My Zombie Deck...

FrostBite

New Member
Hay, i'v been working on this deck for a bit and just wanted to know what you guys think of it....

Monsters
Tribute
Dark Dust Spirit x2
Despair from the Dark x2
Ryu Kokki x2
Vampire Lord


Non-Tribute
Double Coston x2
Magician of Faith x2
Night Assailant
Pyramid Turtle x3
Spirit Reaper x3


Spells
Book of Life x3
Book of Moon
Creature Swap
Fissure
Graceful Charity
Lightning Vortex
M.S.T
Nobleman of Crossout x2
Reload x3
Snatch Steal
Spell Absorption
Tribute to The Doomed


Traps
A Hero Emerges
Dust Tornado
Magic Cylinder
Royal Decree x2


and yeah thats my deck, NO! Call of the Mummy, because i wanted to show people that it was more then the simple zombie Madness struture deck... any way would like to know what you think...
 
Reload? Do you have anything that will break even for you?
2x Dark Dusts is 2 too many imo. I don't know how you want this deck to go so I won't make too many changes. Basically, a timed Kycoo wrecks your day so hard its not even funny :( .
Dark Core >> Tribute for the Doomed
 
hay,
um.. i'm kinda of a nooby so i don't know what you mean by "a timed Kycoo".... why is two dark dust's to many this way i'm more liky to get it when i need it, but if you think there is some thing better i could add... by the way i want my deck to win witch it dose i was just wanting to know what i could do to make it better..


O and yeah about the Reload and having 3 it works really well and some time's even a good deck ends up with most the cards you need in a clump... and i use it late in a game to help get the cards that i need that are on the bottom.... i know i don't really need 3 but i got nuffing else to put in, that will make it any better... so if you got some thoughts of what i put in just say....
 
Cool Deck man ( I am probably saying that cause I am a huge fan of the Zombie type )

Anyway its cool to me but I am a one too use vampire genisis.

But I probably know why you haven't got him in there cause he kept dieing thought Bottomless Trap Hole and all that? trust me i have been there my friend it is very annoying till I added my Royal Decree then it was bye bye too those annoying little trap cards and i see you got 2 of them in there so what is your problem? it worked for me with just 1.

Also I see what you mean by a simple structure deck I don't use it too cause in my way zombies are powerful even with out using the silly Call of the Mummy.

anyway cool deck don't change it.


 
dark dust isnt that useful especially since he goes back to the hand at the end of the turn. he is more for a Last Turn hitter and thats only if the opponent only has face up guys on the field. At the end of your turn youre left openj to an attack cos yours go bye bye unless you have face down and he cant be special summoned so Pyramid Turtle is useless for getting him out. Ditch him and get more Vampire Lords. Verynice and can be brought out by turtle.
 
Kycoo pretty much kills your 3x Book of Lifes, double NoCs and MS2s kill your Turtle, basically if your special summoners get caught, you lose easily. DDS kills your special summoning advantage so there really isnt a point, 3x Reloads is overkill without something to give you a consistent hand advantage, its -1 hand normally, yes it gives you new cards, but you are working with 1 less card. Don't even consider Vampire Genesis, that card is just bleh. Kokkis are the best targets for Turtles usually, Lords not so much with the Soul Control running around.
 
Ok... so Reload give's me -1 but dosn't matter coze i get the cards i need, i understand the hole card advantage, but i could have 4 good cards the Reload end up with 3 cards i need to end the game, hold my opponient off, or get the advantage.

As for Dark Dust i end up use him alot more then you would think, i'll end up with a face down Magician of Faith and Night Assailant, i flip up one or the other, depending on what i need at the time, then Tribute, then use the other next turn to summon Dark Dust, i some time's end up with Dark Dust, Lord and Despair on the field....

And my deck most of the time dosn't need to special summon, it's just there to make my deck sweeter(like a cerry ontop), i know my deck sounds like it shouldn't work but it dose.... very well, so far you guy's have told me what i should take out but not what i should put in so you don't like the idear of 3 Reloads then what should i replace them with...

As for Genesis, he's cool and i really like him, but my deck dosn't need him and i'm only running one Vampire Lord, the only way he can come out is through my Lord witch inturn takes out my lord and sit's him on the side line... witch is bad, i was useing him at one stage just like i had Berserk Dragon in my deck and Tutans Mask, but as time went on i feel that he was holding my deck back and pluse who needs that much beaf in a deck these days....
 
well since we have 2 NoCs now a good card to go with it would be Swords of Concealing Light. One Call of the Mummy cant hurt ya know. Believe me it wont end up looking like the structure if you dont let it. Hell a basic Heavy Storm to replace a Reload too. Thats all 3 Reloads replaced right there and with very useful cards.

Lets try and make an example deck here now with the suggestions given you can make it play it and see how it works for ya. Ya dont like certain parts then say so and we will offer more ideas.

Monsters
Tribute
Despair from the Dark x2
Ryu Kokki x3
Vampire Lord x2

Non-Tribute
Double Coston x2
Magician of Faith x2
Night Assailant
Pyramid Turtle x3
Spirit Reaper x3

Spells
Book of Life x3
Book of Moon
Brain Control
Call of the Mummy
Dark Core
Fissure
Graceful Charity
Heavy Storm
Lightning Vortex
Mystical Space Typhoon
Nobleman of Crossout x2
Snatch Steal
Spell Absorption
Swords of Concealing Light

Traps
A Hero Emerges
Magic Cylinder
Royal Decree x2
Trap Jammer - just incase of Mirror Force and Sakuretsu Armor
 
I won't tell you to remove Reloads... But I would sugest replacing one or two with Hammer Shot(s). Well, it is a norm spell and Reload is quick play... but some times you'll need SOME of your hand for a combo and need some others as well... (well... at least that happens alot in my red eyes conversion to armed deck :haveaday_)
 
Hay,
Thanks EmeraldDragon i will try the deck out, but there is just one thing.... Dark Core.... you all say that it's better then Tribute to The Doomed and your all most likly right about that but, second turn you got a big moster some how and the only monster i got is Despair, but lucky for me i also got Book of Life and Tribute to The Doomed i kill ther monster with that chucking out my Despair and bringin him back with my Book of Life, but why not do that with Dark Core, for one simple reson coze Book of Life needs to remove a monster from the grave yard, so if Dark Core take the monster and put's him on the side lines my little Despair sits in my hand... make sence.... but i don't mind the rest of the deck that you have giving me so yeah i'll try it out but no Dark Core....

By the way (just asking) why did you take out both Dark Dust.. i'll try it your way but i would just like to know why, and why Trap Jammer when you have Royal Decree...
 
Like i said its a risky card best used for end game time. Usually a card like him has bad luck attached and he comes out early and/or at the worst possible time. Its better to be safe than sorry. Also with no special summons allowed he limits your options for using him.

Trap Jammer is also a luck thing. Always seems to come out more often than decree for some reason. Also its something people generally dont expect. Dunno why but most people dont see it coming.
 
Hay,
well as i said i will try the deck that way and see what happens....
as for decree i always end up with both and yeah, but i like pulling out somthing no one expects so maybe Trap Jammer is the way to go, every one's got em but no one use'es em.... strange....

dose any one else got somthing to say about my deck, you liky or do you hate it....
 
Hay,
You make a very good point, why no Treeborn Frog if i use Dark Dust, thats coze i don't got one, he came out in the new set, and were i live that set has yet to come out:crying_je witch sux... so i have to wait befor i can get it....
 
Just some suggestions.


Monsters 18
Tribute 5
Despair from the Dark x1
Ryu Kokki x2
Vampire Lord
x2

Non-Tribute 13
Double Coston x1
Magician of Faith x2
Night Assailant
Pyramid Turtle x3
Spirit Reaper
x2
Royal Keeper x2
Kycoo the Ghost Destroyer x2

Spells 18
Book of Life x2
Book of Moon
Creature Swap x2
Fissure x2
Graceful Charity
Lightning Vortex
Mystical Space Typhoon
Nobleman of Crossout x2
Snatch Steal
Spell Absorption
Tribute to The Doomed

Card Destruction
The Shallow Grave x2 (allows you to bring back Spirit Reaper)

Traps
A Hero Emerges
Dust Tornado
x2
Magic Cylinder
Royal Decree
x1
Mirror Force

This should work good enough without using Call of the Mummy. I have to say that for a zombie deck, you really should have one. Instead of Spell Absorption maybe use Soul Release. With Dark World decks out there and the rest of the Cookie Cutters that use Pot of Averice, it's a good way on keeping their graveyard empty of monsters. The only down fall is that it could effect your The Shallow Grave.

Zombies are great decks and have so much potential. What you have looks ok but no real speed to it. Gain field control and you own the game.
 
G i didn't think i would get this much help and ideas for my deck... thanks guys.... i have a few questions thoug for sirch1964, um why Kycoo the Ghost Destroyer and Royal Keeper, as for speed i know my deck dosn't look fast but the one i posted on here fist was really fast like i would get big bad Despair and Dark Dust(belive it or not) running around so easyly and yeah pounded my opponients life points and yeah, hard to belive i know but it did happen i didn't always win coze some times they could hold me off long enough to do what ever or they had some really good combos set up... but yeah i still won alot... but any way i will try all the ideas you guys hav given me and tell you how they work out......
 
Don't underestimate the power of Dark Dust Spirit in the next format, especially when combined with one or two other cards. The first and most important combo card with Dark Dust Spirit is Ultimate Offering....why? Consider the hype about Dark World Monsters. You'll be able to tribute away your own monster during your opponent's battle phase to normal summon Dark Dust Spirit and destroy all face up monsters on the field except Dark Dust Spirit, at the end of your opponent's turn Dark Dust Spirit Returns to your hand and you likely have an open field (as far as monsters are concerned) to attempt a direct attack.

Now if you add in Call of the Mummy to the above scenario it becomes your turn and you special summon Vampire Lord, if your opponent has a set Widespread Ruin, Torrential Tribute, or Sakuretsu Armor <shrug> no problem, they can use it if they want and you still have your normal summon / set to use for a Spirit Reaper or Pyrimid Turtle and Vampire Lord returns on your next turn. The only downfall would be BTH but you'd still have your normal summon / set remaining.
 
FrostBite said:
G i didn't think i would get this much help and ideas for my deck... thanks guys.... i have a few questions thoug for sirch1964, um why Kycoo the Ghost Destroyer and Royal Keeper, as for speed i know my deck dosn't look fast but the one i posted on here fist was really fast like i would get big bad Despair and Dark Dust(belive it or not) running around so easyly and yeah pounded my opponients life points and yeah, hard to belive i know but it did happen i didn't always win coze some times they could hold me off long enough to do what ever or they had some really good combos set up... but yeah i still won alot... but any way i will try all the ideas you guys hav given me and tell you how they work out......

Well this might sound crazy but Kycoo is there to keep their graveyard clear of monsters. With Darkworld and Chaos Sorcerer out there, you really need to be able to shut down their ability to bring back monsters or remove from play to special summon. Royal Keeper has the nice ability to be flipped and have its attack go to 1900. The only worry is Nobleman of Crossout but that will only effect one of them. Despair can be a great card (especially if you have a Armed Dragon Deck) but Dark Dust is really a dangerous card to have out there especially with what John brought up. I hope this answered your question.
 
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