Multiple Man, pure burn

exiledforcefreak

RIP Jacob KT 2/16/06
Characters:
3 MOR-141 Senator Kelly ~ Anti-Mutant Advocate
25 MXM-188 Multiple Man <> Jamie Madrox ~ Army
4 MOR-015 Longshot ~ Rebel Freedom Fighter
3 MMK-195 Scarlet Witch ~ Eldritch Enchantress
3 DJL-101 Zazzala <> Queen Bee ~ Royal Genetrix (proxy for the card featured here: http://www.metagame.com/vs.aspx?tabid=46&ArticleId=5406)

Plot Twists:
4 MSM-143 Bad Press
4 MOR-203 Night Vision
4 MXM-194 Enemy of My Enemy

Locations:
2 MOR-038 Xavier's School for Gifted Youngers
2 MOR-176 Base of Operations
2 MXM-039 X-Corp: Paris ~ X-Corp
4 DGL-182 Birthing Chamber

What do people think?
 
Interesting idea, talk about a heavy burn! The combo of Night Vision and X-Corp: Paris should increase the odds of longshot hitting more consistently and keep you hand full of Multiplemans. Plus, I like the addition of Bad Press if you hit one or two by turn 4 you should be able to slow down the flame trap from hitting the field long enough to win the game....

Have you playtested it yet?
 
yeah, I had to -2 EOME and -2 multiple man for +4 burn rubber. It's fun... but it always loses when my opponent either stuns zazzalia out of combat or uses no man on her. I'm also looking to increase the number of multiple man by one... thinking of taking out one of the scarlet witches for it
 
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