Magician's Circle Rulings

paulb91085

New Member
I was running my magician deck and somebody told me that to get the effect of Magician's Circle Both player's must have a spellcaster 2000 attact when my spellcaster attacks. So to get to the point does players have to special summ to get the card to work.
 
The problem is Konami has not set terminology. Each and Both are basically two different things. Send and Discrd are too different things. Just gets annoying when 1 card with similar text cannot do the same thing another card does. You only need to have a Spellcaster to use it in your Deck. Well, to be more precise you probably can activate it and if you find out you have no Spellcaster to Special Summon your opponent will probably get 1 over you.
 
Tiso said:
...Well, to be more precise you probably can activate it and if you find out you have no Spellcaster to Special Summon your opponent will probably get 1 over you.
Not quite. The activation requirements wouldn't be correct. You need:
1. A Spellcaster declaring an attack, and
2. A Spellcaster with less than 2000 ATK in your deck

Both elements must be met.
 
Um, im not sure that I agree with that, you really can't know if you have a valid monster in your deck, you don't HAVE to have a valid monster in order to activate Magician's Circle, if you needed to then your opponent WOULD need to have one as well.
Each player selects 1 Spellcaster-Type monster from their Deck with an ATK of 2000 or less

but you CAN'T know if you or your opponent have a legal monster, if you do you MUST summon it, that's it.
 
Which is why I said if you did not have a Spellcaster-Type in your Deck then your opponent probably could capitalize on it. You never know what is in your Deck period, unless you are using an effect to search it. This is the same reason why you can use cards to search your Deck but come back with no result, like Toon Table of Contents.
 
I refuse to take sides in this argument (but wait, nobody WANTED me too?) mostly because I've never fully understood the rulings behind cards like Creature Swap. So I'm just throwing in something to this debate: You cannot ever activate a card if it is not absolutely KNOWN that the effect will do something at the time of activation. Effects can fizzle because of later chain links. But they cannot be activated when it is expected that they may fizzle. Hence why, if there are no face down monsters and no effect monsters on the field, Ceasefire cannot be activated.

I'm just saying...
 
So what is the official ruling on how to use this card. If not how can i get a offical ruling by friday when i use my deck.
You can activate it as long as you have a SPELLCASTER type monster on your side of the field.
i found out the official ruling on the card read it here if you what to know.
http://lists.upperdeck.com/read/messages?id=6463#6463
this is just saying that Magician's Circle will try and resolve as MUCH as possible, it's effect WILL NOT dissapear if one or the other player doesn't have a Spellcaster type monster in his/her deck.
 
Melchiah76 said:
its not about the trap, its about other card that im worried about..

in what way is Magician's Circle effect diferent from The Shallow Grave?
Both vs Each. In The Shallow Grave, BOTH players summon a monster, indicating that the summoning is ONE event. In Magician's Circle, EACH player summons a monster, indicating two seperate summonings occurring simultaneously.

It's so simple, yet it makes no sense at all. How can both statements be true? When Konami makes the rules, of course.
 
Melchiah76 said:
its not about the trap, its about other card that im worried about..

in what way is Magician's Circle effect diferent from The Shallow Grave?
With The Shallow Grave, both players know the contents of their Graveyard, and before you even activate The Shallow Grave, you must be able to satisfy the requirements for activation, regardless of the contents of both Graveyard at resolution.

Magician's Circle the monsters are picked at resolution, pretty much like Creature Swap.

Since neither player knows the contents of their Decks, there is no way of knowing if the effect will resolve for both players successfully, for neither player, or only for one.

It doesnt say "Both Players", like The Shallow Grave, it says "Each Player", meaning if I have one, and you dont, you dont summon. The effect takes each player separately, and the resolution does not depend on whether both players have a monster.

I have one, you have one; great! I have none, you have one; great! We both have none, oh well... The effect Disappears.
 
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