As far as lingering effects are concerned, those you mentioned in this quote box have the entire End Phase to happen in.Digital Jedi said:Well, as far as lingering effects are concerned:
"Last Turn" as a chain to "Change of Heart": Suppose the turn player activates "Change of Heart" and the opponent chains "Last Turn", then the opponent selects the monster targeted by "Change of Heart" for "Last Turn" (since it's still on his side of the field, as "Change of Heart" hasn't resolved yet). Then "Change of Heart" resolves and the turn player gains control of the monster, then Special Summons for "Last Turn". There is no special Battle Phase. Assuming that the opponent somehow survives the standard Battle Phase, during the End Phase, the turn player has priority to activate and resolve an effect. If the turn player activates and resolves "Change of Heart", then the monster goes back to the opponent and (assuming nothing else has happened), both players each have 1 monster and the result is a DRAW. If the turn player passes priority to the opponent, the opponent can activate and resolve the effect of "Last Turn" before "Change of Heart", and in this case the turn player still has 2 monsters and the opponent has zero, so the turn player would win. If the turn player passed priority to the opponent and the opponent passes it back, the turn player MUST activate and resolve an effect, so the effect of "Change of Heart" would expire and both players would have 1 monster each, resulting in a DRAW.
If the turn player Special Summons "Twin-Headed Behemoth" and it is destroyed during the special Battle Phase, during the End Phase the turn player has priority to activate and resolve an effect first, so he can choose the effect of "Twin-Headed Behemoth" and Special Summon it to the field before the victory check of "Last Turn".
skey23 said:Yes. The ruling for "Rare Metalmorph" and "Snatch Steal" should answer any issues about cards that have already targeted the monster and cards that continuously target the monster. "Snatch Steal" has already targeted the monster by the time "Rare Metalmorph" resolves, but since it continually targets the monster, "Rare Metalmorph" will kick in and negate "Snatch Steal" because it is the 'next card' to target that monster.
As soon as "Chimeratech" hits the field, "Future Fusion" IMMEDIATELY begins targeting it. This is a continuous effect. This happens before "Chimeratech's" effect will trigger. "Chimeratech" triggers. You chain "Rare Metalmorph". "Rare Metalmorph" resolves and immediately begins looking for the next Spell Card that targets "Chimeratech". This is continuous. At this same time, the continuously targeting effect of "Future Fusion" is still active. "Rare Metalmorph" sees this and negates "Future Fusion". This all happens BEFORE "Chimeratech's" effect resolves, exactly like it does with "Cyber Phoenix". Now, "Chimeratech's" effect resolves and sends all cards on your side of the field to the Graveyard. Since "Future Fusion" was being negated by "Rare Metalmorph" when it left the field, it's effect will not happen and "Chimeratech" will live.
DarkLogicianOfCaos said:Although the next effect to happen (though not utilizing the chain at all the effect will still try to resolve) is Future Fusion Attempting to destroy Chimeratech as it is sent from the field.
Oh, now you're just being picky. Everyone knows what he meant. You're playing this game, and you're being pedantic about wording?HorusMaster said:No, the next effect after Rare Metalmorph is activated is Chimeratech's effect of sending all the cards on the field to the graveyard. Only after Future Fusion has left the field will it attempt to destroy Chimeratech.
HorusMaster said:You AND Simon are both picky with words..."get the wording right or learn to..." I think WE ALL have heard the echoes of that statement in previous months and years...hmmmm? Just kidding...
Anyway, isn't Future Fusion ALREADY attached to Chimeratech BEFORE it is summoned and as such, attached (for lack of better terminology...don't want to use equipped to) when it is summoned? Future Fusion targets a fusion card prior to the actual summoning of the monster...the card text states "select that 1 Fusion Monster from your Fusion Deck."...it's effect is what allows the monster to be summoned...if it doesn't target the monster prior to summoning, then why would both be destroyed if MST/Dust/Heavy Storm destroy FF before the fusion monster can be summoned? How does the card re-acquire and target the monster AFTER it is summoned? If a monster equipped to Rare Metalmorph/Premature Burial or any other "equipped" monster is flipped face down, does Rare Metalmorph re-acquired the previously targetted monster? We all know the answer is NO. So explain how FF re-targets a monster after it is summoned when FF targetted the monster PRIOR to it's summon.