Shrink / SJC prize comments thread #2

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djp952

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As the starter of the original thread, I've decided to shut it down and start a new one. I'd like to try and stick to discussion about Shrink itself, or the alternative conversation about SJC prize cards in general.

I'll start, since I never really chimed in on the original.

I think that Shrink was a poor choice for an SJC prize card, since it's a card that would be genuinely useful to the TCG as a whole. However, I don't think that the entire universe should have unrestricted access to it, since it would just get lumped into every CC deck known to mankind in threes.

Here's what I would prefer to see in the SJC world, but not necessarily with Shrink itself, since I just said how I wouldn't like unrestricted access to it :D

- There is a chosen prize card, let's say it's "Five God Dragon".

- All who attend and complete every round without dropping get a common version of "Five God Dragon".

- Top 8 finalists each get an Ultra Rare version of "Five God Dragon"

- The SJC champion gets a Parallel Rare version of "Five God Dragon", appraised at Gem Mint 10 condition and encased in a semi-permanent enclosure.

In my opinion, this makes everyone happy, ensures a good draw to the SJCs, and makes the ultimate "prize" truly a trophy like it's supposed to be. Very little point on eBaying the thing for $25,000 when the playable version of the card is much more obtainable.

A format like this would also require a new card every 3 or 4 months to keep attendence up. There are PLENTY of unreleased OCG cards that would be worth heading to an SJC to get.

Anyway, that's how I would run it. :D
 
I think it should just be limited to Top 10% or 20% of players. At least you actually get a decent showing, and maybe more people would stick around instead of dropping out after 2 losses. If you give it to everyone, then there's no incentive to keep going, and people would just drop after the first loss and spend the rest of the time trying to broker trades for more.
 
I would prefer cards that actually have some worth in gameplaying as TP/Promo's/etc rather than being a SJC card, we finally get Shrink which EVERYONE wanted, an awesome card that would be used a lot, used in so many combo's and helping many decks out and now, only a lucky few can have it, while we have to settle with effects, that are really sub-par, making it only a few people actually playing them.
 
masterwoo0 said:
I think it should just be limited to Top 10% or 20% of players. At least you actually get a decent showing, and maybe more people would stick around instead of dropping out after 2 losses. If you give it to everyone, then there's no incentive to keep going, and people would just drop after the first loss and spend the rest of the time trying to broker trades for more.

I totally agree ... that's why I said it this way:

- All who attend and complete every round without dropping get a common version of "Five God Dragon".

I wouldn't personally limit it to 10-20% because it's too tied to performance, and perpetuates the CC mentality. If you know you're going to get the same thing for 9th place as you would for 250th place, wouldn't that free up some slack for originality? Hmmm... maybe, maybe not.

Wouldn't it be cool if we were in a position to actually try something like this? I wonder if UDE would print us a couple thousand cards for free so we could give it a shot :D (And pigs might fly out of my butt, too!)
 
He mentioned only giving the common version to those who completed every round...so going 0-2 drop wouldn't get you the common handout. You'd have to play all 10 rounds out.
 
Kefka Palazzo said:
He mentioned only giving the common version to those who completed every round...so going 0-2 drop wouldn't get you the common handout. You'd have to play all 10 rounds out.
I missed that, but it still doesnt reward performance, it rewards getting to the end. Someone who gets a 0-2 start knows they are out of it, so they just sign the Match Slip and pass the win to their opponent to get the Match over with, so they can do trades or whatever until the next match.

It wouldnt separate those who just want the card from those who want to earn it the right way.
 
How about this....

Every participant gets an OCG common. Something that every OCG player and his aunt sally as. Then the top 50% get a rare. The top 20% get a secret rare. The top 8 get an ultra rare but the winner get an ultimate rare. Sounds nice?

Prizes are not cumulative. Each card is handed out after the event based on overall scores.
 
Apparently, people are finally waking up and realizing that although Shrink is a "good" card, it isnt worth 10,000 dollars. The second one on eBay is slow and steadily holding at $1,000.00, and I dont even think it should be "that" high.
 
masterwoo0 said:
Apparently, people are finally waking up and realizing that although Shrink is a "good" card, it isnt worth 10,000 dollars. The second one on eBay is slow and steadily holding at $1,000.00, and I dont even think it should be "that" high.

From a value vs. playability certainly it is not. From a collectible value it can certainly command that at this point.
 
I doubt this card will be anything BUT collectible. Who in their right mind would pay $1000+ for a piece of fragile little shiny cardboard and risk it getting damaged? No way.

Referring to my (now completely gone awry) Magical Arm Shield thread, I can't even imagine playing with a TP Ultra that cash was paid for. Trading out for them is one thing, but if one is forking over that much dough for a CARD, I would hope one is smart enough to know not to damage it.

So, yeah, if I were to somehow trade a bunch of cards for a pair of Shrinks, I might play ONE of them. Otherwise, no way no how, no thanks.

The funny part of these SJC cards is that once the game dies out, if ever, they won't be worth a fraction of what was paid for them. It's not like sports cards that are based on real life heros and heroines. That poor little shrunk Goblin guy will be forgotten about at some point in time -- The Mick (that would be Mickey Mantle), on the other hand, will live forever.
 
i like the idea but the thing is i wouldn't really care about the card if it was rare or what not as long as i got one, so what i would want to see is them give a second card for 1st or top 8 and then when they go to give out a new card for the sjc they can use the card that was for 1st or top 8 as the common to give to everbody
 
djp952 said:
The funny part of these SJC cards is that once the game dies out, if ever, they won't be worth a fraction of what was paid for them. It's not like sports cards that are based on real life heros and heroines. That poor little shrunk Goblin guy will be forgotten about at some point in time -- The Mick (that would be Mickey Mantle), on the other hand, will live forever.
And that's the point I keep trying to make. Yugioh is not going to be a "Timeless" game. At some point, it is going to die, while things like collecting stamps and baseball cards will never die and only increase in value.

The fact that a Yugioh Card is rare to the game doesnt make it rare anywhere else BUT Yugioh. I hardly believe you can ask 10 people on the street how much a Shrink card is, versus how much they think a Babe Ruth, Mint Condition Rookie Card would go for (and there's nothing Shiny about a Topps Babe Ruth Card).
 
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