My First Dark World Deck Here!

Very nice deck, this one of the most well done Dark World deck i have seen.

1+ Creature Swap (maybe 2)

Just to abuse the Morphing Jar, it can be a real nightmare for your oponent if you can trigger the full effects of more than 3 Dark Work monsters.

I give it a 9/10.
 
Unimatrix said:

:Dark World eh?
^Edits are above^

I'll start from the bottom and work my way up. Royal Decree can really get in the way (even though Dark Coffin's are a good touch to Decree, they still get in the way) so I'd take that out for a Sakuretsu Armor, you need more monster removal without relying on your opponent doing anything (Dark Coffin/Goldd) no matter what, you don't want your opponent to have the opportunity to destroy spell or traps OR discard from your hand, no matter how much it does help you. I'm sure Dark Coffin's are nice but what happens when you hit Dark World with it? Or a Sangan/monsters that activate in the grave. You have enough field advantage with Dark World.

Now for the spells. What they say abotu Pot of Avarice it pretty true, it's not very good, and there's no difference in this deck, you need monsters in your grave for Gateway to the Dark World, Premature Burial, and Call of the Haunted (You may even want to try Dark Necrofear in a deck like this but that's offtopic) You aren't running a Nobleman of Crossout, I'm guessing because you think Dark World Lightning's make up for it, they don't, really. Also take out a Card of Safe Return for a Spirit Reaper (more explanation soon)

And for the monsters. I'd personally stick to 1 Broww because you don't want to rely on your opponent discarding from you and when you discard to get 1 card, that's not too big of an advantage. (most of the time you'll be getting a 2:1 due to discarding due to an effect, sometimes 2:2 who knows) So I'd put in another Brronn to swarm more. Take out Cyber Jar, and keep Spirit Reaper. Take out Card of Safe Return for another Spirit Reaper 1 Card of Safe Return is enough and only running 2 Beiges and maxing out on Goldds and Silvaas that's 8 cards to draw from and on an average duel, that's about 4 cards to draw, people rarely seek to destroy Card of Safe Returns because they aren't a big threat like the face down Dark Deal is next to it is. But if they want to waste their spell/trap removal on it, GLADLY let them -waste- it.

Hope I helped.
 
Complex_Mind:

Although I see where you are comming from, I intend to let my opponents to actually hit my life points! As my meta is all about Spirit Reaper and Don Zaloog control.

I have carefully factored this in and made the necesary modifications to allow me full advantage of these monsters and the way they are played.

I also dont like the fact that you like many play 3 Sakuretsu Armors, i find this is not quite up to par as i like to use Nobleman of Extermination.

The second spririt reaper wont really help much as i dont need to stall with out having advantage.

I guess ill post my dside deck as it is really what makes or breakes decks now adays.

As you can see it is basicaly more support but it also has the removal you are talking about!

SIDE DECK: 15

Skill Drain
Forced Requisition
D.D. Survivor
Mobius the Frost Monarch
Solemn Judgement
Mystic Swordsman Level 2
Swords of Revealing Light
My Body as a Shield
Kinetic Soldier
Kinetic Soldier
Widespread Ruin
Wave-Motion Cannon
Wave-Motion Cannon
Sakuretsu Armor
Sakuretsu Armor

As you can see i am well prepared except for burn decks!

Thanks for the comments!

Blackscorp:

Althought is would be a good combo it is rather situational and would be hard to pull off unless i had the right cards!!

thanks for your comments!
 
Unimatrix said:
Complex_Mind:

Although I see where you are comming from, I intend to let my opponents to actually hit my life points! As my meta is all about Spirit Reaper and Don Zaloog control.

I have carefully factored this in and made the necesary modifications to allow me full advantage of these monsters and the way they are played.

thanks for your comments!

I'm fairly sure that every local meta is Don Zaloog and Spirit Reaper heavy but you have to understand, once they hit something with "Dark World", if they are the slightest bit intellegent, they will end all further plans of attacking your hand. So averagely, you'll get the effect of one of your Dark World monsters if your opponent discards from you, and that's not factoring in that they have played you before or saw that you had a Dark World deck. Hell you may have even said before the duel "I have a Dark World deck." And as I said, and you said Don Zaloog and Spirit Reaper CONTROL. Don't be controlled, defend yourself. You shouldn't have to rely on them hitting your cards in your hand.

And the Sakuretsu Armor thing, maybe Nobleman of Exterminations are big in your meta, but not in mine. And if Nobleman of Extermination is a problem, side your Sakuretsu Armor's OUT for Nobleman of Exterminations. Haha. It's not always bad if you hit that Sakuretsu Armor face-down and both you and your opponent are taking 2 cards out of your decks.

And the thing with Spirit Reapers. Stalling in the form of a good, almost weightless card is good. Spirit Reapers are near or are staple in this format.

You may want to at least consider the edits I made, I believe they could work rather nicely.
 
The deck seems a little...I don't know, cluttered? 6 tributes is like a suicide bomber whining about having to die: they know they're gonna, they just don't understand why until the moment it comes up. Drop it to two of each, maye 5 tops if you REALLY trust your topdeck skillZ0rZ.

Biege is mediocre. One is the MOST you need, and I don't even think you need that.

Broww rocks at 2-3. Don't lose any of those.

Bronn makes the deck tick. Jump the count to 3.

MoF is too slow. Even for control decks. And she dies too much. Lose her.

Double Reapers are a must if you hope to stave off RftDD or swarms. Plus, disruption coming from a Dark Realm deck is just too juicy.

Throw in an Exiled and a pair of Newdoria/D.D. Assailant, whichever you prefer/can afford. Or Drillroid. And Warrior Lady belongs in here as an answer to the Reapers and whatnot.

Card of Safe Return isn't my favorite card in the world. You are already teetering on the edge of topdeck hell, and I wouldn't push it with more than one of these. Why not opt to maindeck Nobleman, Confiscation, or Trunade over one of these. Maybe a third Smashing?

Coffin and Decree are pretty pointless in here, and I think they push you right into that abyss we like to call "you will lose if you go into topdeck mode." Your original maindeck had 18 (count them, go ahead...M/T destruction counts as bad topdeck) that you didn't want to topdeck. You REALLY needed to trim that down. Plus, Sakuretsu/Bottomless is just better in general if you aren't running Hats.
 
kagadesires said:
The deck seems a little...I don't know, cluttered? 6 tributes is like a suicide bomber whining about having to die: they know they're gonna, they just don't understand why until the moment it comes up. Drop it to two of each, maye 5 tops if you REALLY trust your topdeck skillZ0rZ.

Biege is mediocre. One is the MOST you need, and I don't even think you need that.

Broww rocks at 2-3. Don't lose any of those.

Bronn makes the deck tick. Jump the count to 3.

MoF is too slow. Even for control decks. And she dies too much. Lose her.

Double Reapers are a must if you hope to stave off RftDD or swarms. Plus, disruption coming from a Dark Realm deck is just too juicy.

Throw in an Exiled and a pair of Newdoria/D.D. Assailant, whichever you prefer/can afford. Or Drillroid. And Warrior Lady belongs in here as an answer to the Reapers and whatnot.

Card of Safe Return isn't my favorite card in the world. You are already teetering on the edge of topdeck hell, and I wouldn't push it with more than one of these. Why not opt to maindeck Nobleman, Confiscation, or Trunade over one of these. Maybe a third Smashing?

Coffin and Decree are pretty pointless in here, and I think they push you right into that abyss we like to call "you will lose if you go into topdeck mode." Your original maindeck had 18 (count them, go ahead...M/T destruction counts as bad topdeck) that you didn't want to topdeck. You REALLY needed to trim that down. Plus, Sakuretsu/Bottomless is just better in general if you aren't running Hats.

It doesn't seem like you understand that those 6 tribute monsters won't be tributed for, they can be bad topdeck but that's what Dark World is all about.

Beige provides swarm and a nice stable 1600 attack, not bad, not great, decent. I don't think he's mediocre.

And the 18 bad topdecks. I agree, but that's what Dark World is. It's inconsistent and if you don't have field or hand advantage, you're going to lose.

That's a simple fact that Dark World users need to realize.
 
You may not INTEND to tribute for those 6, but you may HAVE to. After they hit the first of the Dark Realms (or even see a Dark Realm hit the field <hinthint: hold your Brron's>), they won't hit the hand. And Dark Realm's don't HAVE to be a cornucopia of bad topdecks. Slimming down the tributes to a managable level is a basic of any deck, and Dark Realms can afford to run twice the number of "real tributes" because of Brron and Lightning. But that doesn't mean you should push your luck and try to fit ALL of them in. Forces of Darkness is what makes the loss of those two tirbute slots managable from a beatdown perspective, because with Brron out, every 2300 in your graveyard somehow finds it's way to the field. Dark Realms CAN be a deck infused with the nature of bad topdecks, but don't HAVE to be.

Would you run Ryu-Kishin Powered? No? Then don't run Beige at more than one. Please. 1600 can hold it's own, but gets run over by Cyber, Zombyra, Strike Ninja, D.D. Assailant, Enraged Battle Ox, Reflect Bounder, D.D. Survivor, and a slew of other commonly played beatsticks without providing anything more than a bit of field swarming. If he had another effect (like say...trample. He's got a SPEAR...like **SPEAR** Dragon and Gravekeeper's **SPEAR**holder...why doesn't he trample like them?) then it would be a whole different story. But he doesn't, so it isn't.
 
Thanks everyone for your comments as i dont want to make this deck a Cookie cutter with all the CC sugestions and for your remaks about Dark Coffin and Royal Decree, decrre does not stop it as it effect activates in the grave yard and decree doesnt effect the graveyard!

As you might not notice i dont play alot of CC cards,

the raeson for this i dont want my decks being netdecked! and it should take some skill when playing adeck like mine rather thatn doing what everyone else does! :icon_mad:

Although it is a good refreshing stance to playing a diffrent style i prefer to be diffrent although i dont play to win i challenge players to think outside of the box!

Thanks again for your comments and fixes!
 
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