Something that has always bugged me - barrel behind the door

exiledforcefreak

RIP Jacob KT 2/16/06
Barrel negates the direct damage and re-directs it to your opponent. So, ring of destruction on my own Gemini Elf, assuming my opponent doesn't activate anything in response I'm able to activate Barrel Behind the Door in respose to my own card to negate the damage (that hasn't occured yet) and re-direct it to my opponent's life points.

The problem is the damage hasn't happened yet, the chain resolves in reverse order. Barrel should be activated in response to direct damage, not the activation OF a card that CAUSES direct damage...

I can see how barrel's requirement of having to be activated IMEDIATLY after the card that does damage prevents conflict but I still don't get it, nor do I like the way the card works.

It's like activating call of the haunted when you have no monsters in the grave and chaining with ring of destruction (on your own monster) so that you will have a monster in your grave... sort of.

Is this another case of "because UDE said so"? Is this how Barrel Behind the Door is played in Japan? Shouldn't someone be able to activate Barrel Behind the Door in response to the damage caused by a card at the resolution of a chain?
:? :? :? :? :?

Thx in advance :D
 
"Barrel Behind the Door" can only be chained to the initial activation of an effect that inflicts damage (guarenteed damage). That is why you cannot chain it to Continous Effect Spell/Traps/Monsters.

Look at this way.

Can you chain "Magic Jammer" to an already active "Dark Snake Syndicate"?
Can you chain "Seven Tools of the Bandit" to an already active "Curse of Darkness"?

The answer to both is "NO" because those can only be used against the initial activation. This is pretty much the way all Counter Traps work. They cannot be used against already active Continous effects. They can only be chained in response to the initial activation.

- A
 
Envoy of toilet said:
Raijinili said:
Curse of Darkness is actually also a continuous effect.

That is what densetsu_x said.

You cannot chain "Seven Tools of the Bandit" to an already activate "Curse of Darkness" because it is a continuous effect that is in play.

But Dark Snake Syndrome is a Triggered effect within a continuous one.
 
So is "Curse of Darkness". It's still considered a "Continuous" effect though so you cannot chain "Barrel Behind the Door" to it. Only to the initial activation of an effect that definately inflicts damage.

Otherwise you can make the excuse to chain "Magic Jammer" to it "just because the effect was triggered" (WHICH as we know, you can't do that).

- A
 
Yeah, but Spell/Trap card effects are only considered activated when the card itself is activated, unlike Monster effects.

And you can chain to DSS, while you can't chain to CoD. Curse of Darkness is a continuous effect on a continuous card, while Dark Snake Syndrome is a triggered effect on a continuous card.
 
Technically, Curse of Darkness is "triggered" as well... whenever someone activates a Spell Card.

In either case, they are both Continuous Spell/Trap cards and as per the ruling, you cannot chain BBtD to a Continuous Spell/Trap card.

- A
 
Back to an older thing......

I still don't understand why barrel cannot be chained to another barrel. I know im wrong but if the first barrel changes the damage to the opponet then it causes the damage to the player so if your opponet chained another barrel it would send it back to you?

Im only still thinking this since the damage is sure to happen not like dice jar and that barrel gives the damage to you by redirecting it.
 
"Barrel Behind the Door" can only be activated in response to an effect that will inflict damage to your life points.

"Barrel Behind the Door"'s effect redirects damage. Nowhere does it say that it causes damage when activated. Yes you may think it's a semantics issue, but that's YGO for you. If they differentiate the difference between "sending" a card from your hand to the graveyard and "discarding" a card from your hand to the graveyard, then you must pay attention and read text effects carefully

- A
 
Barrel doesn't do damage at resolution. The damage is still done when the card it affects resolves. Barrel must be chained to a card that will do damage when it resolves.
 
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