The Official Create-A-Card Thread.

Malicious Intent
Normal Spell
Destroy 1 monster on the feild with the highest ATK.

Next: Were Tormenting You
 
We're Tormenting You
Continuous Spell
Effect: During each of your opponent's standby phases, inflict 100 points of damage to your opponent's life points for every card in their hand and on their side of the field.

Next card: Mud, The Killer
 
Mud, the Killer
Effect Monster (Aqua / EARTH / 3 Stars / ATK 1000 / DEF 1500)
A monster that attacks this card cannot attack during its controller's next turn, and is destroyed at the end of that turn.



Next Card: Little Kuriboh Mimics
(I'm looking at you, barty.)
 
little kuriboh mimics

little kuriboh mimics

quickplay spell

activate only if you have 1 or more kuriboh, winged kuriboh or winged kuriboh lv 10 in your graveyard or on your field
special summon kuriboh tokens to your side of the field equal to the number of above cards in your graveyard and/or field. these tokens cannot be used for a tribute summon the turn of, or turn after they are summoned. mimic tokens are treated as "kuriboh" lv 1 light fairy type monsters with 0 atk & 0 def


next
minion clones
 
Minion Clones
Quick-Play Spell
Effect: Activate only when a Dark World monster on your side of the field is destroyed and sent to the graveyard in battle. Special Summon up to 3 "Minion Clone" tokens to your side of the field. These tokens have the same Attribute, Subtype, Level, ATK, and DEF of the destroyed monster. These tokens cannot be tributed for a tribute summon and cannot attack the turn they are summoned.

Next Card: Raining Blood
 
Raining Blood
Continous Trap
Whenever a creature is summoned, target player losses life equal to the Attack power of the summoned creature. Aslong as Raining Blood is in the graveyard, all players may summon creatures from their grave as if they were in their hand.


next: Lowest Point
 
Lowest Point
Normal Trap
Pay 2000 life points. Your opponent can only summon 1-star monster during this turn.

Next card: Body Double
 
Body Double
Normal Trap
Effect: Select 1 monster on your side of the field. Special summon as many copies of the selected card from your hand, graveyard, or removed from play zone as possible to the field. Any monsters special summoned in this way are destroyed at the End Phase of this turn.

Next card: The Light That Blinds
 
The Light That Blinds
Effect Monster (light/spellcaster/4 star/1900 ATK/1000 DEF)
All monsters that are set are now face up defence as long as this card is face up on the feild. No flip effect can be actvited this way.

Next: It's Some Radom Loser Standing In Our Way
(No idea what your talking about Maruno *Whistles Innocently*)
 
It's Some Random Loser Standing In Our Way
Normal Trap
Effect: This card can only be activated during your opponent's Battle Phase. Each time your opponent attacks with a monster, you take 500 points of damage. All monsters on your side of the field cannot be destroyed as a result of battle or by card effects until the end of the turn this card is activated.

Next card: No End In Sight
 
No End In Sight
continuios trap
special summon to the feild as many 'Never Ending Token'(beast/earth/0atk/0def) as possible in defence, these tokens cannot be tributed in the first turn they are summoned. each time a monster is destroyed special summon another token.

Next: Slay The Dragon
 
Slay The Dragon
counter trap
when a dragon type monster is normal summoned,
flip summoned or special summoned destory the monster and inflict damage to your opponent's life points equal to the level of the monster x 100

mobimarg the burning thunder storm monarch
 
mobimarg the burning thunder storm monarch
effect monster (wind/thunder/2400ATK/1000DEF/5 Star)
When tributed summoned sucessfully destroy all face up cards on the feild.

Next: SeeD #1
 
SeeD #1
Continuous Spell
Special Summon 1 Des Plant Token (2 stars/Earth/Plant/100/100) on your side of the whenever a Plant-type monster is Summond (excluding Des Plant Tokens). Tribute 3 Des Plant Tokens to activate SeeD #2 from your hand or Deck


Next card: SeeD #2
 
SeeD #2
Continious Spell
This card can only be activated by the effect of "SeeD #1." Special Summon 1 "Super Des Plant Token" (3 Stars/Plant/EARTH/ATK 1500/DEF 1500) whenever a Plant-type monster is Normal Summoned, Flip Summoned, or Special Summoned (excluding Des Plant Tokens, or Super Des Plant Tokens). Tribute 3 "Super Des Plant Tokens" on your side of the field to activate 1 "SeeD #3: The Final Growth" from your deck or hand.

Next card: SeeD #3: The Final Growth
 
SeeD #3: The Final Growth
continuas spell card.
this card can't be destroyed by effects of spell, trap or monster cards. each time a plant type is summoned,flip summoned or special summoned put 1 plant token on this card when this card has ten plant tokens on it you can remove it from the field to
special summon from your hand,deck or gravyard
ivy witch of the deadly nightshade.

next card.
Ivy Witch Of The Deadly Nightshade
 
Ivy Witch of the Deadly Nightshade
Effect Monster (Plant / DARK / Level 10 / ATK 3000 / DEF 2800)
This card cannot be Normal Summoned or Set. This card can only be Special Summoned by the effect of "SeeD #3: The Final Growth". When this card is Special Summoned, destroy all "SeeD" card on the field. Then Special Summon as many "Final Des Plant Token"s (Plant / EARTH / 6 Stars / ATK 2300 / DEF 1900) as possible. Those "Final Des Plant Token"s cannot be Tributed. When a Plant-Type monster you control attacks a Defence Position monster whose DEF is lower than the ATK of the attacking monster, inflict the difference as Battle Damage to your opponent.



Next card: Magic Suppressant Type-4
 
Magic Suppressant Type-4
Continuios Spell
No more magic cards and spellcasters can now be played as long as this card remains face up on the feild.

Next: Squall #1
 
Squall #1
Normal Monster (EARTH/Beast-Warrior/Level 5/ATK 2550/DEF 1600)
A monster who lives in solitude in the mountains. It becomes easily angered when disturbed and creates hurricanes with it's horrible voice.

Next card: Buckethead
 
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