Trap
Select 1 Monster Card that includes "Gravekeeper's" in its card name from your Graveyard and Special Summon it in face-up Attack or Defense Position. This card's activation and effect is not affected by "Necrovalley".
We all know how cards like Monster Reborn, Call of the Haunted and Premature Burial are useless while Necrovalley is on the field. This card gives Gravekeeper decks an edge over the opponent while its in play. Unlike the revival just mentioned it CAN revive monsters from the graveyard. The only condition is that it must a Gravekeeper. Other than that go nuts bringing these guy back and back again. There's no restriction on this card and no costs either.
Besides the usual trap negators, the one thing that seals the graveyards and still stops it is The End of Anubis.
Select 1 Monster Card that includes "Gravekeeper's" in its card name from your Graveyard and Special Summon it in face-up Attack or Defense Position. This card's activation and effect is not affected by "Necrovalley".
We all know how cards like Monster Reborn, Call of the Haunted and Premature Burial are useless while Necrovalley is on the field. This card gives Gravekeeper decks an edge over the opponent while its in play. Unlike the revival just mentioned it CAN revive monsters from the graveyard. The only condition is that it must a Gravekeeper. Other than that go nuts bringing these guy back and back again. There's no restriction on this card and no costs either.
Besides the usual trap negators, the one thing that seals the graveyards and still stops it is The End of Anubis.