Priority and the other non-chainable actions

carlossilva

New Member
So we've all discussed the issue of priority after the turn player summons a monster and we all know that turn player retains priority but is limited in what it can do next to a summon. Namely, he cannot play a normal spell or take another non-chainable action without giving the opponent a chance to respond with a spell speed 2 effect.

There are, however, other non-chainable actions that may be performed by the turn player in his Main Phase. He can:

1. Set a Monster
2. Change a monster's battle position
3. Set a S/T card

For at least the first two of these three, there are cards in the game that must be activated in response to these actions ( D.D. Trap Hole, Tragedy ). Therefoer, they should create response points just like the summon of a monster.

So, how exactly does priority work in these circumstances ? Does the turn player retain priority after one of these actions ? If so, what exactly can he / can' t he do ?

Thanks

Carlos
 
The only thing that is not fully explained is if both players have a Counter Trap Card on the field they can use in reponse to the turn player summon for example.
 
Tiso said:
The only thing that is not fully explained is if both players have a Counter Trap Card on the field they can use in reponse to the turn player summon for example.
In what sense? Both players having SJ or something to that effect?

Well, if you have SJ, and i had Seven Tools, i definately could activate my Seven Tools when you activate SJ.
 
DarkLogicianOfCaos said:
After five minutes of shaking off the cognitive disonance, I think I have it. You can only "respond" to something (even if it is your own, technically, activating a monster's effect as soon as it is summoned is not a response to the summon) with a spell speed 2/3. Is this also true:
Senario: I have Kaibaman on the field (thanks to Shining Angel), draw,standby, I summon Mirage Dragon. Now, I do not have priority to activate Kaibaman's effect right? (your statement above leaves it open a little: "if it isn't from a face-up monster card you control") I have to either respond to Mirage Dragon's summon with a spell spee 2/3, or see if my opponent can respond, right?
You can activate Kaibmain in this instance because you have not passed on priority and he is a face-up monster card that you control. As it stands the only Spell Speed 1 effects that cannot be activated by the turn player in response to his own summon are from Spell Cards.
 
Tiso said:
More like both have SJ face-down.
Well given the basic mechanics of Counter Trap, even if both have SJ only one could be activated in response to the summon, the other would have to be in response to the first Counter Trap.

In terms of whether you have the timing to negate your own summon the answer is yes.

It is a bit of a misconception concerning the "retain priority" logic. There is a window for negation prior to the successful summon response. Both players have equal opportunity to activate in that window.

After that the summon event occurs, and THEN the TP retains priority.
 
What summon? The summon hasn't occurred yet. The Turn Player has 'used' Priority in order to initiate the Summoning event, so the opponent gets the opportunity to negate that summon before it is considered to have been successful. Once successful, then the Turn Player retains Priority to respond to said Summon.
 
Digital Jedi said:
You can activate Kaibmain in this instance because you have not passed on priority and he is a face-up monster card that you control. As it stands the only Spell Speed 1 effects that cannot be activated by the turn player in response to his own summon are from Spell Cards.

Okay, filed in proper memory engrams. Thanks for clearing that all up for me DJ.
 
skey23 said:
What summon? The summon hasn't occurred yet. The Turn Player has 'used' Priority in order to initiate the Summoning event, so the opponent gets the opportunity to negate that summon before it is considered to have been successful. Once successful, then the Turn Player retains Priority to respond to said Summon.
You also can technically negate your own summon as well.

Whether you go first or second can be debated, but both players can activate in that window.

I think that's what Tiso was getting at.
 
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