Pole Position and Maha Vailo

StRiKe_NiNjA

Dimension Shift Ninja
Can't seem to get this one.

Say Archfiend of Gilfer is destroyed by Ring of Destruction controlled by Player2, after damage it's destroyed and it's effect triggers... along the lines with that Pole Poistion is active on the field.

Player1 controls face-up Berserk Gorilla
Player2 controls face-up Maha Vailo

Player2 selects Maha Vailo for the target of Archfiend of Gilfer

Note that Pole Position is face-up on the field.

Does Player2 recieve the increase of 500 points due to Maha Vailo's effect, then Archfiend of Gilfer no longer can decrease Maha Vailo since Pole Position is active on the field? Or is it vice-versa and Berserk Gorilla remains unaffected by Spells? Is this a Timestamp issue?
 
chaosruler said:
Strike - re-read Ring of Destruction, it says Destroy 1 monster and inflict damage

-chaosruler

Not everything is determined by reading it, much like Blowback Dragon which Blowback Dragon's effect is backwards.

You select the target first, then you flip the coins.
 
I still believe damage is inflicted first before the actual destruction of the monster, because you can't determine the monster's current attack if it's not on the field.
 
StRiKe_NiNjA said:
I still believe damage is inflicted first before the actual destruction of the monster, because you can't determine the monster's current attack if it's not on the field.

Well, you could take a look at Catapult Turtle tributing a face-down monster by it's effect for a comparison. You can sac a face-down monster, which as a "cost" removes that monster from the field, and yet you still do the damage equal to 1/2 the attack value. In this case, the monster is neither on the field, nor was it face-up, yet the current attack get's calculated. Why would this be a problem?
 
StRiKe_NiNjA said:
I still believe damage is inflicted first before the actual destruction of the monster, because you can't determine the monster's current attack if it's not on the field.
It's like Card Destruction

"You and your opponent discard your entire hands and draw the same number of cards from your respective Decks that you discarded."

We know from ruling that you cannot activate Forced Requisition in response to Card Destruction because the "draw" is the last event to occur.

I don't like it anymore than you do, i believe resolution of a single effect should be all simultanious. There should be no, this event happens first, then that event.

But that's how they want it played...

I'm pretty sure that it would work the same in this case. Of course noone here has presented an official ruling.
 
Gimpy' said:
Well, you could take a look at Catapult Turtle tributing a face-down monster by it's effect for a comparison. You can sac a face-down monster, which as a "cost" removes that monster from the field, and yet you still do the damage equal to 1/2 the attack value. In this case, the monster is neither on the field, nor was it face-up, yet the current attack get's calculated. Why would this be a problem?

An example would be Magic Cylinder

Magic Cylinder must actually "see" the monster in order to determine the current attack points when Magic Cylinder resolves. Also, note that Magic Cylinder does not need to "negate" the attack in order to inflict damage, it just needs to see the target on the field.

If the target of Magic Cylinder is no longer on the field, it will not inflict damage.

Ring of Destruction inflicts damage before the actual destruction of a monster.
 
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