Once this card came out, it made my Ameba burn deck much more playable. I don't have my deck list here at work, but I will post it tonight when I get home.
My deck plays alot like skey23 described it. The 3 Spys, 2 Swaps, 3 MoF's, and 3 Amebas, means alot of swapping going on. Add in a couple of Salvages to get Ameba back from grave, 2 Apprentice Magician's to get the MoF's out quicker, Tsuki and BoM's to reuse those Ameba's, 2-3 Mother Grizzly's to get Ameba, and plenty of stall, and you have one annoyed opponent.
Another combo I found fun when I couldn't get to Ameba, was to Swap my Tsuku with their monster, and then get Tsuku back at the end of my turn.
My deck plays alot like skey23 described it. The 3 Spys, 2 Swaps, 3 MoF's, and 3 Amebas, means alot of swapping going on. Add in a couple of Salvages to get Ameba back from grave, 2 Apprentice Magician's to get the MoF's out quicker, Tsuki and BoM's to reuse those Ameba's, 2-3 Mother Grizzly's to get Ameba, and plenty of stall, and you have one annoyed opponent.
Another combo I found fun when I couldn't get to Ameba, was to Swap my Tsuku with their monster, and then get Tsuku back at the end of my turn.