POST SOI: Cyber Twin Dragon Deck

drzero7

New Member
I'm reading alot of stuff of all the Proto-Cyber Dragon uses and stuff. And IMO, the best use of Proto-Cyber Dragon are not Cyber Barrier/Lazer Dragon, but Cyber Twin Dragon. Yes, Twin, not even Cyber End Dragon. Even with Proto-Cyber Dragon, your not really gunna get 3x Proto Proto-Cyber Dragon on your field.

Anyway, here's a Cyber Twin Dragon Deck.

(NOTE: I hate the bad 21 monster count... I'll have to say it's probably still need some fixing and switches...)

Fusion Deck
Cyber End Dragon
Cyber Twin Dragon
Cyber Twin Dragon
Cyber Twin Dragon


Tribute - 4
Cyber Dragon
Cyber Dragon
Cyber Dragon
Mobius the Frost Monarch

Non-Tribute - 17
Breaker the Magical Warrior
D.D. Assailant
D.D. Warrior Lady
Magician of Faith
Proto-Cyber Dragon
Proto-Cyber Dragon
Proto-Cyber Dragon
Sangan
Shining Angel
Shining Angel
Shining Angel
Spirit Reaper
Spirit Reaper
The Light - Hex-Sealed Fusion
The Light - Hex-Sealed Fusion
The Light - Hex-Sealed Fusion
Treeborn Frog

Spells - 13
Book of Moon
Dark Hole
Heavy Storm
Mystical Space Typhoon
Mystik Wok
Nobleman of Crossout
Power Bond
Power Bond
Premature Burial
Smashing Ground
Smashing Ground
Snatch Steal
Swords of Revealing Light

Traps - 6
Bottomless Trap Hole
Call of the Haunted
Dust Tornado
Sakuretsu Armor
Sakuretsu Armor
Sakuretsu Armor

---------------

Now for one thing. I don't think I have EVER seen THIS MANY LIGHT monsters in any deck in my entire life. I mean, when people make Chaos deck, they ALWAYS whine about, "I got too many Dark monster, there's no LIGHT monsters that's worth it, wah wah wah, LIGHT monsters sucks. LIGHT monsters got no support other then chaos food". Well look at here, we got 3x Proto-Cyber Dragon, 3x Light HEX, 3x Cyber Dragon, 3x Shining Angel, MoF, DDWL... my gosh, 14 LIGHT MONSTERS?! (I think that's a freaking record.) Wow, I'm getting blinded by so many lights.

Because of this, I was actually even bothering of thinking of adding Beckoning Light and Ray of Hope... BUT... in the end I decided not to.

And this is a Cyber Twin Dragon Deck. Seriously, even with this much support, getting Cyber End Dragon is rare IMO. The only sure way to pull out Cyber End Dragon easy as pie is Inferno Reckless Summon all 3x Cyber Dragon copies. Or else Cyber End Dragon is just OTK luck chance combo.

NOTE: You cannot use The Light - Hex-Sealed Fusion as a fusion material monster. What I'm DOING is his 2nd effect. By having a either Cyber Dragon and/or Proto Cyber Dragon and Light HEX on my field, I can special summon Cyber Twin Dragon by the effect of Light HEX and without a Power Bond. And then since it was special summoned from the fusion deck, not fusion summoned, it's a dead card once it hits the graveyard and it's a nomi.

And about the Light HEX + "Cyber Dragon" on the field, it's actually easier then you think. Your Shining Angel can pull out either Proto-Cyber Dragon if you have Light HEX in your hand, or if you have Proto-Cyber Dragon, you can let Shining Angel summon Light HEX from your deck. If you have Cyber Dragon + Light HEX in your hand, guess what, just special summon Cyber Dragon when you have a clear field, then normal summon your Light HEX and there you go. It's REALLY easy cause of Proto-Cyber Dragon. With just Light HEX + regular Cyber Dragon... well gee, Cyber Dragon isn't searchable. Light HEX is searchable but then you have Light HEX on the field, you cannot special summon Cyber Dragon in your hand, meaning you have to tribute summon it. But tributing your summoned Light HEX so that you can play your Cyber Dragon just KILLS the whole purpose. With Cyber Dragon and Light HEX, your ONLY option WAS to have a blank monster zone, special summon Cyber Dragon by it's own effect, then normal summon your Light HEX, and yeah, that was your ONLY option before the introduction of Proto-Cyber Dragon. And like I said you cannot use Power Bond or Poly on Light HEX to get out Cyber Twin/End Dragon. So yeah... without Proto-Cyber Dragon, this deck is impossible.


Actually, I'm also thinking of adding Pot of Avarice into this deck or not cause of that. If there was no Proto-Cyber Dragon, Pot of Avarice is a MUST IMO. But it's not so Pot of Avarice is just optional as you'll get plenty of Power Bonding action so you can CotH/Premature your Cyber Twin Dragon again.

If your wondering about Mystik Wok, it's to tribute off my Cyber Twin Dragon when it "suppose to die" cause then at least I can gain back my lost LP of Power Bond cost. It's a good way to save myself from Power Bond side-effect. (Like say you had 2000LP only, then you Power Bonded Cyber End Dragon for OTK. Yeah, if your foe flips a Saku or Book of Moon, tribute it with Mystik Wok. In fact, if you have enough LP, you can just tribute it whenever you want. Say your foe flipped Book of Moon to your Cyber End Dragon. Then at your foe's turn, they attack it with MSlv2, you can chain that so you'll get your LP back at least. If you tribute while Power Bond effect is on it, you get back 8000LP, if not you still get 4000LP. Pretty good bargain.)

One final thing. Proto-Cyber Dragon is ONLY named "Cyber Dragon" when it's on the field. Meaning, if you have a Power Bond + Cyber Dragon + Proto-Cyber Dragon in your hand, then you must normal summon Proto Cyber Dragon in face-up position to be considered "Cyber Dragon" so you can use Power Bond on it. If you have Cyber Dragon on your field and have Power Bond and Proto-Cyber Dragon on your hand, you STILL have to normal summon Proto-Cyber Dragon to be considered Cyber Dragon. If you have 2x Proto-Cyber Dragon and Power Bond in your hand, you must somehow put both of those cards on your side of the field to be considered then both "Cyber Dragon". (With that situation. It might be just faster to use Premature/CotH your Cyber Dragon or Proto Cyber Dragon if they're in your graveyard.) Proto-Cyber Dragon are named Proto-Cyber Dragon when they are in your hand, deck, graveyard and removed from play. This is why mixing Proto-Cyber Dragon and Cyber Dragon is a must.
 
Yeah, I thought of sugesting it my self, but then, I thought it could hurt Power Bond... And just 3 angels (considering all cybers should stay in the boneyard for Power Bond and d.d. goes bye bye) aren't worth freed. :(

Actually, it's not TOO bad for Freed. I've got 1x MoF, 3xAngels and 3x Proto-Cyber Dragon. (I mean, would I summon a 2100ATK from the grave that's titled "Cyber Dragon" or a 1100ATK monster from the grave that's titled "Cyber Dragon") I mean, if I don't have a Cyber Dragon on my graveyard, then keep Proto-Cyber Dragon... but once 1 of them hit's the grave, I don't care about Proto-Cyber Dragon.

That's 7 monsters. It MIGHT be an okay idea to splash 1x Freed in here.

But man... if only there was a Miracle Fusion/Dragon's Mirror version of Machine summoning... Oh I can SOOO go for those. That'll make 4000ATK regular Cyber End Dragon as easy as PIE!
 
And actually in the anime YGO GX world, there's some INSANE fusion support cards.


Anime only cards (It doesn't exist anywhere)

Overload Fusion
Normal Spell
Remove from play Material Monsters from your side of the field or your graveyard in order to special summon a Machine - Type Fusion Monster. (This is considered as a fusion summon)

Cybernetic Fusion Support
Quick-Play Spell
You can only activate this card when you attempt to Fusion Summon a Machine - Type Monster. Pay half your lifepoints to to use this card as a substitute, removing the fusion material monsters from your graveyard from play.

Time Fusion
Normal Spell
Remove from play 1 card from your hand. Special summon 1 Fusion monsters in your graveyard ignoring special summoning conditions. (i.e. it can bring back nomi cards like E-Hero fusion monsters in the graveyard.)

Future Fusion
Equip Spell
Send Fusion Material Monsters from your deck to your graveyard in order to special summon 1 Fusion Monster with the correct corresponding Fusion Material that you used and then equip to your Fusion summoned monster (This is treated as a fusion summon) The equipped monster cannot declare an attack the turn it was summoned. If this equipped card is removed from the field, destroy the monster. If the monster equipped to this card is removed from the field, destroy this card.
 
Have you thought about diffusion, If you think about it you get a cyber twin on a clear field, you attack directly with it twice, then you diffuse it and attack with your Cyber Dragons
2800+2800+2100+2100=9800 it is basically a OTK, provided everything works out.
You could also add some solemn judgemnets, just for some ultimate defense.

take a look at my toon deck:
http://www.cogonline.net/threads.15056
 
No Cyber-Stein. Hate the LP cost and well, I can summon Cyber Twin monsters real easy with this format without using Cyber-Stein. My goal ISN'T Cyber End Dragon , my goal is getting Cyber Twin Dragon out. Besides, Cyber Twin Dragon's 2 time attack ability will make up for pierce effect. (Unless I hit a Reaper.)

What I did decided to add was Pot of Avarice. (Took out DDA for it) That way, I can save even my fusion monsters that wasn't summoned properly. (i.e. Light HEX) But of course to do that, I need draw power to quickly fuel my graveyard. Hopefully my Shining Angel will fuel my graveyard fast enough. I prefer Dekoichi for Pot of Avarice decks... but I can't opt for that cause of deck space. I mean, my monster space is already big enough.

And I also decided for Torrential instead of BTH. (Cause again, Pot of Avarice can save my huge monster dump if I need to Torrential the field, and Torrential can target more monsters then BTH)
 
hmm...i dont have any SOI cards yet..but do u think it would still be possible to make a Cyber Twin Dragon deck with only 2 Cyber Dragons?

Too much pot luck. Not a chance. You'll need 3x Cyber Dragon and 3x Proto-Cyber Dragon in your deck to make a Cyber Twin Dragon deck IMO. Remember, Cyber Twin/End have to use only the named fusion material monsters for Fusion Summon. So you cannot use KotS or something.

Have you thought about diffusion, If you think about it you get a cyber twin on a clear field, you attack directly with it twice, then you diffuse it and attack with your Cyber Dragons
2800+2800+2100+2100=9800 it is basically a OTK, provided everything works out.
You could also add some solemn judgemnets, just for some ultimate defense.

I thought about it, but if I used Proto-Cyber Dragon + Cyber Dragon, I cannot target my Proto-Cyber Dragon in my graveyard since the name isn't correct in the graveyard so I didn't added in. And since I cannot also HEX + Cyber Dragon for Power Bond, it's just better to just not have De-Fusion Heck, I was right in that as there's already a ruling about it.


If "Proto-Cyber Dragon" is used in the Fusion Summon of "Cyber Twin Dragon", and "De-Fusion" is used on that "Cyber Twin Dragon", you cannot Special Summon the "Proto-Cyber Dragon" from the Graveyard because its name is not 1 of the listed Fusion-Material Monsters. (It's no longer treated as "Cyber Dragon" while in the Graveyard.)
 
Hmm... I guess a 2x Cyber Dragon and 3x Proto-Cyber Dragon CAN work... but still, I say get a 3rd Cyber Dragon. More fusion material monsters in your deck gives you a better chance of getting the fusion done. I mean, this deck of mine that I designed have 9 fusion material monsters. (And 3 searchers to get some of those materials)
 
so how about Re-Fusion?
u just need to pay 800 LP to get back a fusion monster from u graveyard..
Of course the only problem with this is that is waste a space in the spell/trap field or this equip card get destroyed..
 
Again, the problem is Light HEXing. If I Power Bonded my Cyber Fusion monsters, I'm fine for Re-Fusion after it's busted, but if I HEXed it for special summon, I cannot use Re-Fusion. So it's a waste of deck-space. A HEXed or any other "Special summoned" a fusion monster not properly, it's a nomi once it hits the graveyard.

Yeah, definately need to add Pot of Avarice to put back my nomi Cyber Fusions back to my fusion deck.

+ Pot of Avarice
- DDA
+ Torrential Tribute
- BTH

I need to keep my DDWL to remove those annoying reapers against my Cyber Twin Dragon.

Yeah, Cyber End will go through Reaper, but like I said, the goal is Cyber Twin. Even with this design, getting Cyber End is pot luck. IMO, to get Cyber End, I need to do something like, Special summon Cyber Dragon from my hand, then normal summon Proto-Cyber Dragon, and then Premature my Light HEX from the grave or something. And I'm satisfied with Cyber Twin so I'm not adding Cyber-Stein. Maybe as a side-deck, but that's it.
 
with so many light monster...might as well put Soul of Purity and Light or Freed the Brave Wanderer...
Or just maybe this:

Tyuratin
Stats: Angel/Effect Level 7 ATK/2800 DEF/2500
Card #: JHS-JP001
Found In: Jump Heroes Magazine
Translation: You may activate this card during your opponent's battle phase. If you have 2 or more monsters on your field and they are all destroyed as a result of battle during the battle phase, you may special summon this card from your hand. When this card is successfully summoned this way, declare a type of monster. Any faced-up monster on your opponent's field of the declared type is destroyed. After, while this card is placed faced-up on the field, your opponent cannot summon or special summon any monster of the declared type.
 
dragoon86 said:
with so many light monster...might as well put Soul of Purity and Light or Freed the Brave Wanderer...
Or just maybe this:

Tyuratin
Stats: Angel/Effect Level 7 ATK/2800 DEF/2500
Card #: JHS-JP001
Found In: Jump Heroes Magazine
Translation: You may activate this card during your opponent's battle phase. If you have 2 or more monsters on your field and they are all destroyed as a result of battle during the battle phase, you may special summon this card from your hand. When this card is successfully summoned this way, declare a type of monster. Any faced-up monster on your opponent's field of the declared type is destroyed. After, while this card is placed faced-up on the field, your opponent cannot summon or special summon any monster of the declared type.

That is one monsterly iffy card, and breaking even for that -3 investment is just :\
 
yeah, but accord to what other say to this card, the 'type' refer to the attribute(main-type) of the card...light, fire, wind so on...

so if u use Tyuratin, Shining Angel would do a nice job on summoning it...
 
I tested this deck a bit and made some changes

Tribute - 3
Cyber Dragon
Cyber Dragon
Cyber Dragon

Non-Tribute - 17
Breaker the Magical Warrior
Cyber-Stein
D.D. Warrior Lady
Magician of Faith
Proto-Cyber Dragon
Proto-Cyber Dragon
Proto-Cyber Dragon
Sangan
Shining Angel
Shining Angel
Shining Angel
Spirit Reaper
Spirit Reaper
Spirit Reaper
The Light - Hex-Sealed Fusion
The Light - Hex-Sealed Fusion
The Light - Hex-Sealed Fusion

Spells - 15
Book of Moon
Dark Hole
Giant Trunade
Giant Trunade
Heavy Storm
Mystik Wok
Nobleman of Crossout
Pot of Avarice
Power Bond
Power Bond
Premature Burial
Smashing Ground
Smashing Ground
Snatch Steal
Swords of Revealing Light

Traps - 5
Call of the Haunted
Sakuretsu Armor
Sakuretsu Armor
Sakuretsu Armor
Torrential Tribute

I am considering if I should put back DDA. And I'm also thinking if I should tech in Time Wizard. (Pulled out from Shining Angel) I found not it's not ALWAYS that Shining Angel will pull out your fusion materials. Alot of times, you need to stop their rush beatdown. (Which DDWL works wonders after my busted Shining Angel) I don't know. I HATE pot luck cards, but Time Wizard can save me from like 2 DDA in front of my face that I really don't want to waste my Cyber Twin Dragon on.

I am thinking of taking out Cyber-Stein if I decide to add DDA or Time Wizard. I also figured that this deck needs HEAVY STALLING. So 3x Spirit Reaper is a must. I also think this deck needs more protection then just Saku and I might need to throw in Widespread.... (But I definately don't have room unfortunately) I am actually considering adding Nightmare's Steelcage to provide just enough stall to get Cyber Twin out with Light HEX ability. HEX prob is that I need 2 weak as crap monster on the field... (That is HEX and usually Proto-Cyber Dragon) which is a prob cause they easily die.
 
drzero7 said:
Made slight more changes...

-1 Nobleman of Crossout
-1 Snatch Steal

+1 Magic Cylinder
+1 Limiter Removal

Not sure if this is a good change though.

The limiter add is correct, the other 2 aren't. What you should do is drop a hex and a proto for a lily and a Summoner of Illusions, I played against one of these before its not fun when they pop it out when you don't expect it, basically you kill with the cyber twin play then and there. Thats how I would play it too, dunno about how you plan to use the dragon.
 
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