You Rule
Quick play spell
Return all monsters on you side of the feild and take control of all your opponents monster for as long as they remain on the feild.
Stay Down
Equip spell card
When the equip monster destroys a monster as result of that monster is put in the graveyard face and can not be special summoned or removed from the graveyard.
Heavy Metal In The Night
Feild Spell
Every monster in your hand, feild grave, remove from play pile and deck is now a dark attribute. Put Metal in front of every monsters name and increace their ATK by 100 and DEF by 400.
Dark Chest Of Wonders
Normal Spell
All monsters with Elf, Warrior or Magician in their name on your side of the feild are now Dark Attribute Tuner monsters.
Decent Of The Archangel
Normal Trap
All fairy-type monsters and monsters with angel in their name are destroyed at the end of the turn.
Add one Zombie-type to your hand.
Davros, Mad Genius
Dark Fiend 8 Star 2800 atk 2500 def
When this monster is normal summoned or special summoned,special summon 1 kozaky, 1 giant kozaky and 1 level 3 or lower physic type monster.
Light Machine 1900 atk 2000 def 4 star
at the end of your turn roll a 6 sided dice you get the following effect the number rolled.
1 your opponent can't draw any cards from there deck this turn even during the draw phase.
2 your opponent can not summon,special summon or set cards.
3 your opponent skips there main phase
4 your opponent skips there battle phase
5 your opponent can't activate any cards or card effects
6 your opponent returns all cards on there field in the hand and graveyard back to the deck shuffles the deck and draws six cards.
this effect can only be used 1 per duel. you can only have 1 T.A.R.D.I.S. on the field at any time. once you us this effect this monster can not attack, be tributed or change battle position.
Children Of The Damned
Field Spell Card
while this card is on the field all level 3 and lower monsters can not be destroyed by battle if a level 4 or higher monster is destroyed by a card effect or battle.
Caranite's
6 star Spellcater/Tuner Dark 2500 ATK/ 1200 DEF
1 Spellcaster tuner + 1 or more Non-tuner
All non tuners used must have witch in there name. As long as this monster remains on the field you can have as many cards in your hand as you like.
All spell cards in both graveyards are added to your hand, all spells that aren't used 5 turns are sent back to the appropiote graveyards.
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