To quote myself, "The card is garbage!!!" Just kidding!!Digital Jedi said:<sigh> I never said you did. I simply was pointing out that's why I mentioned it in the first place, as a rebuttal to those who were saying it was effectively useless if the trap could be activated again that turn.
Yes, I understand that. Im just saying that a card like Seven Tools of the Bandit is already running in your Deck. Do you add Malfunction as well, or replace it? If you replace it, then you have to really have an optimum time to activate it because they are getting the card back that you negated. So you may have to do more "swap outs" to fit a card like Malfunction into a pre-existing deck.Digital Jedi said:I like negation in all it's various forms. "Better suited" is a term that is higly dependent on your deck construction and your playing style. What's "better suited" for what you are trying to do, will depend on what you trying to do. Why look at it as somthing that is not good as something already out there? Instead look upon it as something to supliment what is already out there. Or to fill a place that had no filler once before.
Malfunction is a Countertrap, Spell Speed 3.Digital Jedi said:They can't? (??)
Digital Jedi said:Oh yeah.... I knew that. I was just ... testing ya. Yeah, that's the ticket. Stop looking at me!
Ummm... I'm gonna need to talk to you about that... lmaoancient_duelist said:I got one right. I got one right.
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I'll probably get blamed for having to replay round 9 too.masterwoo0 said:Ummm... I'm gonna need to talk to you about that... lmao
skey23 said:Just to put it out there, here is the 'official' answer to my initial question....
http://lists.upperdeck.com/read/messages?id=9423