Old School Boss Rush! The Gradius Days

chaosruler said:
Well, A Rival Appears! was really some meta tech to make Cyber Dragons feel stupid. And only 4 Warriors, so 1 RotA, perhaps.

-chaosruler
Which is why I suggested Exiled Force.

The problem with ARA! is that you need Crystal Core and ARA! at the same time. Most probably, Crystal Core may never be in your hand for more than one turn, even if there are three. I don't see the dire need for two of it. Meh, just my input.
 
Well, one alows you to summon without tribute but another counteracts being able to normal summon. I could see them getting each others way at times.
 
Poor DJ...he's cursed...don't know with what, but he's cursed by golly.

GO Gyroid!

Ahem...anyway. I like the idea of the Skill Drains a lot. They really make BES's and The Core decent (not good mind you). of course, Skill Drain AND Boss Rush means sex, but that's besides the point. The Spiritual Arts are really out or place here, as they don't trigger Boss Rush and only have a few targets. Very Eat proves nothing. Yeah, it gets rid of Boss Rush, but really that's about all it does. I'd much rather have more removal in here if I were you, instead of those above mentioned. Fissure, Smashing, Hammer Shot, Tribute to The Doomed...take your pick. Also, I think that a Dust Tornado would be pretty nice in here, maybe over one Rival Appearing (I don't like either of them, but you seem to be fighting Tooth and Nail to keep it in...so, meh). Last thing...no Amphibious Bugroth MK-3? It wouldn't neccesarilly DO anything...but it does make ALO more than just a Crystal Core support card and let's you finish off the opponent should you not be able to squeeze out that last bit of damage.
 
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