need help to build a deck around a couple of relinquished

kifoghorn

Member
need help to build a deck around a couple of relinquished.

What do you suggest (additions/good/bad)?

What I have so far :)Pyea not much);

Monsters
2 Relinquished
Sonic bird

Spells
Black Illusion Ritual
 
For starters, a good addition would be Manju of the Ten Thousand Hands instead of Sonic Bird and Senju of the Thousand Hands. Outside of that, your deck can be pretty flexible in theme. One Star direct attackers with Contract with the Abyss along with some high defense has always been one of my favorite relinquished builds.
 
You could also try Advanced Ritual Art along with 1 Star Normal Monsters like Skull Servant, D.D. Trainer, Charcoal Inpachi, Kozaky, etc. And Manju is pretty much a "3 of" in any Ritual-focused deck. Also, all the limbs of Exodia are 1 Star Normal Monsters. Just throwing that out there...
 
Ok! How about more spells and traps? How many spells and traps to monsters?

I just threw a bunch of names down...

monsters
3 Manju of the Ten Thousand Hands
3 Senju of the Thousand Hands
3 Relinquish
3 Sonic bird
(a bunch of normal high defence monsters)
(maybe some level 5/6 effect monsters)

Spells
3 Contract with the Abyss
3 Advanced Ritual Art
3 Black Illusion Ritual
Dark Factory of Mass Production
Giant Trunade
Heavy Storm
Mystical Space Typhoon
My Body as a Shield
Magic Reflector
Magical Mallet

Traps
Backup Soldier
Justi-Break
My Body as a Shield
Order to Smash
Soul Resurrection
premature burial
Torrential Tribute
Mirror Force
Magic Cylinder
 
how about this......

Deck Name:
Author:
Count: 40

Monsters: 20
Tribute:

Non-Tribute:
Charcoal Inpachi
Charcoal Inpachi
Charcoal Inpachi
D.D. Trainer
D.D. Trainer
Exodia the Forbidden One
Left Arm of the Forbidden One
Left Leg of the Forbidden One
Magical Merchant
Magical Merchant
Manju of the Ten Thousand Hands
Manju of the Ten Thousand Hands
Manju of the Ten Thousand Hands
Oppressed People
Oppressed People
Relinquished
Relinquished
Relinquished
Right Arm of the Forbidden One
Right Leg of the Forbidden One

Spells: 9
Advanced Ritual Art
Advanced Ritual Art
Advanced Ritual Art
Dark Factory of Mass Production
Dark Factory of Mass Production
Giant Trunade
Heavy Storm
Mystical Space Typhoon
Pot of Avarice

Traps: 11
Backup Soldier
Backup Soldier
Human-Wave Tactics
Human-Wave Tactics
Justi-Break
Justi-Break
Order to Smash
Order to Smash
Ring of Destruction
Soul Resurrection
Soul Resurrection
 
Don't focus too much on gettting Relinquished. If you devoted all that space into simply getting him, not only would you end up with a lot of dead draws, but you'd likely be unable to protect him once he hit the field. Focus your deck on 1 (or 2) ways to get him out, then build around that with support and protection.
 
relinquished are spellcasters and fit in well with dedicated spellcaster decks and their support - my spellcaster deck has a "relinquished package" for a side deck that no one is ever ready for....not quite unbeatable but a real fun cahnge of pace
they also fit in with the low level machine/ancient gear stuff and ancient gear drills to help fetch....
relinquished is a blast to play - use relinquished equipped withopponents sangan to attack his jinzo - he takes 1400 then sangan goes to grave and you "suck up" his jinzo in mp2...thats what i call fun :D
just read up on the rulings and have some support like my body as a shield, solemn judgement , etc to keep him around....you may find teched nimbles will get you through tough time while putting together the pieces...have fun! ;)
 
How's this;

Count: 34

Monsters: 12
Tribute:

Non-Tribute:
Manju of the Ten Thousand Hands
Manju of the Ten Thousand Hands
Manju of the Ten Thousand Hands
Relinquished
Relinquished
Relinquished
Senju of the Thousand Hands
Senju of the Thousand Hands
Senju of the Thousand Hands
Sonic Bird
Sonic Bird
Sonic Bird
(a bunch of normal high defence monsters)
(maybe some level 5/6 effect monsters)

Spells: 11
Black Illusion Ritual
Black Illusion Ritual
Black Illusion Ritual
Dark Factory of Mass Production
Giant Trunade
Heavy Storm
Magic Reflector
Magical Mallet
My Body as a Shield
Mystical Space Typhoon
Premature Burial

Traps: 8
Backup Soldier
Justi-Break
Magic Cylinder
Mirror Force
Order to Smash
Return Soul
Soul Resurrection
Torrential Tribute
 
I think you guys have all honed in on only one point here. Relinquished. Shoot. I'd have to say now there is no limit to what you can do with Ritual Monsters. You should be focusing on getting out as many as possible without wasting monsters like Manju on support for a card (Black Illusion Ritual) that is just no longer necessary. I've been thinking of building a deck like this. These are the cards I was thinking of using: Use what you like discard the rest.

3x Shinato King of a Higher Plane (Fairy Meteor Crush and Wow!! Look out!!)
3x Black Luster Soldier (Good for that Blue-Eyes Ultimate Fusion!)
3x Reshef the Dark Being (Brain Control with attack power!)
3x Legendary Flame Lord (Lv7 Field Control/Anti-Monarch)
3x Cyber Dragon (Only level 5 worth running)
3x Paladin of White Dragon (Swords of Concealing Light anyone?)
3x Relinquished
3x Charcoal Inpachi (Level 1 Normal)
3x D.D. Crow (Level 1. Beautiful effect.)
For the rest of the monsters Levels 2,3, & 4 normals work fine. You can add these along with the level 1s to get ANY ritual your heart desires in to play.
Spells I considered:
3x Advanced Ritual Art
3x Ritual Foregone
3x Contract with the Abyss
3x Fulfillment of the Contract
3x Brain Control
1x Heavy Storm
1x Mystical Space Typhoon
3x Swords of Concealing Light
3x Twister

For traps:
3x Cursed Seal of the Forbidden Spell
3x Mask of Restrict
3x Pulling the Rug
3x Solemn Judgment

I don't know. There are other things you can run too, but I feel these are the most important. The deck MIGHT look like this:
Monz. 20
2x Shinato King of a Higher Plane
3x Relinquished
3x Cyber Dragon
3x Gene-Warped Warwolf (Lv4)
3x Giant Soldier of Stone (Lv3)
1x Ojama Black (Lv2)
1x Ojama Green (Lv2)
1x Ojama Yellow (Lv2)
3x Charcoal Inpachi (Lv1)

Spellz 14
3x Advanced Ritual Art
3x Contract with the Abyss
3x Brain Control
1x Heavy Storm
1x Mystical Space Typhoon
1x Swords of Revealing Light
2x Twister

Trapz 6
3x Cursed Seal of the Forbidden Spell
3x Pulling the Rug

Side Board 15
3x D.D. Crow
1x Dimension Fusion
2x Metamorphosis
3x Soul Release
1x Return from the Different Dimension
3x Royal Decree
2x Solemn Judgment

I don't know for sure, just something like that. I might build it after all.
 
But my idea is to build a deck around relinquish and support relinquish, not around some fusions or anyother card!
 
There are certainly more ways of supporting Relinquished than first meet the eye. My latest Relinquished deck takes advantage of ...The Dark Door....and...Interdimensional Matter Transporter....as Relinquished support cards then adds in Jetroid which combos nicely with The Dark Door.
 
One randome piece of advice. As I worked on my ritualism deck, I contemplated "Relinquished", but I could tell it simply wasn't a good draw (Probably because I wasn't dedicated enough to put in LV 1 normals. However, the deck didn't hold it's defensive spells and traps down long, and for a natural defense I included "Treeborn Frog". It was only later that I realized it could have made the perfect tribute for "Relinquished". A natural defense, and a free tribute.
 
You can use any monster from level 1 up. So you don't need to fill your deck with too many or any level 1 monsters.
 
well that depends. If you are using Contract with the Abyss, you will need the exact level of tribute monsters. So for Relinquished, you would need a bunch of Level 1 monsters.
 
ARA isn't a problem with Relinquished.

Jathro said:
Don't focus too much on gettting Relinquished. If you devoted all that space into simply getting him, not only would you end up with a lot of dead draws, but you'd likely be unable to protect him once he hit the field. Focus your deck on 1 (or 2) ways to get him out, then build around that with support and protection.

:)
 
If I wanted a 40card relinquished deck with a monster to spell and trap ratio of 2 to 1.

What would you suggest in this deck?

So far this is what I have;

Deck Name:
Author:
Count: 40

Monsters: 18
Tribute:
Illusionist Faceless Mage

Non-Tribute:
7 Colored Fish
Aqua Madoor
Giant Soldier of Stone
Harpie's Brother
Island Turtle
Relinquished
Relinquished
Relinquished
Rogue Doll
Senju of the Thousand Hands
Senju of the Thousand Hands
Senju of the Thousand Hands
Sonic Bird
Sonic Bird
Sonic Bird
Spirit of the Harp
Zure, Knight of Dark World

Spells: 16
Black Illusion Ritual
Black Illusion Ritual
Black Illusion Ritual
Brain Control
Brain Control
Brain Control
Giant Trunade
Gravekeeper's Servant
Heart of Clear Water
Heavy Storm
Magic Reflector
Magic Reflector
Magic Reflector
Magical Mallet
Mystical Space Typhoon
Shield & Sword

Traps: 6
Judgment of Anubis
Justi-Break
Sakuretsu Armor
Solemn Judgment
Solemn Judgment
Solemn Judgment
 
been sitting on this deck for a while, still working on it.

Let's hear more suggestions;

Count: 40

Monsters: 13
Tribute:

Non-Tribute:
Aqua Madoor
Giant Soldier of Stone
Island Turtle
Relinquished
Relinquished
Relinquished
Senju of the Thousand Hands
Senju of the Thousand Hands
Senju of the Thousand Hands
Sonic Bird
Sonic Bird
Sonic Bird
Spirit of the Harp

Spells: 19
Black Illusion Ritual
Black Illusion Ritual
Black Illusion Ritual
Brain Control
Brain Control
Brain Control
De-Spell
Emergency Provisions
Emergency Provisions
Emergency Provisions
Gravekeeper's Servant
Heart of Clear Water
Heavy Storm
Magical Mallet
Magical Mallet
Mystical Space Typhoon
Opti-Camouflage Armor
Opti-Camouflage Armor
Opti-Camouflage Armor

Traps: 8
Gravity Bind
Judgment of Anubis
Sakuretsu Armor
Sakuretsu Armor
Sakuretsu Armor
Solemn Judgment
Solemn Judgment
Solemn Judgment
 
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