The Official Create-A-Card Thread.

You Rule
Quick play spell
Return all monsters on you side of the feild and take control of all your opponents monster for as long as they remain on the feild.

Next: Get Down
 
Get Down
Normal Trap
All monsters on your opponents side of the feild which were special summoned are destoyed.

Next: Stay Down
 
Stay Down
Equip spell card
When the equip monster destroys a monster as result of that monster is put in the graveyard face and can not be special summoned or removed from the graveyard.

next card
Heavy Metal In The Night
 
Heavy Metal In The Night
Feild Spell
Every monster in your hand, feild grave, remove from play pile and deck is now a dark attribute. Put Metal in front of every monsters name and increace their ATK by 100 and DEF by 400.

Next: Stage Show
 
Stage Show
Field Spell Card
all monsters with clown,magical or magiacian in there name gain 500 atk and defence points.

next card

Dark Chest Of Wonders.
 
Dark Chest Of Wonders
Normal Spell
All monsters with Elf, Warrior or Magician in their name on your side of the feild are now Dark Attribute Tuner monsters.

Next: Rosario Amulet
 
Rosario Amulet
Equip Spell Card
This card can only be equiped to a plant type monster the equiped monster can attack dirrectly.

next card
Decent Of The Archangel
 
Decent Of The Archangel
Normal Trap
All fairy-type monsters and monsters with angel in their name are destroyed at the end of the turn.
Add one Zombie-type to your hand.

Next: Reality Bomb
 
Reality Bomb
Normal Trap Card
Activate only when you control "Davros, Mad Genius". Remove from play all cards on the field, face-down.


Next card - Davros, Mad Genius
 
Davros, Mad Genius
Dark Fiend 8 Star 2800 atk 2500 def
When this monster is normal summoned or special summoned,special summon 1 kozaky, 1 giant kozaky and 1 level 3 or lower physic type monster.

next card

It Snows In Hell
 
It Snows In Hell
Counter Trap
You can only activate this card when you have a water attribute monster on the field. Negate the activtion of a card.

Next: T.A.R.D.I.S.
 
T.A.R.D.I.S.

Light Machine 1900 atk 2000 def 4 star
at the end of your turn roll a 6 sided dice you get the following effect the number rolled.
1 your opponent can't draw any cards from there deck this turn even during the draw phase.
2 your opponent can not summon,special summon or set cards.
3 your opponent skips there main phase
4 your opponent skips there battle phase
5 your opponent can't activate any cards or card effects
6 your opponent returns all cards on there field in the hand and graveyard back to the deck shuffles the deck and draws six cards.
this effect can only be used 1 per duel. you can only have 1 T.A.R.D.I.S. on the field at any time. once you us this effect this monster can not attack, be tributed or change battle position.

next card
The Prophet Said
 
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The Prophet Said
Normal Trap
You can activate the T.A.R.D.I.S. effect a second time.

Next: Children Of The Damned
 
Children Of The Damned
Field Spell Card
while this card is on the field all level 3 and lower monsters can not be destroyed by battle if a level 4 or higher monster is destroyed by a card effect or battle.

Next Card
Twice As Many Stars In The Sky
 
Twice As Many Stars In The Sky
Feild Spell
All dark monsters lose 300 ATK and DEF.

Next: Don't Blink
 
Don't Blink
Spell Card
If a monster with sonic in it's card name attacks the opponent directly it can attack once again this turn.

next card
Because You Live
 
Because I Love You
Normal Trap
Active only when you have Harpie Lady, Harpie's Brother and Harpie Girl on the field. Half your opponents life points.

Next: Carianite's
 
Caranite's
6 star Spellcater/Tuner Dark 2500 ATK/ 1200 DEF
1 Spellcaster tuner + 1 or more Non-tuner
All non tuners used must have witch in there name. As long as this monster remains on the field you can have as many cards in your hand as you like.
All spell cards in both graveyards are added to your hand, all spells that aren't used 5 turns are sent back to the appropiote graveyards.

Next: Bard's Tale
 
Bard's Tale
Continious Spell
Every time one of your monster's destroy's a monster by battle increase it's ATK by half of the destroyed monsters ATK.

Next: Unite Under The Moon
 
Unite Under The Moon
Coninuious Trap
Once per turn, special summon upto two dark beast type's to the feild.

Next: The Metal Age
 
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