance to play, all the talk says. If it was a simple matter of side-decking, (though that's a lot of cards to side-deck to,) then I don't think it would be quite the bother. Then there's the trouble that most of the Magical Explosion decks can side into a DDT deck, which would make most of the side-decking against them kind of fruitless, anyway.

I found a deck design of it, along with a "how-to" which describes it, I'll post it in the advanced deck forum and link it here.
 
That's all well and good but going up against someone's deck like mine with Dark Bribe x3, Solemn Judgement x3, Seven Tools and Magic Jammer along with Van'Danyllion x3, the opponent still has to set Magical Explosion in order to activate it next turn and it's contigent on them being the first to go. If I go first, then any one of these cards will stop them my next turn when the opponent activates Magical Explosion. While the deck is nice in thought, it requires too many appropriate cards to be drawn the first draw phase in order for it to be a FTK. Anything after that is risky.
 
Herald of purplelight/ herald of green light?
Should stop that deck in its tracks, even if the opponent gets first turn

That said, I dont think that the magical explosion deck willbe that popular, as the same trick can be done with Manticore of Darkness to get most of your deck in your hand, discard down to 6 cards at end of the turn then activate maficalexplosion (previously set) when the opponent draws.
 
Hello.

Well, Six Samurai topped SJC Houston last format.
Could that possibly have anything to do with Monster Reborn not being around & Magical Stone Excavation still on one? :rolleyes:
I expect there to be many Magical Explosion decks & Dark Turbo decks this format, not so much because of the fact that they are any good (have not faced one myself either), but because they have been hyped to the wazoo, that is all the SJC entrants will be playing? :rolleyes:
Having said that, yes, it was good that Six Samurai "fluked it" (of course the winner would say that took a certain degree of skill) but let's forget about that for a moment, shall we?

Fact of the matter is, that 10/16 decks that topped Houston were all Dark Armed Dragon turbo decks.
We counted 27 of the things all up. UDENami is going to make a "killing" off this one card alone.
(Not to mention that Grandmaster's price shot up by 50% on E-bay after that happened).

Now, all that this banlist has done, is catered to these kinds of decks. What was the point of "emergency restricting" MSE mid-format last time, to bring our banlist in line with Japan's IF they are only going to put it back on two for this format? :rolleyes:

Also, we have CCV being "mass released" soon, & while it may help combat Dark Armed Dragon & DDT decks, it can also help them immensely, seeing as how they have a much better "draw engine" than any deck out there at the present time.
Although I like CCV (in viral control), we will see that card being "splashed" everywhere & again, it will become yet another "lucksack" card, being that whoever draws it first, will gain an immediate advantage, as well as an insight into the player's hand & forthcoming moves.

Anyways, I have said my bit for now & only time will tell. These decks may either be a "fad" for the next few months, until things settle down & others find alternative ways to win OR we will have a long boring 6 months ahead of us.
(yer, I can stop using the :rolleyes: smiley now) lol.
 
Ive been running magical explosion sinse this new list.
if i go first game 1 my opponent hardly ever makes it past their standby phase.
once sided into ddt all their anti-bun is useless.
it's a completely sick, broken deck.
no question.
 
I have faith in the Game designers. If DDT and ME are as broken as they seem I'm sure there will be an emergency revision to the list to take the steam out of them.


Also, Uhh....CCV?
 
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i am currently playing magical.
however i have yet to take it to a tourny.
i will be going to a regional in 2 weeks time, and then i'll know if its worth playing.
i'm still not sure wheather i want to run explosion or macro with valleys,allures etc
 
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