I know the card isn't out yet, but it will be in about a week's time with all the prerelease tournaments happening across the country. After examing the card a lot, there are some very sick, perfectly legal things possible to do with it, that I'm sure others have even figured out, but I do have some serious questions about its card text, if this indeed is the official English card text, it makes me question some things, and possible brokenness of it. Comments are greatly appreciated by any and all people, judges or not.
Spell Absorption
Spell - Continuous
"Each time a Spell Card is activated, increase the life points of this card's controller by 500 points."
Alright, now, here's the thing that bothers me. "Activated." It's continuous, so, when a new spell card is played, that's obviously activated, so then, wouldn't Spell Absorption itself "activate" by gaining the 500 life from the other card's activation? If so, then wouldn't itself activating cause it to keep gaining 500 life? That, I'm doubtful of, but what might worry me is having two down on the field at once. If they do "activate", then wouldn't they activate each other into an infinite chain of life point gain, simply by having two out? The one triggers the other, which triggers the other, and it bounces back and forth? My logic might be skewed here, but as I said, it's the whole "activation" word that bugs me.
I'm also going by a question that was cleared here for me before while designing my friend's "Exodia the Underdog" deck for fun, by the combination of "Heart of the Underdog", and "Solemn Wishes", both being continuous, and everytime a new normal monster is drawn with HotU, it "activates" and thus Solemn Wishes "activates", giving 500 life for each normal monster drawn. By this logic even, you could replace Solemn Wishes with Spell Absorption and for each normal monster drawn, HotU "activates" and thus triggers Spell Absorption into "activating" and gaining the 500 LP. This /really/ gets me to start wondering about other cards, like "Skilled Dark Magician" or "Royal Magical Library" as well, as they say "activates" on it. In effect, that would mean that if every time you played a Spell card, or everytime a continuous Spell, such as HotU or Spell Absorption was "activated" by their conditions being met, they would get a counter?
I know this is a lot of questions, but ones I feel need brought up, because if what I'm thinking is indeed correct, this card could be amazingly broken without anyone really looking at it closely. The combos are practically limitless in many cases. The one that easily stands out to me is especially first turn, Gearfried + Spell Absorption + Butterfly Dagger - Elma = Infinite Life Points. That's just using logic on the already known combo with Royal Magical Library. Three cards, all playable on the first turn easily, leading to basically the only chance of you losing is to Exodia, Decking Out, Final Countdown, Last Turn, Destiny Board, or drawing with Self-Destruct Button. Am I forgetting any others? Figure out a way to dump a Fire Princess into the graveyard and Premature Burial it, and you've got a first turn kill possibility even. Completely situational, of course, but still.
Perhaps my mind has just been running rampant since seeing this card, but good grief, if everything I said happens to be true, a card most people would probably just laugh at instead becomes a possible powerhouse. I've already got a couple deck designs thought out based around the card, so please, by all means, feel free to prove me wrong. I would almost hate to be right in a case like this, it's downright scary.
Spell Absorption
Spell - Continuous
"Each time a Spell Card is activated, increase the life points of this card's controller by 500 points."
Alright, now, here's the thing that bothers me. "Activated." It's continuous, so, when a new spell card is played, that's obviously activated, so then, wouldn't Spell Absorption itself "activate" by gaining the 500 life from the other card's activation? If so, then wouldn't itself activating cause it to keep gaining 500 life? That, I'm doubtful of, but what might worry me is having two down on the field at once. If they do "activate", then wouldn't they activate each other into an infinite chain of life point gain, simply by having two out? The one triggers the other, which triggers the other, and it bounces back and forth? My logic might be skewed here, but as I said, it's the whole "activation" word that bugs me.
I'm also going by a question that was cleared here for me before while designing my friend's "Exodia the Underdog" deck for fun, by the combination of "Heart of the Underdog", and "Solemn Wishes", both being continuous, and everytime a new normal monster is drawn with HotU, it "activates" and thus Solemn Wishes "activates", giving 500 life for each normal monster drawn. By this logic even, you could replace Solemn Wishes with Spell Absorption and for each normal monster drawn, HotU "activates" and thus triggers Spell Absorption into "activating" and gaining the 500 LP. This /really/ gets me to start wondering about other cards, like "Skilled Dark Magician" or "Royal Magical Library" as well, as they say "activates" on it. In effect, that would mean that if every time you played a Spell card, or everytime a continuous Spell, such as HotU or Spell Absorption was "activated" by their conditions being met, they would get a counter?
I know this is a lot of questions, but ones I feel need brought up, because if what I'm thinking is indeed correct, this card could be amazingly broken without anyone really looking at it closely. The combos are practically limitless in many cases. The one that easily stands out to me is especially first turn, Gearfried + Spell Absorption + Butterfly Dagger - Elma = Infinite Life Points. That's just using logic on the already known combo with Royal Magical Library. Three cards, all playable on the first turn easily, leading to basically the only chance of you losing is to Exodia, Decking Out, Final Countdown, Last Turn, Destiny Board, or drawing with Self-Destruct Button. Am I forgetting any others? Figure out a way to dump a Fire Princess into the graveyard and Premature Burial it, and you've got a first turn kill possibility even. Completely situational, of course, but still.
Perhaps my mind has just been running rampant since seeing this card, but good grief, if everything I said happens to be true, a card most people would probably just laugh at instead becomes a possible powerhouse. I've already got a couple deck designs thought out based around the card, so please, by all means, feel free to prove me wrong. I would almost hate to be right in a case like this, it's downright scary.